graphics optimizations/fixes/features

* cache text vertex for StaticText, AnimatedText and Creature names
* improved outfit rendering
* fully compatible with OpenGL 1.1
* enable mipmaping for game sprites again
* Ctrl+W hotkey clean game texts
This commit is contained in:
Eduardo Bart
2012-06-08 21:40:22 -03:00
parent 1a7f2a44fc
commit 95cf7eb788
21 changed files with 180 additions and 155 deletions

View File

@@ -197,6 +197,7 @@ SET(framework_SOURCES ${framework_SOURCES}
# framework graphics
${CMAKE_CURRENT_LIST_DIR}/graphics/font.cpp
${CMAKE_CURRENT_LIST_DIR}/graphics/cachedtext.cpp
${CMAKE_CURRENT_LIST_DIR}/graphics/fontmanager.cpp
${CMAKE_CURRENT_LIST_DIR}/graphics/graphics.cpp
${CMAKE_CURRENT_LIST_DIR}/graphics/painter.cpp