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restore old modules
* partially restore vip, battle, healthbar, skills and inventory modules * more fixes on UIWidgets * implement UIMiniWindow close/minimize functionality * allow drag and drop miniwindows beteween game panels
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@@ -53,7 +53,7 @@ TexturePtr TextureManager::getTexture(const std::string& textureFile)
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g_resources.loadFile(textureFile, fin);
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texture = loadPNG(fin);
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} catch(Exception& e) {
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Fw::throwException("unable to load texture '", textureFile, "': ", e.what());
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logError("unable to load texture '", textureFile, "': ", e.what());
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}
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}
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