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fix stop walk
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@@ -235,8 +235,8 @@ void Creature::stopWalk()
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return;
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return;
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// reset walk animation states
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// reset walk animation states
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updateWalkAnimation(0);
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m_walkOffset = Point(0,0);
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updateWalkOffset(0);
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m_animation = 0;
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// stops the walk right away
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// stops the walk right away
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terminateWalk();
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terminateWalk();
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