Refactoring and flexibility changes

* Split game module into game and game_interface
* Move core_lib to corelib
* Move miniwindow to corelib
* Introduce init.lua script for initializing the client, giving much more flexibility
* OTClient is no longer Application derived and is much simpler
This commit is contained in:
Eduardo Bart
2012-06-19 21:15:56 -03:00
parent 9e72860178
commit 8761220deb
115 changed files with 448 additions and 363 deletions

View File

@@ -336,7 +336,7 @@ void UIManager::importStyleFromOTML(const OTMLNodePtr& styleNode)
}
// Warn about redefined styles
if(!g_app->isRunning() && !unique) {
if(!g_app.isRunning() && !unique) {
auto it = m_styles.find(name);
if(it != m_styles.end())
g_logger.warning(stdext::format("style '%s' is being redefined", name));