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Refactoring and flexibility changes
* Split game module into game and game_interface * Move core_lib to corelib * Move miniwindow to corelib * Introduce init.lua script for initializing the client, giving much more flexibility * OTClient is no longer Application derived and is much simpler
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modules/game_interface/interface.otmod
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21
modules/game_interface/interface.otmod
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Module
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name: game_interface
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description: Create the game interface, where the ingame stuff starts
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author: OTClient team
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website: www.otclient.info
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@onLoad: |
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importStyle 'styles/items.otui'
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importStyle 'styles/creatures.otui'
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importStyle 'styles/miniwindow.otui'
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importStyle 'styles/countwindow.otui'
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dofile 'widgets/uigamemap'
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dofile 'widgets/uiitem'
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dofile 'gameinterface'
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GameInterface.init()
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@onUnload: |
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GameInterface.terminate()
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