use GLSL shaders

This commit is contained in:
Eduardo Bart
2011-12-06 22:31:55 -02:00
parent cf0aab6d4d
commit 7eead50806
64 changed files with 1219 additions and 630 deletions

View File

@@ -0,0 +1,26 @@
Effects = {}
function Effects.fadeIn(widget, time, elapsed)
if not elapsed then elapsed = 0 end
if not time then time = 250 end
widget:setOpacity(math.min((255*elapsed)/time, 255))
if elapsed < time then
scheduleEvent(function()
GFX.fadeIn(widget, time, elapsed + 30)
end, 30)
end
end
function Effects.fadeOut(widget, time, elapsed)
if not elapsed then elapsed = 0 end
if not time then time = 250 end
widget:setOpacity((255*(time - elapsed))/time)
if elapsed < time then
scheduleEvent(function()
GFX.fadeOut(widget, time, elapsed + 30)
end, 30)
else
widget:destroy()
end
end