Refactoring and flexibility changes
* Split game module into game and game_interface * Move core_lib to corelib * Move miniwindow to corelib * Introduce init.lua script for initializing the client, giving much more flexibility * OTClient is no longer Application derived and is much simpler
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modules/client_skins/skins/default/images/bottompanel.png
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modules/client_skins/skins/default/images/item.png
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modules/client_skins/skins/default/images/logout.png
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modules/client_skins/skins/default/images/mappanel.png
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modules/client_skins/skins/default/images/miniwindow.png
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modules/client_skins/skins/default/images/miniwindowbuttons.png
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modules/client_skins/skins/default/images/sidepanel.png
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