Few minor fixes:

* Fix to tab margins when a tab is closed
* Changed the life bar colors of UICreatureButtons
* Added onDeath to Creatures class
This commit is contained in:
BeniS
2013-01-13 00:41:27 +13:00
parent 1b6be92cad
commit 913cc801b6
4 changed files with 13 additions and 3 deletions

View File

@@ -163,6 +163,7 @@ function UITabBar:removeTab(tab)
removeEvent(tab.blinkEvent)
end
tab:destroy()
updateMargins(self)
end
function UITabBar:getTab(text)

View File

@@ -11,9 +11,9 @@ local LifeBarColors = {} -- Must be sorted by percentAbove
table.insert(LifeBarColors, {percentAbove = 92, color = '#00BC00' } )
table.insert(LifeBarColors, {percentAbove = 60, color = '#50A150' } )
table.insert(LifeBarColors, {percentAbove = 30, color = '#A1A100' } )
table.insert(LifeBarColors, {percentAbove = 8, color = '#3C2727' } )
table.insert(LifeBarColors, {percentAbove = 3, color = '#3C0000' } )
table.insert(LifeBarColors, {percentAbove = -1, color = '#4F0000' } )
table.insert(LifeBarColors, {percentAbove = 8, color = '#BF0A0A' } )
table.insert(LifeBarColors, {percentAbove = 3, color = '#910F0F' } )
table.insert(LifeBarColors, {percentAbove = -1, color = '#850C0C' } )
function UICreatureButton.create()
local button = UICreatureButton.internalCreate()