Refactoring and flexibility changes

* Split game module into game and game_interface
* Move core_lib to corelib
* Move miniwindow to corelib
* Introduce init.lua script for initializing the client, giving much more flexibility
* OTClient is no longer Application derived and is much simpler
This commit is contained in:
Eduardo Bart
2012-06-19 21:15:56 -03:00
parent 9e72860178
commit 8761220deb
115 changed files with 448 additions and 363 deletions

View File

@@ -45,7 +45,7 @@ bool ConfigManager::load(const std::string& file)
m_confsDoc = confsDoc;
return true;
} catch(stdext::exception& e) {
g_logger.error(stdext::format("Unable to load configuration file: %s", e.what()));
g_logger.error(stdext::format("Unable to parse configuration file '%s'", e.what()));
return false;
}
}