simplistic autowalk

* add simple and stupid autowalk algorithm
* fix issue in classic control
This commit is contained in:
Eduardo Bart
2012-03-23 11:48:00 -03:00
parent 239f58296e
commit 8bc63e25df
11 changed files with 85 additions and 22 deletions

View File

@@ -211,7 +211,7 @@ function GameInterface.processMouseAction(menuPosition, mouseButton, autoWalk, l
return true
end
if not Options['classicControl'] then
if not Options.getOption('classicControl') then
if keyboardModifiers == KeyboardNoModifier and mouseButton == MouseRightButton then
GameInterface.createThingMenu(menuPosition, lookThing, useThing, creatureThing)
return true