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new logger
scripts are now more error prone
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@@ -40,7 +40,7 @@ void Connection::poll()
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ioService.reset();
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}
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void Connection::connect(const std::string& host, uint16 port, const Callback& callback)
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void Connection::connect(const std::string& host, uint16 port, const SimpleCallback& callback)
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{
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m_connectCallback = callback;
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m_connectionState = CONNECTION_STATE_RESOLVING;
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