mirror of
https://github.com/edubart/otclient.git
synced 2025-10-16 04:24:54 +02:00
Converted cooldownbar to miniwindow
This commit is contained in:
@@ -1,4 +1,6 @@
|
||||
cooldownPanel = nil
|
||||
cooldownWindow = nil
|
||||
cooldownButton = nil
|
||||
contentsPanel = nil
|
||||
spellCooldownPanel = nil
|
||||
|
||||
function init()
|
||||
@@ -7,11 +9,17 @@ function init()
|
||||
onSpellGroupCooldown = onSpellGroupCooldown,
|
||||
onSpellCooldown = onSpellCooldown })
|
||||
|
||||
cooldownPanel = g_ui.displayUI('cooldown.otui')
|
||||
cooldownPanel:hide()
|
||||
|
||||
spellCooldownPanel = cooldownPanel:getChildById('spellCooldownPanel')
|
||||
cooldownButton = TopMenu.addRightGameToggleButton('cooldownButton', tr('Cooldowns'), 'cooldown.png', toggle)
|
||||
cooldownButton:setOn(true)
|
||||
cooldownButton:hide()
|
||||
|
||||
cooldownWindow = g_ui.loadUI('cooldown.otui', modules.game_interface.getRightPanel())
|
||||
cooldownWindow:disableResize()
|
||||
cooldownWindow:setup()
|
||||
|
||||
contentsPanel = cooldownWindow:getChildById('contentsPanel')
|
||||
spellCooldownPanel = contentsPanel:getChildById('spellCooldownPanel')
|
||||
|
||||
if g_game.isOnline() then
|
||||
show()
|
||||
end
|
||||
@@ -23,18 +31,34 @@ function terminate()
|
||||
onSpellGroupCooldown = onSpellGroupCooldown,
|
||||
onSpellCooldown = onSpellCooldown })
|
||||
|
||||
spellCooldownPanel:destroy()
|
||||
cooldownPanel:destroy()
|
||||
cooldownButton:destroy()
|
||||
cooldownWindow:destroy()
|
||||
end
|
||||
|
||||
function onMiniWindowClose()
|
||||
cooldownButton:setOn(false)
|
||||
end
|
||||
|
||||
function toggle()
|
||||
if cooldownButton:isOn() then
|
||||
cooldownWindow:close()
|
||||
cooldownButton:setOn(false)
|
||||
else
|
||||
cooldownWindow:open()
|
||||
cooldownButton:setOn(true)
|
||||
end
|
||||
end
|
||||
|
||||
function show()
|
||||
if g_game.getFeature(GameSpellList) then
|
||||
cooldownPanel:show()
|
||||
cooldownWindow:show()
|
||||
cooldownButton:show()
|
||||
end
|
||||
end
|
||||
|
||||
function hide()
|
||||
cooldownPanel:hide()
|
||||
cooldownWindow:hide()
|
||||
cooldownButton:hide()
|
||||
end
|
||||
|
||||
function updateProgressRect(progressRect, interval, init)
|
||||
@@ -61,7 +85,7 @@ function onSpellCooldown(iconId, duration)
|
||||
|
||||
if not otcIconId then return end
|
||||
|
||||
local icon = cooldownPanel:getChildById(spellName)
|
||||
local icon = spellCooldownPanel:getChildById(spellName)
|
||||
if not icon then
|
||||
icon = g_ui.createWidget('SpellIcon', spellCooldownPanel)
|
||||
icon:setId(spellName)
|
||||
@@ -78,8 +102,8 @@ end
|
||||
function onSpellGroupCooldown(groupId, duration)
|
||||
if not SpellGroups[groupId] then return end
|
||||
|
||||
local icon = cooldownPanel:getChildById('groupIcon' .. SpellGroups[groupId])
|
||||
local progressRect = cooldownPanel:getChildById('progressRect' .. SpellGroups[groupId])
|
||||
local icon = contentsPanel:getChildById('groupIcon' .. SpellGroups[groupId])
|
||||
local progressRect = contentsPanel:getChildById('progressRect' .. SpellGroups[groupId])
|
||||
if icon then
|
||||
icon:setOn(true)
|
||||
removeEvent(icon.event)
|
||||
|
Reference in New Issue
Block a user