Refactoring and flexibility changes

* Split game module into game and game_interface
* Move core_lib to corelib
* Move miniwindow to corelib
* Introduce init.lua script for initializing the client, giving much more flexibility
* OTClient is no longer Application derived and is much simpler
This commit is contained in:
Eduardo Bart
2012-06-19 21:15:56 -03:00
parent 9e72860178
commit 8761220deb
115 changed files with 448 additions and 363 deletions

View File

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CountWindow < MainWindow
id: countWindow
!text: tr('Move Stackable Item')
size: 196 112
@onEscape: self:destroy()
Label
!text: tr('Amount:')
width: 64
anchors.left: parent.left
anchors.top: parent.top
margin-top: 2
SpinBox
id: countSpinBox
anchors.left: prev.right
anchors.right: parent.right
anchors.top: parent.top
HorizontalScrollBar
id: countScrollBar
anchors.left: parent.left
anchors.right: parent.right
anchors.top: prev.bottom
margin-top: 8
Button
id: buttonOk
!text: tr('Ok')
width: 64
anchors.right: next.left
anchors.bottom: parent.bottom
margin-right: 5
Button
id: buttonCancel
!text: tr('Cancel')
width: 64
anchors.right: parent.right
anchors.bottom: parent.bottom
@onClick: self:getParent():destroy()