ctrl+g kinda working, but login/logout events still need a remake

This commit is contained in:
Eduardo Bart
2011-08-29 11:14:21 -03:00
parent b859f66952
commit 8b2cb410c2
27 changed files with 323 additions and 148 deletions

View File

@@ -59,8 +59,18 @@ void LuaInterface::registerFunctions()
g_lua.bindClassMemberFunction<UIWidget>("setMarginLeft", &UIWidget::setMarginLeft);
g_lua.bindClassMemberFunction<UIWidget>("getMarginRight", &UIWidget::getMarginRight);
g_lua.bindClassMemberFunction<UIWidget>("setMarginRight", &UIWidget::setMarginRight);
g_lua.bindClassMemberFunction<UIWidget>("isVisible", &UIWidget::isVisible);
g_lua.bindClassMemberFunction<UIWidget>("isHidden", &UIWidget::isHidden);
g_lua.bindClassMemberFunction<UIWidget>("isHovered", &UIWidget::isHovered);
g_lua.bindClassMemberFunction<UIWidget>("isFocused", &UIWidget::isFocused);
g_lua.bindClassMemberFunction<UIWidget>("isPressed", &UIWidget::isPressed);
g_lua.bindClassMemberFunction<UIWidget>("isEnabled", &UIWidget::isEnabled);
g_lua.bindClassMemberFunction<UIWidget>("isDisabled", &UIWidget::isDisabled);
g_lua.bindClassMemberFunction<UIWidget>("isActive", &UIWidget::isActive);
g_lua.bindClassMemberFunction<UIWidget>("hide", &UIWidget::hide);
g_lua.bindClassMemberFunction<UIWidget>("show", &UIWidget::show);
g_lua.bindClassMemberFunction<UIWidget>("lock", &UIWidget::lock);
g_lua.bindClassMemberFunction<UIWidget>("unlock", &UIWidget::unlock);
g_lua.bindClassMemberFunction<UIWidget>("getChildById", &UIWidget::getChildById);
g_lua.bindClassMemberFunction<UIWidget>("getChildByIndex", &UIWidget::getChildByIndex);
g_lua.bindClassMemberFunction<UIWidget>("getChildCount", &UIWidget::getChildCount);
@@ -72,6 +82,7 @@ void LuaInterface::registerFunctions()
g_lua.bindClassMemberFunction<UIWidget>("focusNextChild", &UIWidget::focusNextChild);
g_lua.bindClassMemberFunction<UIWidget>("focusPreviousChild", &UIWidget::focusPreviousChild);
g_lua.bindClassMemberFunction<UIWidget>("lockChild", &UIWidget::lockChild);
g_lua.bindClassMemberFunction<UIWidget>("unlockChild", &UIWidget::unlockChild);
g_lua.bindClassMemberFunction<UIWidget>("updateLayout", &UIWidget::updateLayout);
g_lua.bindClassMemberFunction<UIWidget>("updateParentLayout", &UIWidget::updateParentLayout);
g_lua.bindClassMemberFunction<UIWidget>("destroy", &UIWidget::destroy);

View File

@@ -775,6 +775,16 @@ void LuaInterface::getGlobal(const std::string& key)
lua_getglobal(L, key.c_str());
}
void LuaInterface::getGlobalField(const std::string& globalKey, const std::string& fieldKey)
{
getGlobal(globalKey);
if(!isNil()) {
assert(isTable() || isUserdata());
getField(fieldKey);
remove(-2);
}
}
void LuaInterface::setGlobal(const std::string& key)
{
assert(hasIndex(-1));

View File

@@ -164,6 +164,12 @@ public:
/// prevents new variables in this new environment to be set on the global environment
void newEnvironment();
template<typename... T>
int callGlobalField(const std::string& global, const std::string& field, const T&... args);
template<typename R, typename... T>
R callGlobalField(const std::string& global, const std::string& field, const T&... args);
private:
/// Load scripts requested by lua 'require'
static int luaScriptLoader(lua_State* L);
@@ -221,6 +227,7 @@ public:
void setEnv(int index = -2);
void getGlobal(const std::string& key);
void getGlobalField(const std::string& globalKey, const std::string& fieldKey);
void setGlobal(const std::string& key);
void rawGet(int index = -1);
@@ -347,4 +354,27 @@ T LuaInterface::castValue(int index) {
return o;
}
template<typename... T>
int LuaInterface::callGlobalField(const std::string& global, const std::string& field, const T&... args) {
g_lua.getGlobalField(global, field);
if(!g_lua.isNil()) {
g_lua.polymorphicPush(args...);
return g_lua.protectedCall(sizeof...(args));
} else
g_lua.pop(1);
return 0;
}
template<typename R, typename... T>
R LuaInterface::callGlobalField(const std::string& global, const std::string& field, const T&... args) {
R result;
int rets = callGlobalField(global, field, args...);
if(rets > 0) {
assert(rets == 1);
result = g_lua.polymorphicPop<R>();
} else
result = R();
return result;
}
#endif