Some fixes and design tweaks:

* Fixed the game_viplist module to work with the latest vip protocols.
* Fixed a referencing error in the game_cooldown module
* Started editing the design of the popupmenu (needs more work).
This commit is contained in:
BeniS
2012-12-29 05:15:57 +13:00
parent 034c768994
commit 8961f4dfd4
12 changed files with 52 additions and 36 deletions

View File

@@ -35,13 +35,11 @@ function debugContainersItems()
if hovered then
local item = self:getItem()
if item then
local text = [[
id:]] ..item:getId() .. [[,
stackable:]] ..tostring(item:isStackable()) .. [[,
marketable:]] ..tostring(item:isMarketable()) .. [[,
vocation:]]..(item:getMarketData() and item:getMarketData().restrictVocation or 'none') ..[[,
cloth slot:]] ..item:getClothSlot() .. [[
]]
local text = "id: " ..item:getId() ..
"\n stackable: " ..tostring(item:isStackable()) ..
"\n marketable: " ..tostring(item:isMarketable()) ..
"\n vocation: "..(item:getMarketData() and item:getMarketData().restrictVocation or 'none') ..
"\n cloth slot: " ..item:getClothSlot()
g_tooltip.display(text)
end
else