some rework in UIWidget input

This commit is contained in:
Eduardo Bart
2012-03-26 10:34:43 -03:00
parent 532e8e3e39
commit 9309d6e7f3
13 changed files with 139 additions and 132 deletions

View File

@@ -200,9 +200,9 @@ protected:
bool propagateOnKeyPress(uchar keyCode, int keyboardModifiers, int autoRepeatTicks);
bool propagateOnKeyUp(uchar keyCode, int keyboardModifiers);
bool propagateOnMousePress(const Point& mousePos, Fw::MouseButton button);
bool propagateOnMouseRelease(const Point& mousePos, Fw::MouseButton button);
bool propagateOnMouseMove(const Point& mousePos, const Point& mouseMoved);
bool propagateOnMouseWheel(const Point& mousePos, Fw::MouseWheelDirection direction);
void propagateOnMouseRelease(const Point& mousePos, Fw::MouseButton button, UIWidgetList& widgetList);
void propagateOnMouseMove(const Point& mousePos, const Point& mouseMoved, UIWidgetList& widgetList);
void propagateOnMouseWheel(const Point& mousePos, Fw::MouseWheelDirection direction, UIWidgetList& widgetList);
// function shortcuts