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Fixes to mounting, outfit randomizing, and added creature getSpeed to the lua binding.
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@@ -242,7 +242,7 @@ function Outfit.randomize()
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for k, section in pairs(outfitTemplate) do
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section:setChecked(true)
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colorBoxes[math.random(1, #colorBoxes)]:setChecked(true)
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colorBoxes[math.random(0, #colorBoxes)]:setChecked(true)
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section:setChecked(false)
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end
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outfitTemplate[1]:setChecked(true)
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@@ -11,11 +11,7 @@ function PlayerMount.terminate()
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end
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function PlayerMount.toggleMount()
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if g_game.isMounted() then
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g_game.mount(false)
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else
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g_game.mount(true)
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end
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g_game.mount(not g_game.isMounted())
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end
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function PlayerMount.dismount()
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