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Make otclient login into cipsoft servers again
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@@ -46,7 +46,7 @@ void ProtocolGame::onConnect()
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if(g_game.getFeature(Otc::GameProtocolChecksum))
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enableChecksum();
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if(!g_game.getFeature(Otc::GameChallangeOnLogin))
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if(!g_game.getFeature(Otc::GameChallengeOnLogin))
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sendLoginPacket(0, 0);
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recv();
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