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Improvements in minimap drawing
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@@ -43,6 +43,7 @@ public:
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void setCross(bool enable) { m_crossEnabled = enable; }
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void followCreature(const CreaturePtr& creature);
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Point getPoint(const Position& pos);
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Position getPosition(const Point& mousePos);
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Position getCameraPosition();
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CreaturePtr getFollowingCreature() { return m_followingCreature; }
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