This commit is contained in:
Eduardo Bart
2012-04-04 17:32:43 -03:00
parent b5a4d31fa7
commit 79b4136a8d
2 changed files with 2 additions and 2 deletions

View File

@@ -145,7 +145,7 @@ std::vector<uint8> Texture::getPixels()
// NOTE: this can be slow, but its the only way to get pixels from a texture in OpenGL ES
FrameBufferPtr fb(new FrameBuffer(m_size));
fb->bind();
fb->clear(Fw::alpha);
fb->clear(Color::alpha);
g_painter.saveAndResetState();
g_painter.drawTexturedRect(Rect(0,0,m_size), shared_from_this());
glReadPixels(0, 0, m_size.width(), m_size.height(), GL_RGBA, GL_UNSIGNED_BYTE, &pixels[0]);