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use GLSL shaders
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@@ -28,7 +28,7 @@ function ToolTip.display(text)
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local size = label:getSize()
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size.width = size.width + 4
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size.height = size.height + 4
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currentToolTip:setSize(size)
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currentToolTip:resize(size)
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moveToolTip(currentToolTip)
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end
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end
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