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Some fixes and design tweaks:
* Fixed the game_viplist module to work with the latest vip protocols. * Fixed a referencing error in the game_cooldown module * Started editing the design of the popupmenu (needs more work).
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@@ -93,7 +93,7 @@ function show()
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gameRootPanel:show()
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gameRootPanel:focus()
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gameMapPanel:followCreature(g_game.getLocalPlayer())
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updateStretchShrink()
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updateStretchShrink()
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end
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function hide()
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@@ -558,4 +558,4 @@ function onLeftPanelVisibilityChange(leftPanel, visible)
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children[i]:setParent(gameRightPanel)
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end
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end
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end
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end
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