use GLSL shaders

This commit is contained in:
Eduardo Bart
2011-12-06 22:31:55 -02:00
parent cf0aab6d4d
commit 7eead50806
64 changed files with 1219 additions and 630 deletions

View File

@@ -340,7 +340,7 @@ void X11Window::internalChooseGLVisual()
m_rootWindow = RootWindow(m_display, m_visual->screen);
#else
static int attrList[] = {
EGL_BUFFER_SIZE, 16,
EGL_BUFFER_SIZE, 24,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_NONE
};