implementing battle window, need some improvements but its working

This commit is contained in:
AndreFaramir
2012-02-09 03:27:29 -02:00
parent a8c9980a5c
commit 8545d15304
13 changed files with 580 additions and 33 deletions

View File

@@ -0,0 +1,56 @@
BattleButton < UIButton
BattleButton
height: 20
margin-top: 5
fixed-size: true
@onClick: Battle.onButtonClick(self)
&isBattleButton: true
UICreature
id: creature
size: 20 20
anchors.left: parent.left
anchors.top: parent.top
@onClick: Battle.onButtonClick(parent)
&battleButtonChild: true
UIWidget
id: spacer
width: 5
anchors.left: creature.right
anchors.top: creature.top
&battleButtonChild: true
UIWidget
id: skull
height: 11
anchors.left: spacer.right
anchors.top: spacer.top
&battleButtonChild: true
UIWidget
id: emblem
height: 11
anchors.left: skull.right
anchors.top: creature.top
&battleButtonChild: true
LargerLabel
id: label
anchors.left: emblem.right
anchors.top: creature.top
color: #888888
margin-left: 2
@onClick: Battle.onButtonClick(parent)
&battleButtonChild: true
ProgressBar
id: lifeBar
height: 5
anchors.left: spacer.right
anchors.right: parent.right
anchors.top: label.bottom
margin-top: 2
@onClick: Battle.onButtonClick(parent)
&battleButtonChild: true