use GLSL shaders

This commit is contained in:
Eduardo Bart
2011-12-06 22:31:55 -02:00
parent cf0aab6d4d
commit 7eead50806
64 changed files with 1219 additions and 630 deletions

View File

@@ -6,10 +6,8 @@ function print(...)
Logger.log(LogInfo, msg)
end
function createEnvironment()
local env = { }
setmetatable(env, { __index = _G} )
return env
function fatal(msg)
Logger.log(LogFatal, msg)
end
function connect(object, signalsAndSlots, pushFront)
@@ -28,10 +26,10 @@ function connect(object, signalsAndSlots, pushFront)
end
end
function dumpWidgets()
for i=1,UI.root:getChildCount() do
print(UI.root:getChildByIndex(i):getId())
end
function createEnvironment()
local env = { }
setmetatable(env, { __index = _G} )
return env
end
function getCallingScriptSourcePath(depth)