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motion blur for fun
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@@ -115,7 +115,7 @@ void Graphics::endRender()
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{
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// this is a simple blur effect
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static Timer timer;
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if(timer.ticksElapsed() >= 15) {
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if(timer.ticksElapsed() >= 10) {
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glAccum(GL_MULT, 0.8);
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glAccum(GL_ACCUM, 0.2);
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timer.restart();
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