merge revgraphics

This commit is contained in:
Eduardo Bart
2012-02-03 02:21:36 -02:00
95 changed files with 2652 additions and 1259 deletions

View File

@@ -13,7 +13,7 @@ local function moveToolTip(tooltip)
else
pos.x = pos.x + 10
end
tooltip:setPos(pos)
tooltip:setPosition(pos)
end
-- public functions

View File

@@ -1,6 +1,8 @@
function UIItem:onDragEnter(mousePos)
if self:isVirtual() then return false end
local item = self:getItem()
if not item then return false end
if not item then return true end
self:setBorderWidth(1)
@@ -11,28 +13,32 @@ function UIItem:onDragEnter(mousePos)
end
function UIItem:onDragLeave(widget, mousePos)
if self:isVirtual() then return false end
if not self.parsed then
self.currentDragThing = nil
end
restoreCursor()
self:setBorderWidth(0)
return true
end
function UIItem:onDrop(widget, mousePos)
if not widget or not widget.currentDragThing then return false end
if self:isVirtual() then return false end
if not widget or not widget.currentDragThing then return true end
local pos = self.position
local data = widget.currentDragThing:getData()
if widget.currentDragThing:isStackable() and data > 1 then
local count = widget.currentDragThing:getCount()
if widget.currentDragThing:isStackable() and count > 1 then
widget.parsed = true
local moveWindow = displayUI('/game/movewindow.otui')
local spinbox = moveWindow:getChildById('spinbox')
spinbox:setMaximum(data)
spinbox:setMaximum(count)
spinbox:setMinimum(1)
spinbox:setCurrentIndex(data)
spinbox:setCurrentIndex(count)
local okButton = moveWindow:getChildById('buttonOk')
okButton.onClick = function() Game.move(widget.currentDragThing, pos, spinbox:getCurrentIndex()) okButton:getParent():destroy() widget.currentDragThing = nil end
moveWindow.onEnter = okButton.onClick
@@ -45,6 +51,8 @@ function UIItem:onDrop(widget, mousePos)
end
function UIItem:onHoverChange(hovered)
if self:isVirtual() then return end
if g_ui.getDraggingWidget() and self ~= g_ui.getDraggingWidget() then
if hovered then
self:setBorderWidth(1)
@@ -55,6 +63,8 @@ function UIItem:onHoverChange(hovered)
end
function UIItem:onMouseRelease(mousePosition, mouseButton)
if self:isVirtual() then return false end
local item = self:getItem()
if not item or not self:containsPoint(mousePosition) then return false end
return Game.processMouseAction(mousePosition, mouseButton, nil, item, item, nil, item)

View File

@@ -65,7 +65,7 @@ function UIPopupMenu:onKeyPress(keyCode, keyboardModifiers, wouldFilter)
return false
end
-- close all menus when the window is resized
-- close all menus when the window is resized
local function onRootGeometryUpdate()
for i,menu in ipairs(displayedMenuList) do
menu:destroy()