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Fix #576, PopupMenus close when leaving the game
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@@ -85,6 +85,7 @@ end
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local function onFlagMouseRelease(widget, pos, button)
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if button == MouseRightButton then
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local menu = g_ui.createWidget('PopupMenu')
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menu:setGameMenu(true)
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menu:addOption(tr('Delete mark'), function() widget:destroy() end)
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menu:display(pos)
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return true
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@@ -228,6 +229,7 @@ function UIMinimap:onMouseRelease(pos, button)
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return true
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elseif button == MouseRightButton then
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local menu = g_ui.createWidget('PopupMenu')
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menu:setGameMenu(true)
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menu:addOption(tr('Create mark'), function() self:createFlagWindow(mapPos) end)
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menu:display(pos)
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return true
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