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Zone colors: add more tile flags to be checked for
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@@ -47,6 +47,9 @@ void Tile::draw(const Point& dest, float scaleFactor, int drawFlags, LightView *
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static const tileflags_t flags[] = {
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static const tileflags_t flags[] = {
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TILESTATE_HOUSE,
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TILESTATE_HOUSE,
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TILESTATE_PROTECTIONZONE,
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TILESTATE_PROTECTIONZONE,
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TILESTATE_OPTIONALZONE,
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TILESTATE_HARDCOREZONE,
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TILESTATE_NOLOGOUT
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};
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};
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// first bottom items
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// first bottom items
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