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Avoid spr loading freeze when logging
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@@ -67,11 +67,9 @@ function EnterGame.init()
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local host = g_settings.get('host')
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local port = g_settings.get('port')
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local autologin = g_settings.getBoolean('autologin')
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local protocol = g_settings.getInteger('protocol', 860)
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local clientVersion = g_game.getClientVersion()
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if not protocol or protocol == 0 then
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protocol = 860
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end
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if not clientVersion or clientVersion == 0 then clientVersion = 960 end
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if port == nil or port == 0 then port = 7171 end
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@@ -87,7 +85,7 @@ function EnterGame.init()
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for _i, proto in pairs(g_game.getSupportedProtocols()) do
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protocolBox:addOption(proto)
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end
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protocolBox:setCurrentOption(protocol)
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protocolBox:setCurrentOption(clientVersion)
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-- only open entergame when app starts
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if not g_app.isRunning() then
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@@ -142,7 +140,7 @@ function EnterGame.doLogin()
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G.password = enterGame:getChildById('accountPasswordTextEdit'):getText()
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G.host = enterGame:getChildById('serverHostTextEdit'):getText()
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G.port = tonumber(enterGame:getChildById('serverPortTextEdit'):getText())
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local protocol = tonumber(protocolBox:getText())
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local clientVersion = tonumber(protocolBox:getText())
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EnterGame.hide()
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if g_game.isOnline() then
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@@ -153,7 +151,6 @@ function EnterGame.doLogin()
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g_settings.set('host', G.host)
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g_settings.set('port', G.port)
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g_settings.set('protocol', protocol)
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local protocolLogin = ProtocolLogin.create()
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protocolLogin.onError = onError
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@@ -168,8 +165,7 @@ function EnterGame.doLogin()
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end })
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g_game.chooseRsa(G.host)
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g_game.setClientVersion(protocol)
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modules.game_tibiafiles.load()
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g_game.setClientVersion(clientVersion)
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protocolLogin:login(G.host, G.port, G.account, G.password)
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end
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