restore containers

* implemente Container class
* restore module containers
* add lua bindings for std::map
* improve grid layout
* fixes in UIItem rendering
* changes in miniwindow design
This commit is contained in:
Eduardo Bart
2012-04-02 20:09:47 -03:00
parent 231ba17ba1
commit 90d3acce2a
23 changed files with 428 additions and 178 deletions

View File

@@ -36,7 +36,7 @@ table.insert(lifeBarColors, {percentAbove = -1, color = '#4F0000' } )
-- public functions
function Battle.init()
battleWindow = displayUI('battle.otui', GameInterface.getRightPanel())
battleWindow = displayUI('battle.otui', GameInterface.getLeftPanel())
battleButton = TopMenu.addGameToggleButton('battleButton', 'Battle (Ctrl+B)', 'battle.png', Battle.toggle)
battleButton:setOn(true)
Keyboard.bindKeyDown('Ctrl+B', Battle.toggle)