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many changes and refactoring
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@@ -47,17 +47,23 @@ ENDIF(CMAKE_BUILD_TYPE STREQUAL "Debug")
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SET(SOURCES
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# game sources
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src/main.cpp
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src/allocator.cpp
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# game net
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src/protocollogin.cpp
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# framework core
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src/framework/core/global.cpp
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src/framework/core/dispatcher.cpp
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src/framework/core/configs.cpp
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src/framework/core/resources.cpp
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src/framework/core/engine.cpp
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src/framework/core/modules.cpp
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src/framework/core/allocator.cpp
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# framework otml
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src/framework/otml/otmlemitter.cpp
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src/framework/otml/otmlparser.cpp
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src/framework/otml/otmlnode.cpp
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# framework script
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src/framework/script/scriptable.cpp
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@@ -66,11 +72,10 @@ SET(SOURCES
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# framework utilities
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src/framework/util/color.cpp
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src/framework/util/util.cpp
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src/framework/util/translator.cpp
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src/framework/util/convert.cpp
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src/framework/util/logger.cpp
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src/framework/util/rsa.cpp
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src/framework/util/apngloader.cpp
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src/framework/util/fml.cpp
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# framework graphics
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src/framework/graphics/image.cpp
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@@ -108,6 +113,7 @@ SET(SOURCES
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src/framework/net/protocol.cpp
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src/framework/net/inputmessage.cpp
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src/framework/net/outputmessage.cpp
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src/framework/net/rsa.cpp
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)
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IF(WIN32)
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