Fix #576, PopupMenus close when leaving the game

This commit is contained in:
TheSumm
2015-04-19 13:56:03 +02:00
parent ab5bed456b
commit 84f6cdec86
6 changed files with 25 additions and 1 deletions

View File

@@ -85,6 +85,7 @@ end
local function onFlagMouseRelease(widget, pos, button)
if button == MouseRightButton then
local menu = g_ui.createWidget('PopupMenu')
menu:setGameMenu(true)
menu:addOption(tr('Delete mark'), function() widget:destroy() end)
menu:display(pos)
return true
@@ -228,6 +229,7 @@ function UIMinimap:onMouseRelease(pos, button)
return true
elseif button == MouseRightButton then
local menu = g_ui.createWidget('PopupMenu')
menu:setGameMenu(true)
menu:addOption(tr('Create mark'), function() self:createFlagWindow(mapPos) end)
menu:display(pos)
return true