diff --git a/.gitignore b/.gitignore index 5b6d4431..45d4810e 100644 --- a/.gitignore +++ b/.gitignore @@ -4,6 +4,13 @@ CMakeFiles cmake_install.cmake Makefile /otclient +/android/project/build.xml +/android/project/proguard-project.txt +/android/project/gen +/android/project/bin +/android/project/libs +libs* +.idea* /*.h /*.cxx *.o diff --git a/CMakeLists.txt b/CMakeLists.txt index 095ab291..bbb1d517 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -19,10 +19,6 @@ endif() option(USE_PCH "Use precompiled header (speed up compile)" OFF) -set(executable_SOURCES - src/main.cpp -) - # add executable icon for win32 platforms if(WIN32) add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/otcicon.o @@ -35,8 +31,22 @@ endif() add_definitions(-D"VERSION=\\"${VERSION}\\"") -# add client executable -add_executable(${PROJECT_NAME} ${framework_SOURCES} ${client_SOURCES} ${executable_SOURCES}) +set(executable_SOURCES + src/main.cpp +) + +if(ANDROID) + set( sdl_main + android/SDL_android_main.c + ${executable_SOURCES} ) + + # add shared library for android + add_library(${PROJECT_NAME} SHARED ${framework_SOURCES} ${client_SOURCES} ${sdl_main}) +else() + # add client executable + add_executable(${PROJECT_NAME} ${framework_SOURCES} ${client_SOURCES} ${executable_SOURCES}) +endif() + target_link_libraries(${PROJECT_NAME} ${framework_LIBRARIES}) if(USE_PCH) diff --git a/README.md b/README.md index 8fb26cef..c717d08d 100644 --- a/README.md +++ b/README.md @@ -8,6 +8,15 @@ that each functionality is a separated module, giving the possibility to users m anything easily. Users can also create new mods and extend game interface for their own purposes. Otclient is written in C++2011, the upcoming C++ standard and heavily scripted in lua. +## The Mobile Project +This is a fork of edubart's otclient. The objective of this fork it's to develop a runnable otclient on mobiles devices. + +Tasks that need to do: +- [X] Compile on Android devices +- [ ] Compile on Apple devices +- [ ] Handle input events correctle +- [ ] Adapt the UI reusing the existing lua code + ### Where do I download? The latest commits compiled for Windows can be found here. diff --git a/android/SDL_android_main.c b/android/SDL_android_main.c new file mode 100644 index 00000000..4b1fe024 --- /dev/null +++ b/android/SDL_android_main.c @@ -0,0 +1,40 @@ +/* + SDL_android_main.c, placed in the public domain by Sam Lantinga 3/13/14 +*/ +#include "SDL_internal.h" + +#ifdef __ANDROID__ + +/* Include the SDL main definition header */ +#include "SDL_main.h" + +/******************************************************************************* + Functions called by JNI +*******************************************************************************/ +#include + +/* Called before SDL_main() to initialize JNI bindings in SDL library */ +extern void SDL_Android_Init(JNIEnv* env, jclass cls); + +/* Start up the SDL app */ +void Java_org_libsdl_app_SDLActivity_nativeInit(JNIEnv* env, jclass cls, jobject obj) +{ + /* This interface could expand with ABI negotiation, calbacks, etc. */ + SDL_Android_Init(env, cls); + + SDL_SetMainReady(); + + /* Run the application code! */ + int status; + char *argv[2]; + argv[0] = SDL_strdup("SDL_app"); + argv[1] = NULL; + status = SDL_main(1, argv); + + /* Do not issue an exit or the whole application will terminate instead of just the SDL thread */ + /* exit(status); */ +} + +#endif /* __ANDROID__ */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/android/android.toolchain.cmake b/android/android.toolchain.cmake new file mode 100644 index 00000000..6bbf9342 --- /dev/null +++ b/android/android.toolchain.cmake @@ -0,0 +1,1767 @@ +# Copyright (c) 2010-2011, Ethan Rublee +# Copyright (c) 2011-2014, Andrey Kamaev +# All rights reserved. +# +# Redistribution and use in source and binary forms, with or without +# modification, are permitted provided that the following conditions are met: +# +# 1. Redistributions of source code must retain the above copyright notice, +# this list of conditions and the following disclaimer. +# +# 2. Redistributions in binary form must reproduce the above copyright notice, +# this list of conditions and the following disclaimer in the documentation +# and/or other materials provided with the distribution. +# +# 3. Neither the name of the copyright holder nor the names of its +# contributors may be used to endorse or promote products derived from this +# software without specific prior written permission. +# +# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE +# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE +# POSSIBILITY OF SUCH DAMAGE. + +# ------------------------------------------------------------------------------ +# Android CMake toolchain file, for use with the Android NDK r5-r10d +# Requires cmake 2.6.3 or newer (2.8.5 or newer is recommended). +# See home page: https://github.com/taka-no-me/android-cmake +# +# Usage Linux: +# $ export ANDROID_NDK=/absolute/path/to/the/android-ndk +# $ mkdir build && cd build +# $ cmake -DCMAKE_TOOLCHAIN_FILE=path/to/the/android.toolchain.cmake .. +# $ make -j8 +# +# Usage Linux (using standalone toolchain): +# $ export ANDROID_STANDALONE_TOOLCHAIN=/absolute/path/to/android-toolchain +# $ mkdir build && cd build +# $ cmake -DCMAKE_TOOLCHAIN_FILE=path/to/the/android.toolchain.cmake .. +# $ make -j8 +# +# Usage Windows: +# You need native port of make to build your project. +# Android NDK r7 (and newer) already has make.exe on board. +# For older NDK you have to install it separately. +# For example, this one: http://gnuwin32.sourceforge.net/packages/make.htm +# +# $ SET ANDROID_NDK=C:\absolute\path\to\the\android-ndk +# $ mkdir build && cd build +# $ cmake.exe -G"MinGW Makefiles" +# -DCMAKE_TOOLCHAIN_FILE=path\to\the\android.toolchain.cmake +# -DCMAKE_MAKE_PROGRAM="%ANDROID_NDK%\prebuilt\windows\bin\make.exe" .. +# $ cmake.exe --build . +# +# +# Options (can be set as cmake parameters: -D=): +# ANDROID_NDK=/opt/android-ndk - path to the NDK root. +# Can be set as environment variable. Can be set only at first cmake run. +# +# ANDROID_STANDALONE_TOOLCHAIN=/opt/android-toolchain - path to the +# standalone toolchain. This option is not used if full NDK is found +# (ignored if ANDROID_NDK is set). +# Can be set as environment variable. Can be set only at first cmake run. +# +# ANDROID_ABI=armeabi-v7a - specifies the target Application Binary +# Interface (ABI). This option nearly matches to the APP_ABI variable +# used by ndk-build tool from Android NDK. +# +# Possible targets are: +# "armeabi" - ARMv5TE based CPU with software floating point operations +# "armeabi-v7a" - ARMv7 based devices with hardware FPU instructions +# this ABI target is used by default +# "armeabi-v7a with NEON" - same as armeabi-v7a, but +# sets NEON as floating-point unit +# "armeabi-v7a with VFPV3" - same as armeabi-v7a, but +# sets VFPV3 as floating-point unit (has 32 registers instead of 16) +# "armeabi-v6 with VFP" - tuned for ARMv6 processors having VFP +# "x86" - IA-32 instruction set +# "mips" - MIPS32 instruction set +# +# 64-bit ABIs for NDK r10 and newer: +# "arm64-v8a" - ARMv8 AArch64 instruction set +# "x86_64" - Intel64 instruction set (r1) +# "mips64" - MIPS64 instruction set (r6) +# +# ANDROID_NATIVE_API_LEVEL=android-8 - level of Android API compile for. +# Option is read-only when standalone toolchain is used. +# Note: building for "android-L" requires explicit configuration. +# +# ANDROID_TOOLCHAIN_NAME=arm-linux-androideabi-4.9 - the name of compiler +# toolchain to be used. The list of possible values depends on the NDK +# version. For NDK r10c the possible values are: +# +# * aarch64-linux-android-4.9 +# * aarch64-linux-android-clang3.4 +# * aarch64-linux-android-clang3.5 +# * arm-linux-androideabi-4.6 +# * arm-linux-androideabi-4.8 +# * arm-linux-androideabi-4.9 (default) +# * arm-linux-androideabi-clang3.4 +# * arm-linux-androideabi-clang3.5 +# * mips64el-linux-android-4.9 +# * mips64el-linux-android-clang3.4 +# * mips64el-linux-android-clang3.5 +# * mipsel-linux-android-4.6 +# * mipsel-linux-android-4.8 +# * mipsel-linux-android-4.9 +# * mipsel-linux-android-clang3.4 +# * mipsel-linux-android-clang3.5 +# * x86-4.6 +# * x86-4.8 +# * x86-4.9 +# * x86-clang3.4 +# * x86-clang3.5 +# * x86_64-4.9 +# * x86_64-clang3.4 +# * x86_64-clang3.5 +# +# ANDROID_FORCE_ARM_BUILD=OFF - set ON to generate 32-bit ARM instructions +# instead of Thumb. Is not available for "x86" (inapplicable) and +# "armeabi-v6 with VFP" (is forced to be ON) ABIs. +# +# ANDROID_NO_UNDEFINED=ON - set ON to show all undefined symbols as linker +# errors even if they are not used. +# +# ANDROID_SO_UNDEFINED=OFF - set ON to allow undefined symbols in shared +# libraries. Automatically turned for NDK r5x and r6x due to GLESv2 +# problems. +# +# LIBRARY_OUTPUT_PATH_ROOT=${CMAKE_SOURCE_DIR} - where to output binary +# files. See additional details below. +# +# ANDROID_SET_OBSOLETE_VARIABLES=ON - if set, then toolchain defines some +# obsolete variables which were used by previous versions of this file for +# backward compatibility. +# +# ANDROID_STL=gnustl_static - specify the runtime to use. +# +# Possible values are: +# none -> Do not configure the runtime. +# system -> Use the default minimal system C++ runtime library. +# Implies -fno-rtti -fno-exceptions. +# Is not available for standalone toolchain. +# system_re -> Use the default minimal system C++ runtime library. +# Implies -frtti -fexceptions. +# Is not available for standalone toolchain. +# gabi++_static -> Use the GAbi++ runtime as a static library. +# Implies -frtti -fno-exceptions. +# Available for NDK r7 and newer. +# Is not available for standalone toolchain. +# gabi++_shared -> Use the GAbi++ runtime as a shared library. +# Implies -frtti -fno-exceptions. +# Available for NDK r7 and newer. +# Is not available for standalone toolchain. +# stlport_static -> Use the STLport runtime as a static library. +# Implies -fno-rtti -fno-exceptions for NDK before r7. +# Implies -frtti -fno-exceptions for NDK r7 and newer. +# Is not available for standalone toolchain. +# stlport_shared -> Use the STLport runtime as a shared library. +# Implies -fno-rtti -fno-exceptions for NDK before r7. +# Implies -frtti -fno-exceptions for NDK r7 and newer. +# Is not available for standalone toolchain. +# gnustl_static -> Use the GNU STL as a static library. +# Implies -frtti -fexceptions. +# gnustl_shared -> Use the GNU STL as a shared library. +# Implies -frtti -fno-exceptions. +# Available for NDK r7b and newer. +# Silently degrades to gnustl_static if not available. +# +# ANDROID_STL_FORCE_FEATURES=ON - turn rtti and exceptions support based on +# chosen runtime. If disabled, then the user is responsible for settings +# these options. +# +# What?: +# android-cmake toolchain searches for NDK/toolchain in the following order: +# ANDROID_NDK - cmake parameter +# ANDROID_NDK - environment variable +# ANDROID_STANDALONE_TOOLCHAIN - cmake parameter +# ANDROID_STANDALONE_TOOLCHAIN - environment variable +# ANDROID_NDK - default locations +# ANDROID_STANDALONE_TOOLCHAIN - default locations +# +# Make sure to do the following in your scripts: +# SET( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${my_cxx_flags}" ) +# SET( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${my_cxx_flags}" ) +# The flags will be prepopulated with critical flags, so don't loose them. +# Also be aware that toolchain also sets configuration-specific compiler +# flags and linker flags. +# +# ANDROID and BUILD_ANDROID will be set to true, you may test any of these +# variables to make necessary Android-specific configuration changes. +# +# Also ARMEABI or ARMEABI_V7A or X86 or MIPS or ARM64_V8A or X86_64 or MIPS64 +# will be set true, mutually exclusive. NEON option will be set true +# if VFP is set to NEON. +# +# LIBRARY_OUTPUT_PATH_ROOT should be set in cache to determine where Android +# libraries will be installed. +# Default is ${CMAKE_SOURCE_DIR}, and the android libs will always be +# under the ${LIBRARY_OUTPUT_PATH_ROOT}/libs/${ANDROID_NDK_ABI_NAME} +# (depending on the target ABI). This is convenient for Android packaging. +# +# ------------------------------------------------------------------------------ + +cmake_minimum_required( VERSION 2.6.3 ) + +if( DEFINED CMAKE_CROSSCOMPILING ) + # subsequent toolchain loading is not really needed + return() +endif() + +if( CMAKE_TOOLCHAIN_FILE ) + # touch toolchain variable to suppress "unused variable" warning +endif() + +# inherit settings in recursive loads +get_property( _CMAKE_IN_TRY_COMPILE GLOBAL PROPERTY IN_TRY_COMPILE ) +if( _CMAKE_IN_TRY_COMPILE ) + include( "${CMAKE_CURRENT_SOURCE_DIR}/../android.toolchain.config.cmake" OPTIONAL ) +endif() + +# this one is important +if( CMAKE_VERSION VERSION_GREATER "3.0.99" ) + set( CMAKE_SYSTEM_NAME Android ) +else() + set( CMAKE_SYSTEM_NAME Linux ) +endif() + +# this one not so much +set( CMAKE_SYSTEM_VERSION 1 ) + +# rpath makes low sence for Android +set( CMAKE_SHARED_LIBRARY_RUNTIME_C_FLAG "" ) +set( CMAKE_SKIP_RPATH TRUE CACHE BOOL "If set, runtime paths are not added when using shared libraries." ) + +# NDK search paths +set( ANDROID_SUPPORTED_NDK_VERSIONS ${ANDROID_EXTRA_NDK_VERSIONS} -r10d -r10c -r10b -r10 -r9d -r9c -r9b -r9 -r8e -r8d -r8c -r8b -r8 -r7c -r7b -r7 -r6b -r6 -r5c -r5b -r5 "" ) +if(NOT DEFINED ANDROID_NDK_SEARCH_PATHS) + if( CMAKE_HOST_WIN32 ) + file( TO_CMAKE_PATH "$ENV{PROGRAMFILES}" ANDROID_NDK_SEARCH_PATHS ) + set( ANDROID_NDK_SEARCH_PATHS "${ANDROID_NDK_SEARCH_PATHS}/android-ndk" "$ENV{SystemDrive}/NVPACK/android-ndk" ) + else() + file( TO_CMAKE_PATH "$ENV{HOME}" ANDROID_NDK_SEARCH_PATHS ) + set( ANDROID_NDK_SEARCH_PATHS /opt/android-ndk "${ANDROID_NDK_SEARCH_PATHS}/NVPACK/android-ndk" ) + endif() +endif() +if(NOT DEFINED ANDROID_STANDALONE_TOOLCHAIN_SEARCH_PATH) + set( ANDROID_STANDALONE_TOOLCHAIN_SEARCH_PATH /opt/android-toolchain ) +endif() + +# known ABIs +set( ANDROID_SUPPORTED_ABIS_arm "armeabi-v7a;armeabi;armeabi-v7a with NEON;armeabi-v7a with VFPV3;armeabi-v6 with VFP" ) +set( ANDROID_SUPPORTED_ABIS_arm64 "arm64-v8a" ) +set( ANDROID_SUPPORTED_ABIS_x86 "x86" ) +set( ANDROID_SUPPORTED_ABIS_x86_64 "x86_64" ) +set( ANDROID_SUPPORTED_ABIS_mips "mips" ) +set( ANDROID_SUPPORTED_ABIS_mips64 "mips64" ) + +# API level defaults +set( ANDROID_DEFAULT_NDK_API_LEVEL 8 ) +set( ANDROID_DEFAULT_NDK_API_LEVEL_arm64 21 ) +set( ANDROID_DEFAULT_NDK_API_LEVEL_x86 9 ) +set( ANDROID_DEFAULT_NDK_API_LEVEL_x86_64 21 ) +set( ANDROID_DEFAULT_NDK_API_LEVEL_mips 9 ) +set( ANDROID_DEFAULT_NDK_API_LEVEL_mips64 21 ) + + +macro( __LIST_FILTER listvar regex ) + if( ${listvar} ) + foreach( __val ${${listvar}} ) + if( __val MATCHES "${regex}" ) + list( REMOVE_ITEM ${listvar} "${__val}" ) + endif() + endforeach() + endif() +endmacro() + +macro( __INIT_VARIABLE var_name ) + set( __test_path 0 ) + foreach( __var ${ARGN} ) + if( __var STREQUAL "PATH" ) + set( __test_path 1 ) + break() + endif() + endforeach() + if( __test_path AND NOT EXISTS "${${var_name}}" ) + unset( ${var_name} CACHE ) + endif() + if( "${${var_name}}" STREQUAL "" ) + set( __values 0 ) + foreach( __var ${ARGN} ) + if( __var STREQUAL "VALUES" ) + set( __values 1 ) + elseif( NOT __var STREQUAL "PATH" ) + set( __obsolete 0 ) + if( __var MATCHES "^OBSOLETE_.*$" ) + string( REPLACE "OBSOLETE_" "" __var "${__var}" ) + set( __obsolete 1 ) + endif() + if( __var MATCHES "^ENV_.*$" ) + string( REPLACE "ENV_" "" __var "${__var}" ) + set( __value "$ENV{${__var}}" ) + elseif( DEFINED ${__var} ) + set( __value "${${__var}}" ) + else() + if( __values ) + set( __value "${__var}" ) + else() + set( __value "" ) + endif() + endif() + if( NOT "${__value}" STREQUAL "" ) + if( __test_path ) + if( EXISTS "${__value}" ) + file( TO_CMAKE_PATH "${__value}" ${var_name} ) + if( __obsolete AND NOT _CMAKE_IN_TRY_COMPILE ) + message( WARNING "Using value of obsolete variable ${__var} as initial value for ${var_name}. Please note, that ${__var} can be completely removed in future versions of the toolchain." ) + endif() + break() + endif() + else() + set( ${var_name} "${__value}" ) + if( __obsolete AND NOT _CMAKE_IN_TRY_COMPILE ) + message( WARNING "Using value of obsolete variable ${__var} as initial value for ${var_name}. Please note, that ${__var} can be completely removed in future versions of the toolchain." ) + endif() + break() + endif() + endif() + endif() + endforeach() + unset( __value ) + unset( __values ) + unset( __obsolete ) + elseif( __test_path ) + file( TO_CMAKE_PATH "${${var_name}}" ${var_name} ) + endif() + unset( __test_path ) +endmacro() + +macro( __DETECT_NATIVE_API_LEVEL _var _path ) + SET( __ndkApiLevelRegex "^[\t ]*#define[\t ]+__ANDROID_API__[\t ]+([0-9]+)[\t ]*.*$" ) + FILE( STRINGS ${_path} __apiFileContent REGEX "${__ndkApiLevelRegex}" ) + if( NOT __apiFileContent ) + message( SEND_ERROR "Could not get Android native API level. Probably you have specified invalid level value, or your copy of NDK/toolchain is broken." ) + endif() + string( REGEX REPLACE "${__ndkApiLevelRegex}" "\\1" ${_var} "${__apiFileContent}" ) + unset( __apiFileContent ) + unset( __ndkApiLevelRegex ) +endmacro() + +macro( __DETECT_TOOLCHAIN_MACHINE_NAME _var _root ) + if( EXISTS "${_root}" ) + file( GLOB __gccExePath RELATIVE "${_root}/bin/" "${_root}/bin/*-gcc${TOOL_OS_SUFFIX}" ) + __LIST_FILTER( __gccExePath "^[.].*" ) + list( LENGTH __gccExePath __gccExePathsCount ) + if( NOT __gccExePathsCount EQUAL 1 AND NOT _CMAKE_IN_TRY_COMPILE ) + message( WARNING "Could not determine machine name for compiler from ${_root}" ) + set( ${_var} "" ) + else() + get_filename_component( __gccExeName "${__gccExePath}" NAME_WE ) + string( REPLACE "-gcc" "" ${_var} "${__gccExeName}" ) + endif() + unset( __gccExePath ) + unset( __gccExePathsCount ) + unset( __gccExeName ) + else() + set( ${_var} "" ) + endif() +endmacro() + + +# fight against cygwin +set( ANDROID_FORBID_SYGWIN TRUE CACHE BOOL "Prevent cmake from working under cygwin and using cygwin tools") +mark_as_advanced( ANDROID_FORBID_SYGWIN ) +if( ANDROID_FORBID_SYGWIN ) + if( CYGWIN ) + message( FATAL_ERROR "Android NDK and android-cmake toolchain are not welcome Cygwin. It is unlikely that this cmake toolchain will work under cygwin. But if you want to try then you can set cmake variable ANDROID_FORBID_SYGWIN to FALSE and rerun cmake." ) + endif() + + if( CMAKE_HOST_WIN32 ) + # remove cygwin from PATH + set( __new_path "$ENV{PATH}") + __LIST_FILTER( __new_path "cygwin" ) + set(ENV{PATH} "${__new_path}") + unset(__new_path) + endif() +endif() + + +# detect current host platform +if( NOT DEFINED ANDROID_NDK_HOST_X64 AND (CMAKE_HOST_SYSTEM_PROCESSOR MATCHES "amd64|x86_64|AMD64" OR CMAKE_HOST_APPLE) ) + set( ANDROID_NDK_HOST_X64 1 CACHE BOOL "Try to use 64-bit compiler toolchain" ) + mark_as_advanced( ANDROID_NDK_HOST_X64 ) +endif() + +set( TOOL_OS_SUFFIX "" ) +if( CMAKE_HOST_APPLE ) + set( ANDROID_NDK_HOST_SYSTEM_NAME "darwin-x86_64" ) + set( ANDROID_NDK_HOST_SYSTEM_NAME2 "darwin-x86" ) +elseif( CMAKE_HOST_WIN32 ) + set( ANDROID_NDK_HOST_SYSTEM_NAME "windows-x86_64" ) + set( ANDROID_NDK_HOST_SYSTEM_NAME2 "windows" ) + set( TOOL_OS_SUFFIX ".exe" ) +elseif( CMAKE_HOST_UNIX ) + set( ANDROID_NDK_HOST_SYSTEM_NAME "linux-x86_64" ) + set( ANDROID_NDK_HOST_SYSTEM_NAME2 "linux-x86" ) +else() + message( FATAL_ERROR "Cross-compilation on your platform is not supported by this cmake toolchain" ) +endif() + +if( NOT ANDROID_NDK_HOST_X64 ) + set( ANDROID_NDK_HOST_SYSTEM_NAME ${ANDROID_NDK_HOST_SYSTEM_NAME2} ) +endif() + +# see if we have path to Android NDK +__INIT_VARIABLE( ANDROID_NDK PATH ENV_ANDROID_NDK ) +if( NOT ANDROID_NDK ) + # see if we have path to Android standalone toolchain + __INIT_VARIABLE( ANDROID_STANDALONE_TOOLCHAIN PATH ENV_ANDROID_STANDALONE_TOOLCHAIN OBSOLETE_ANDROID_NDK_TOOLCHAIN_ROOT OBSOLETE_ENV_ANDROID_NDK_TOOLCHAIN_ROOT ) + + if( NOT ANDROID_STANDALONE_TOOLCHAIN ) + #try to find Android NDK in one of the the default locations + set( __ndkSearchPaths ) + foreach( __ndkSearchPath ${ANDROID_NDK_SEARCH_PATHS} ) + foreach( suffix ${ANDROID_SUPPORTED_NDK_VERSIONS} ) + list( APPEND __ndkSearchPaths "${__ndkSearchPath}${suffix}" ) + endforeach() + endforeach() + __INIT_VARIABLE( ANDROID_NDK PATH VALUES ${__ndkSearchPaths} ) + unset( __ndkSearchPaths ) + + if( ANDROID_NDK ) + message( STATUS "Using default path for Android NDK: ${ANDROID_NDK}" ) + message( STATUS " If you prefer to use a different location, please define a cmake or environment variable: ANDROID_NDK" ) + else() + #try to find Android standalone toolchain in one of the the default locations + __INIT_VARIABLE( ANDROID_STANDALONE_TOOLCHAIN PATH ANDROID_STANDALONE_TOOLCHAIN_SEARCH_PATH ) + + if( ANDROID_STANDALONE_TOOLCHAIN ) + message( STATUS "Using default path for standalone toolchain ${ANDROID_STANDALONE_TOOLCHAIN}" ) + message( STATUS " If you prefer to use a different location, please define the variable: ANDROID_STANDALONE_TOOLCHAIN" ) + endif( ANDROID_STANDALONE_TOOLCHAIN ) + endif( ANDROID_NDK ) + endif( NOT ANDROID_STANDALONE_TOOLCHAIN ) +endif( NOT ANDROID_NDK ) + +# remember found paths +if( ANDROID_NDK ) + get_filename_component( ANDROID_NDK "${ANDROID_NDK}" ABSOLUTE ) + set( ANDROID_NDK "${ANDROID_NDK}" CACHE INTERNAL "Path of the Android NDK" FORCE ) + set( BUILD_WITH_ANDROID_NDK True ) + if( EXISTS "${ANDROID_NDK}/RELEASE.TXT" ) + file( STRINGS "${ANDROID_NDK}/RELEASE.TXT" ANDROID_NDK_RELEASE_FULL LIMIT_COUNT 1 REGEX "r[0-9]+[a-z]?" ) + string( REGEX MATCH "r([0-9]+)([a-z]?)" ANDROID_NDK_RELEASE "${ANDROID_NDK_RELEASE_FULL}" ) + else() + set( ANDROID_NDK_RELEASE "r1x" ) + set( ANDROID_NDK_RELEASE_FULL "unreleased" ) + endif() + string( REGEX REPLACE "r([0-9]+)([a-z]?)" "\\1*1000" ANDROID_NDK_RELEASE_NUM "${ANDROID_NDK_RELEASE}" ) + string( FIND " abcdefghijklmnopqastuvwxyz" "${CMAKE_MATCH_2}" __ndkReleaseLetterNum ) + math( EXPR ANDROID_NDK_RELEASE_NUM "${ANDROID_NDK_RELEASE_NUM}+${__ndkReleaseLetterNum}" ) +elseif( ANDROID_STANDALONE_TOOLCHAIN ) + get_filename_component( ANDROID_STANDALONE_TOOLCHAIN "${ANDROID_STANDALONE_TOOLCHAIN}" ABSOLUTE ) + # try to detect change + if( CMAKE_AR ) + string( LENGTH "${ANDROID_STANDALONE_TOOLCHAIN}" __length ) + string( SUBSTRING "${CMAKE_AR}" 0 ${__length} __androidStandaloneToolchainPreviousPath ) + if( NOT __androidStandaloneToolchainPreviousPath STREQUAL ANDROID_STANDALONE_TOOLCHAIN ) + message( FATAL_ERROR "It is not possible to change path to the Android standalone toolchain on subsequent run." ) + endif() + unset( __androidStandaloneToolchainPreviousPath ) + unset( __length ) + endif() + set( ANDROID_STANDALONE_TOOLCHAIN "${ANDROID_STANDALONE_TOOLCHAIN}" CACHE INTERNAL "Path of the Android standalone toolchain" FORCE ) + set( BUILD_WITH_STANDALONE_TOOLCHAIN True ) +else() + list(GET ANDROID_NDK_SEARCH_PATHS 0 ANDROID_NDK_SEARCH_PATH) + message( FATAL_ERROR "Could not find neither Android NDK nor Android standalone toolchain. + You should either set an environment variable: + export ANDROID_NDK=~/my-android-ndk + or + export ANDROID_STANDALONE_TOOLCHAIN=~/my-android-toolchain + or put the toolchain or NDK in the default path: + sudo ln -s ~/my-android-ndk ${ANDROID_NDK_SEARCH_PATH} + sudo ln -s ~/my-android-toolchain ${ANDROID_STANDALONE_TOOLCHAIN_SEARCH_PATH}" ) +endif() + +# android NDK layout +if( BUILD_WITH_ANDROID_NDK ) + if( NOT DEFINED ANDROID_NDK_LAYOUT ) + # try to automatically detect the layout + if( EXISTS "${ANDROID_NDK}/RELEASE.TXT") + set( ANDROID_NDK_LAYOUT "RELEASE" ) + elseif( EXISTS "${ANDROID_NDK}/../../linux-x86/toolchain/" ) + set( ANDROID_NDK_LAYOUT "LINARO" ) + elseif( EXISTS "${ANDROID_NDK}/../../gcc/" ) + set( ANDROID_NDK_LAYOUT "ANDROID" ) + endif() + endif() + set( ANDROID_NDK_LAYOUT "${ANDROID_NDK_LAYOUT}" CACHE STRING "The inner layout of NDK" ) + mark_as_advanced( ANDROID_NDK_LAYOUT ) + if( ANDROID_NDK_LAYOUT STREQUAL "LINARO" ) + set( ANDROID_NDK_HOST_SYSTEM_NAME ${ANDROID_NDK_HOST_SYSTEM_NAME2} ) # only 32-bit at the moment + set( ANDROID_NDK_TOOLCHAINS_PATH "${ANDROID_NDK}/../../${ANDROID_NDK_HOST_SYSTEM_NAME}/toolchain" ) + set( ANDROID_NDK_TOOLCHAINS_SUBPATH "" ) + set( ANDROID_NDK_TOOLCHAINS_SUBPATH2 "" ) + elseif( ANDROID_NDK_LAYOUT STREQUAL "ANDROID" ) + set( ANDROID_NDK_HOST_SYSTEM_NAME ${ANDROID_NDK_HOST_SYSTEM_NAME2} ) # only 32-bit at the moment + set( ANDROID_NDK_TOOLCHAINS_PATH "${ANDROID_NDK}/../../gcc/${ANDROID_NDK_HOST_SYSTEM_NAME}/arm" ) + set( ANDROID_NDK_TOOLCHAINS_SUBPATH "" ) + set( ANDROID_NDK_TOOLCHAINS_SUBPATH2 "" ) + else() # ANDROID_NDK_LAYOUT STREQUAL "RELEASE" + set( ANDROID_NDK_TOOLCHAINS_PATH "${ANDROID_NDK}/toolchains" ) + set( ANDROID_NDK_TOOLCHAINS_SUBPATH "/prebuilt/${ANDROID_NDK_HOST_SYSTEM_NAME}" ) + set( ANDROID_NDK_TOOLCHAINS_SUBPATH2 "/prebuilt/${ANDROID_NDK_HOST_SYSTEM_NAME2}" ) + endif() + get_filename_component( ANDROID_NDK_TOOLCHAINS_PATH "${ANDROID_NDK_TOOLCHAINS_PATH}" ABSOLUTE ) + + # try to detect change of NDK + if( CMAKE_AR ) + string( LENGTH "${ANDROID_NDK_TOOLCHAINS_PATH}" __length ) + string( SUBSTRING "${CMAKE_AR}" 0 ${__length} __androidNdkPreviousPath ) + if( NOT __androidNdkPreviousPath STREQUAL ANDROID_NDK_TOOLCHAINS_PATH ) + message( FATAL_ERROR "It is not possible to change the path to the NDK on subsequent CMake run. You must remove all generated files from your build folder first. + " ) + endif() + unset( __androidNdkPreviousPath ) + unset( __length ) + endif() +endif() + + +# get all the details about standalone toolchain +if( BUILD_WITH_STANDALONE_TOOLCHAIN ) + __DETECT_NATIVE_API_LEVEL( ANDROID_SUPPORTED_NATIVE_API_LEVELS "${ANDROID_STANDALONE_TOOLCHAIN}/sysroot/usr/include/android/api-level.h" ) + set( ANDROID_STANDALONE_TOOLCHAIN_API_LEVEL ${ANDROID_SUPPORTED_NATIVE_API_LEVELS} ) + set( __availableToolchains "standalone" ) + __DETECT_TOOLCHAIN_MACHINE_NAME( __availableToolchainMachines "${ANDROID_STANDALONE_TOOLCHAIN}" ) + if( NOT __availableToolchainMachines ) + message( FATAL_ERROR "Could not determine machine name of your toolchain. Probably your Android standalone toolchain is broken." ) + endif() + if( __availableToolchainMachines MATCHES x86_64 ) + set( __availableToolchainArchs "x86_64" ) + elseif( __availableToolchainMachines MATCHES i686 ) + set( __availableToolchainArchs "x86" ) + elseif( __availableToolchainMachines MATCHES aarch64 ) + set( __availableToolchainArchs "arm64" ) + elseif( __availableToolchainMachines MATCHES arm ) + set( __availableToolchainArchs "arm" ) + elseif( __availableToolchainMachines MATCHES mips64el ) + set( __availableToolchainArchs "mips64" ) + elseif( __availableToolchainMachines MATCHES mipsel ) + set( __availableToolchainArchs "mips" ) + endif() + execute_process( COMMAND "${ANDROID_STANDALONE_TOOLCHAIN}/bin/${__availableToolchainMachines}-gcc${TOOL_OS_SUFFIX}" -dumpversion + OUTPUT_VARIABLE __availableToolchainCompilerVersions OUTPUT_STRIP_TRAILING_WHITESPACE ) + string( REGEX MATCH "[0-9]+[.][0-9]+([.][0-9]+)?" __availableToolchainCompilerVersions "${__availableToolchainCompilerVersions}" ) + if( EXISTS "${ANDROID_STANDALONE_TOOLCHAIN}/bin/clang${TOOL_OS_SUFFIX}" ) + list( APPEND __availableToolchains "standalone-clang" ) + list( APPEND __availableToolchainMachines ${__availableToolchainMachines} ) + list( APPEND __availableToolchainArchs ${__availableToolchainArchs} ) + list( APPEND __availableToolchainCompilerVersions ${__availableToolchainCompilerVersions} ) + endif() +endif() + +macro( __GLOB_NDK_TOOLCHAINS __availableToolchainsVar __availableToolchainsLst __toolchain_subpath ) + foreach( __toolchain ${${__availableToolchainsLst}} ) + if( "${__toolchain}" MATCHES "-clang3[.][0-9]$" AND NOT EXISTS "${ANDROID_NDK_TOOLCHAINS_PATH}/${__toolchain}${__toolchain_subpath}" ) + SET( __toolchainVersionRegex "^TOOLCHAIN_VERSION[\t ]+:=[\t ]+(.*)$" ) + FILE( STRINGS "${ANDROID_NDK_TOOLCHAINS_PATH}/${__toolchain}/setup.mk" __toolchainVersionStr REGEX "${__toolchainVersionRegex}" ) + if( __toolchainVersionStr ) + string( REGEX REPLACE "${__toolchainVersionRegex}" "\\1" __toolchainVersionStr "${__toolchainVersionStr}" ) + string( REGEX REPLACE "-clang3[.][0-9]$" "-${__toolchainVersionStr}" __gcc_toolchain "${__toolchain}" ) + else() + string( REGEX REPLACE "-clang3[.][0-9]$" "-4.6" __gcc_toolchain "${__toolchain}" ) + endif() + unset( __toolchainVersionStr ) + unset( __toolchainVersionRegex ) + else() + set( __gcc_toolchain "${__toolchain}" ) + endif() + __DETECT_TOOLCHAIN_MACHINE_NAME( __machine "${ANDROID_NDK_TOOLCHAINS_PATH}/${__gcc_toolchain}${__toolchain_subpath}" ) + if( __machine ) + string( REGEX MATCH "[0-9]+[.][0-9]+([.][0-9x]+)?$" __version "${__gcc_toolchain}" ) + if( __machine MATCHES x86_64 ) + set( __arch "x86_64" ) + elseif( __machine MATCHES i686 ) + set( __arch "x86" ) + elseif( __machine MATCHES aarch64 ) + set( __arch "arm64" ) + elseif( __machine MATCHES arm ) + set( __arch "arm" ) + elseif( __machine MATCHES mips64el ) + set( __arch "mips64" ) + elseif( __machine MATCHES mipsel ) + set( __arch "mips" ) + else() + set( __arch "" ) + endif() + #message("machine: !${__machine}!\narch: !${__arch}!\nversion: !${__version}!\ntoolchain: !${__toolchain}!\n") + if (__arch) + list( APPEND __availableToolchainMachines "${__machine}" ) + list( APPEND __availableToolchainArchs "${__arch}" ) + list( APPEND __availableToolchainCompilerVersions "${__version}" ) + list( APPEND ${__availableToolchainsVar} "${__toolchain}" ) + endif() + endif() + unset( __gcc_toolchain ) + endforeach() +endmacro() + +# get all the details about NDK +if( BUILD_WITH_ANDROID_NDK ) + file( GLOB ANDROID_SUPPORTED_NATIVE_API_LEVELS RELATIVE "${ANDROID_NDK}/platforms" "${ANDROID_NDK}/platforms/android-*" ) + string( REPLACE "android-" "" ANDROID_SUPPORTED_NATIVE_API_LEVELS "${ANDROID_SUPPORTED_NATIVE_API_LEVELS}" ) + set( __availableToolchains "" ) + set( __availableToolchainMachines "" ) + set( __availableToolchainArchs "" ) + set( __availableToolchainCompilerVersions "" ) + if( ANDROID_TOOLCHAIN_NAME AND EXISTS "${ANDROID_NDK_TOOLCHAINS_PATH}/${ANDROID_TOOLCHAIN_NAME}/" ) + # do not go through all toolchains if we know the name + set( __availableToolchainsLst "${ANDROID_TOOLCHAIN_NAME}" ) + __GLOB_NDK_TOOLCHAINS( __availableToolchains __availableToolchainsLst "${ANDROID_NDK_TOOLCHAINS_SUBPATH}" ) + if( NOT __availableToolchains AND NOT ANDROID_NDK_TOOLCHAINS_SUBPATH STREQUAL ANDROID_NDK_TOOLCHAINS_SUBPATH2 ) + __GLOB_NDK_TOOLCHAINS( __availableToolchains __availableToolchainsLst "${ANDROID_NDK_TOOLCHAINS_SUBPATH2}" ) + if( __availableToolchains ) + set( ANDROID_NDK_TOOLCHAINS_SUBPATH ${ANDROID_NDK_TOOLCHAINS_SUBPATH2} ) + endif() + endif() + endif() + if( NOT __availableToolchains ) + file( GLOB __availableToolchainsLst RELATIVE "${ANDROID_NDK_TOOLCHAINS_PATH}" "${ANDROID_NDK_TOOLCHAINS_PATH}/*" ) + if( __availableToolchains ) + list(SORT __availableToolchainsLst) # we need clang to go after gcc + endif() + __LIST_FILTER( __availableToolchainsLst "^[.]" ) + __LIST_FILTER( __availableToolchainsLst "llvm" ) + __LIST_FILTER( __availableToolchainsLst "renderscript" ) + __GLOB_NDK_TOOLCHAINS( __availableToolchains __availableToolchainsLst "${ANDROID_NDK_TOOLCHAINS_SUBPATH}" ) + if( NOT __availableToolchains AND NOT ANDROID_NDK_TOOLCHAINS_SUBPATH STREQUAL ANDROID_NDK_TOOLCHAINS_SUBPATH2 ) + __GLOB_NDK_TOOLCHAINS( __availableToolchains __availableToolchainsLst "${ANDROID_NDK_TOOLCHAINS_SUBPATH2}" ) + if( __availableToolchains ) + set( ANDROID_NDK_TOOLCHAINS_SUBPATH ${ANDROID_NDK_TOOLCHAINS_SUBPATH2} ) + endif() + endif() + endif() + if( NOT __availableToolchains ) + message( FATAL_ERROR "Could not find any working toolchain in the NDK. Probably your Android NDK is broken." ) + endif() +endif() + +# build list of available ABIs +set( ANDROID_SUPPORTED_ABIS "" ) +set( __uniqToolchainArchNames ${__availableToolchainArchs} ) +list( REMOVE_DUPLICATES __uniqToolchainArchNames ) +list( SORT __uniqToolchainArchNames ) +foreach( __arch ${__uniqToolchainArchNames} ) + list( APPEND ANDROID_SUPPORTED_ABIS ${ANDROID_SUPPORTED_ABIS_${__arch}} ) +endforeach() +unset( __uniqToolchainArchNames ) +if( NOT ANDROID_SUPPORTED_ABIS ) + message( FATAL_ERROR "No one of known Android ABIs is supported by this cmake toolchain." ) +endif() + +# choose target ABI +__INIT_VARIABLE( ANDROID_ABI OBSOLETE_ARM_TARGET OBSOLETE_ARM_TARGETS VALUES ${ANDROID_SUPPORTED_ABIS} ) +# verify that target ABI is supported +list( FIND ANDROID_SUPPORTED_ABIS "${ANDROID_ABI}" __androidAbiIdx ) +if( __androidAbiIdx EQUAL -1 ) + string( REPLACE ";" "\", \"" PRINTABLE_ANDROID_SUPPORTED_ABIS "${ANDROID_SUPPORTED_ABIS}" ) + message( FATAL_ERROR "Specified ANDROID_ABI = \"${ANDROID_ABI}\" is not supported by this cmake toolchain or your NDK/toolchain. + Supported values are: \"${PRINTABLE_ANDROID_SUPPORTED_ABIS}\" + " ) +endif() +unset( __androidAbiIdx ) + +# set target ABI options +if( ANDROID_ABI STREQUAL "x86" ) + set( X86 true ) + set( ANDROID_NDK_ABI_NAME "x86" ) + set( ANDROID_ARCH_NAME "x86" ) + set( ANDROID_LLVM_TRIPLE "i686-none-linux-android" ) + set( CMAKE_SYSTEM_PROCESSOR "i686" ) +elseif( ANDROID_ABI STREQUAL "x86_64" ) + set( X86 true ) + set( X86_64 true ) + set( ANDROID_NDK_ABI_NAME "x86_64" ) + set( ANDROID_ARCH_NAME "x86_64" ) + set( CMAKE_SYSTEM_PROCESSOR "x86_64" ) + set( ANDROID_LLVM_TRIPLE "x86_64-none-linux-android" ) +elseif( ANDROID_ABI STREQUAL "mips64" ) + set( MIPS64 true ) + set( ANDROID_NDK_ABI_NAME "mips64" ) + set( ANDROID_ARCH_NAME "mips64" ) + set( ANDROID_LLVM_TRIPLE "mips64el-none-linux-android" ) + set( CMAKE_SYSTEM_PROCESSOR "mips64" ) +elseif( ANDROID_ABI STREQUAL "mips" ) + set( MIPS true ) + set( ANDROID_NDK_ABI_NAME "mips" ) + set( ANDROID_ARCH_NAME "mips" ) + set( ANDROID_LLVM_TRIPLE "mipsel-none-linux-android" ) + set( CMAKE_SYSTEM_PROCESSOR "mips" ) +elseif( ANDROID_ABI STREQUAL "arm64-v8a" ) + set( ARM64_V8A true ) + set( ANDROID_NDK_ABI_NAME "arm64-v8a" ) + set( ANDROID_ARCH_NAME "arm64" ) + set( ANDROID_LLVM_TRIPLE "aarch64-none-linux-android" ) + set( CMAKE_SYSTEM_PROCESSOR "aarch64" ) + set( VFPV3 true ) + set( NEON true ) +elseif( ANDROID_ABI STREQUAL "armeabi" ) + set( ARMEABI true ) + set( ANDROID_NDK_ABI_NAME "armeabi" ) + set( ANDROID_ARCH_NAME "arm" ) + set( ANDROID_LLVM_TRIPLE "armv5te-none-linux-androideabi" ) + set( CMAKE_SYSTEM_PROCESSOR "armv5te" ) +elseif( ANDROID_ABI STREQUAL "armeabi-v6 with VFP" ) + set( ARMEABI_V6 true ) + set( ANDROID_NDK_ABI_NAME "armeabi" ) + set( ANDROID_ARCH_NAME "arm" ) + set( ANDROID_LLVM_TRIPLE "armv5te-none-linux-androideabi" ) + set( CMAKE_SYSTEM_PROCESSOR "armv6" ) + # need always fallback to older platform + set( ARMEABI true ) +elseif( ANDROID_ABI STREQUAL "armeabi-v7a") + set( ARMEABI_V7A true ) + set( ANDROID_NDK_ABI_NAME "armeabi-v7a" ) + set( ANDROID_ARCH_NAME "arm" ) + set( ANDROID_LLVM_TRIPLE "armv7-none-linux-androideabi" ) + set( CMAKE_SYSTEM_PROCESSOR "armv7-a" ) +elseif( ANDROID_ABI STREQUAL "armeabi-v7a with VFPV3" ) + set( ARMEABI_V7A true ) + set( ANDROID_NDK_ABI_NAME "armeabi-v7a" ) + set( ANDROID_ARCH_NAME "arm" ) + set( ANDROID_LLVM_TRIPLE "armv7-none-linux-androideabi" ) + set( CMAKE_SYSTEM_PROCESSOR "armv7-a" ) + set( VFPV3 true ) +elseif( ANDROID_ABI STREQUAL "armeabi-v7a with NEON" ) + set( ARMEABI_V7A true ) + set( ANDROID_NDK_ABI_NAME "armeabi-v7a" ) + set( ANDROID_ARCH_NAME "arm" ) + set( ANDROID_LLVM_TRIPLE "armv7-none-linux-androideabi" ) + set( CMAKE_SYSTEM_PROCESSOR "armv7-a" ) + set( VFPV3 true ) + set( NEON true ) +else() + message( SEND_ERROR "Unknown ANDROID_ABI=\"${ANDROID_ABI}\" is specified." ) +endif() + +if( CMAKE_BINARY_DIR AND EXISTS "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeSystem.cmake" ) + # really dirty hack + # it is not possible to change CMAKE_SYSTEM_PROCESSOR after the first run... + file( APPEND "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeSystem.cmake" "SET(CMAKE_SYSTEM_PROCESSOR \"${CMAKE_SYSTEM_PROCESSOR}\")\n" ) +endif() + +if( ANDROID_ARCH_NAME STREQUAL "arm" AND NOT ARMEABI_V6 ) + __INIT_VARIABLE( ANDROID_FORCE_ARM_BUILD OBSOLETE_FORCE_ARM VALUES OFF ) + set( ANDROID_FORCE_ARM_BUILD ${ANDROID_FORCE_ARM_BUILD} CACHE BOOL "Use 32-bit ARM instructions instead of Thumb-1" FORCE ) + mark_as_advanced( ANDROID_FORCE_ARM_BUILD ) +else() + unset( ANDROID_FORCE_ARM_BUILD CACHE ) +endif() + +# choose toolchain +if( ANDROID_TOOLCHAIN_NAME ) + list( FIND __availableToolchains "${ANDROID_TOOLCHAIN_NAME}" __toolchainIdx ) + if( __toolchainIdx EQUAL -1 ) + list( SORT __availableToolchains ) + string( REPLACE ";" "\n * " toolchains_list "${__availableToolchains}" ) + set( toolchains_list " * ${toolchains_list}") + message( FATAL_ERROR "Specified toolchain \"${ANDROID_TOOLCHAIN_NAME}\" is missing in your NDK or broken. Please verify that your NDK is working or select another compiler toolchain. +To configure the toolchain set CMake variable ANDROID_TOOLCHAIN_NAME to one of the following values:\n${toolchains_list}\n" ) + endif() + list( GET __availableToolchainArchs ${__toolchainIdx} __toolchainArch ) + if( NOT __toolchainArch STREQUAL ANDROID_ARCH_NAME ) + message( SEND_ERROR "Selected toolchain \"${ANDROID_TOOLCHAIN_NAME}\" is not able to compile binaries for the \"${ANDROID_ARCH_NAME}\" platform." ) + endif() +else() + set( __toolchainIdx -1 ) + set( __applicableToolchains "" ) + set( __toolchainMaxVersion "0.0.0" ) + list( LENGTH __availableToolchains __availableToolchainsCount ) + math( EXPR __availableToolchainsCount "${__availableToolchainsCount}-1" ) + foreach( __idx RANGE ${__availableToolchainsCount} ) + list( GET __availableToolchainArchs ${__idx} __toolchainArch ) + if( __toolchainArch STREQUAL ANDROID_ARCH_NAME ) + list( GET __availableToolchainCompilerVersions ${__idx} __toolchainVersion ) + string( REPLACE "x" "99" __toolchainVersion "${__toolchainVersion}") + if( __toolchainVersion VERSION_GREATER __toolchainMaxVersion ) + set( __toolchainMaxVersion "${__toolchainVersion}" ) + set( __toolchainIdx ${__idx} ) + endif() + endif() + endforeach() + unset( __availableToolchainsCount ) + unset( __toolchainMaxVersion ) + unset( __toolchainVersion ) +endif() +unset( __toolchainArch ) +if( __toolchainIdx EQUAL -1 ) + message( FATAL_ERROR "No one of available compiler toolchains is able to compile for ${ANDROID_ARCH_NAME} platform." ) +endif() +list( GET __availableToolchains ${__toolchainIdx} ANDROID_TOOLCHAIN_NAME ) +list( GET __availableToolchainMachines ${__toolchainIdx} ANDROID_TOOLCHAIN_MACHINE_NAME ) +list( GET __availableToolchainCompilerVersions ${__toolchainIdx} ANDROID_COMPILER_VERSION ) + +unset( __toolchainIdx ) +unset( __availableToolchains ) +unset( __availableToolchainMachines ) +unset( __availableToolchainArchs ) +unset( __availableToolchainCompilerVersions ) + +# choose native API level +__INIT_VARIABLE( ANDROID_NATIVE_API_LEVEL ENV_ANDROID_NATIVE_API_LEVEL ANDROID_API_LEVEL ENV_ANDROID_API_LEVEL ANDROID_STANDALONE_TOOLCHAIN_API_LEVEL ANDROID_DEFAULT_NDK_API_LEVEL_${ANDROID_ARCH_NAME} ANDROID_DEFAULT_NDK_API_LEVEL ) +string( REPLACE "android-" "" ANDROID_NATIVE_API_LEVEL "${ANDROID_NATIVE_API_LEVEL}" ) +string( STRIP "${ANDROID_NATIVE_API_LEVEL}" ANDROID_NATIVE_API_LEVEL ) +# adjust API level +set( __real_api_level ${ANDROID_DEFAULT_NDK_API_LEVEL_${ANDROID_ARCH_NAME}} ) +foreach( __level ${ANDROID_SUPPORTED_NATIVE_API_LEVELS} ) + if( (__level LESS ANDROID_NATIVE_API_LEVEL OR __level STREQUAL ANDROID_NATIVE_API_LEVEL) AND NOT __level LESS __real_api_level ) + set( __real_api_level ${__level} ) + endif() +endforeach() +if( __real_api_level AND NOT ANDROID_NATIVE_API_LEVEL STREQUAL __real_api_level ) + message( STATUS "Adjusting Android API level 'android-${ANDROID_NATIVE_API_LEVEL}' to 'android-${__real_api_level}'") + set( ANDROID_NATIVE_API_LEVEL ${__real_api_level} ) +endif() +unset(__real_api_level) +# validate +list( FIND ANDROID_SUPPORTED_NATIVE_API_LEVELS "${ANDROID_NATIVE_API_LEVEL}" __levelIdx ) +if( __levelIdx EQUAL -1 ) + message( SEND_ERROR "Specified Android native API level 'android-${ANDROID_NATIVE_API_LEVEL}' is not supported by your NDK/toolchain." ) +else() + if( BUILD_WITH_ANDROID_NDK ) + __DETECT_NATIVE_API_LEVEL( __realApiLevel "${ANDROID_NDK}/platforms/android-${ANDROID_NATIVE_API_LEVEL}/arch-${ANDROID_ARCH_NAME}/usr/include/android/api-level.h" ) + if( NOT __realApiLevel EQUAL ANDROID_NATIVE_API_LEVEL AND NOT __realApiLevel GREATER 9000 ) + message( SEND_ERROR "Specified Android API level (${ANDROID_NATIVE_API_LEVEL}) does not match to the level found (${__realApiLevel}). Probably your copy of NDK is broken." ) + endif() + unset( __realApiLevel ) + endif() + set( ANDROID_NATIVE_API_LEVEL "${ANDROID_NATIVE_API_LEVEL}" CACHE STRING "Android API level for native code" FORCE ) + if( CMAKE_VERSION VERSION_GREATER "2.8" ) + list( SORT ANDROID_SUPPORTED_NATIVE_API_LEVELS ) + set_property( CACHE ANDROID_NATIVE_API_LEVEL PROPERTY STRINGS ${ANDROID_SUPPORTED_NATIVE_API_LEVELS} ) + endif() +endif() +unset( __levelIdx ) + + +# remember target ABI +set( ANDROID_ABI "${ANDROID_ABI}" CACHE STRING "The target ABI for Android. If arm, then armeabi-v7a is recommended for hardware floating point." FORCE ) +if( CMAKE_VERSION VERSION_GREATER "2.8" ) + list( SORT ANDROID_SUPPORTED_ABIS_${ANDROID_ARCH_NAME} ) + set_property( CACHE ANDROID_ABI PROPERTY STRINGS ${ANDROID_SUPPORTED_ABIS_${ANDROID_ARCH_NAME}} ) +endif() + + +# runtime choice (STL, rtti, exceptions) +if( NOT ANDROID_STL ) + # honor legacy ANDROID_USE_STLPORT + if( DEFINED ANDROID_USE_STLPORT ) + if( ANDROID_USE_STLPORT ) + set( ANDROID_STL stlport_static ) + endif() + message( WARNING "You are using an obsolete variable ANDROID_USE_STLPORT to select the STL variant. Use -DANDROID_STL=stlport_static instead." ) + endif() + if( NOT ANDROID_STL ) + set( ANDROID_STL gnustl_static ) + endif() +endif() +set( ANDROID_STL "${ANDROID_STL}" CACHE STRING "C++ runtime" ) +set( ANDROID_STL_FORCE_FEATURES ON CACHE BOOL "automatically configure rtti and exceptions support based on C++ runtime" ) +mark_as_advanced( ANDROID_STL ANDROID_STL_FORCE_FEATURES ) + +if( BUILD_WITH_ANDROID_NDK ) + if( NOT "${ANDROID_STL}" MATCHES "^(none|system|system_re|gabi\\+\\+_static|gabi\\+\\+_shared|stlport_static|stlport_shared|gnustl_static|gnustl_shared)$") + message( FATAL_ERROR "ANDROID_STL is set to invalid value \"${ANDROID_STL}\". +The possible values are: + none -> Do not configure the runtime. + system -> Use the default minimal system C++ runtime library. + system_re -> Same as system but with rtti and exceptions. + gabi++_static -> Use the GAbi++ runtime as a static library. + gabi++_shared -> Use the GAbi++ runtime as a shared library. + stlport_static -> Use the STLport runtime as a static library. + stlport_shared -> Use the STLport runtime as a shared library. + gnustl_static -> (default) Use the GNU STL as a static library. + gnustl_shared -> Use the GNU STL as a shared library. +" ) + endif() +elseif( BUILD_WITH_STANDALONE_TOOLCHAIN ) + if( NOT "${ANDROID_STL}" MATCHES "^(none|gnustl_static|gnustl_shared)$") + message( FATAL_ERROR "ANDROID_STL is set to invalid value \"${ANDROID_STL}\". +The possible values are: + none -> Do not configure the runtime. + gnustl_static -> (default) Use the GNU STL as a static library. + gnustl_shared -> Use the GNU STL as a shared library. +" ) + endif() +endif() + +unset( ANDROID_RTTI ) +unset( ANDROID_EXCEPTIONS ) +unset( ANDROID_STL_INCLUDE_DIRS ) +unset( __libstl ) +unset( __libsupcxx ) + +if( NOT _CMAKE_IN_TRY_COMPILE AND ANDROID_NDK_RELEASE STREQUAL "r7b" AND ARMEABI_V7A AND NOT VFPV3 AND ANDROID_STL MATCHES "gnustl" ) + message( WARNING "The GNU STL armeabi-v7a binaries from NDK r7b can crash non-NEON devices. The files provided with NDK r7b were not configured properly, resulting in crashes on Tegra2-based devices and others when trying to use certain floating-point functions (e.g., cosf, sinf, expf). +You are strongly recommended to switch to another NDK release. +" ) +endif() + +if( NOT _CMAKE_IN_TRY_COMPILE AND X86 AND ANDROID_STL MATCHES "gnustl" AND ANDROID_NDK_RELEASE STREQUAL "r6" ) + message( WARNING "The x86 system header file from NDK r6 has incorrect definition for ptrdiff_t. You are recommended to upgrade to a newer NDK release or manually patch the header: +See https://android.googlesource.com/platform/development.git f907f4f9d4e56ccc8093df6fee54454b8bcab6c2 + diff --git a/ndk/platforms/android-9/arch-x86/include/machine/_types.h b/ndk/platforms/android-9/arch-x86/include/machine/_types.h + index 5e28c64..65892a1 100644 + --- a/ndk/platforms/android-9/arch-x86/include/machine/_types.h + +++ b/ndk/platforms/android-9/arch-x86/include/machine/_types.h + @@ -51,7 +51,11 @@ typedef long int ssize_t; + #endif + #ifndef _PTRDIFF_T + #define _PTRDIFF_T + -typedef long ptrdiff_t; + +# ifdef __ANDROID__ + + typedef int ptrdiff_t; + +# else + + typedef long ptrdiff_t; + +# endif + #endif +" ) +endif() + + +# setup paths and STL for standalone toolchain +if( BUILD_WITH_STANDALONE_TOOLCHAIN ) + set( ANDROID_TOOLCHAIN_ROOT "${ANDROID_STANDALONE_TOOLCHAIN}" ) + set( ANDROID_CLANG_TOOLCHAIN_ROOT "${ANDROID_STANDALONE_TOOLCHAIN}" ) + set( ANDROID_SYSROOT "${ANDROID_STANDALONE_TOOLCHAIN}/sysroot" ) + + if( NOT ANDROID_STL STREQUAL "none" ) + set( ANDROID_STL_INCLUDE_DIRS "${ANDROID_STANDALONE_TOOLCHAIN}/include/c++/${ANDROID_COMPILER_VERSION}" ) + if( NOT EXISTS "${ANDROID_STL_INCLUDE_DIRS}" ) + # old location ( pre r8c ) + set( ANDROID_STL_INCLUDE_DIRS "${ANDROID_STANDALONE_TOOLCHAIN}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/include/c++/${ANDROID_COMPILER_VERSION}" ) + endif() + if( ARMEABI_V7A AND EXISTS "${ANDROID_STL_INCLUDE_DIRS}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/${CMAKE_SYSTEM_PROCESSOR}/bits" ) + list( APPEND ANDROID_STL_INCLUDE_DIRS "${ANDROID_STL_INCLUDE_DIRS}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/${CMAKE_SYSTEM_PROCESSOR}" ) + elseif( ARMEABI AND NOT ANDROID_FORCE_ARM_BUILD AND EXISTS "${ANDROID_STL_INCLUDE_DIRS}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/thumb/bits" ) + list( APPEND ANDROID_STL_INCLUDE_DIRS "${ANDROID_STL_INCLUDE_DIRS}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/thumb" ) + else() + list( APPEND ANDROID_STL_INCLUDE_DIRS "${ANDROID_STL_INCLUDE_DIRS}/${ANDROID_TOOLCHAIN_MACHINE_NAME}" ) + endif() + # always search static GNU STL to get the location of libsupc++.a + if( ARMEABI_V7A AND NOT ANDROID_FORCE_ARM_BUILD AND EXISTS "${ANDROID_STANDALONE_TOOLCHAIN}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/${CMAKE_SYSTEM_PROCESSOR}/thumb/libstdc++.a" ) + set( __libstl "${ANDROID_STANDALONE_TOOLCHAIN}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/${CMAKE_SYSTEM_PROCESSOR}/thumb" ) + elseif( ARMEABI_V7A AND EXISTS "${ANDROID_STANDALONE_TOOLCHAIN}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/${CMAKE_SYSTEM_PROCESSOR}/libstdc++.a" ) + set( __libstl "${ANDROID_STANDALONE_TOOLCHAIN}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/${CMAKE_SYSTEM_PROCESSOR}" ) + elseif( ARMEABI AND NOT ANDROID_FORCE_ARM_BUILD AND EXISTS "${ANDROID_STANDALONE_TOOLCHAIN}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/thumb/libstdc++.a" ) + set( __libstl "${ANDROID_STANDALONE_TOOLCHAIN}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/thumb" ) + elseif( EXISTS "${ANDROID_STANDALONE_TOOLCHAIN}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/libstdc++.a" ) + set( __libstl "${ANDROID_STANDALONE_TOOLCHAIN}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib" ) + endif() + if( __libstl ) + set( __libsupcxx "${__libstl}/libsupc++.a" ) + set( __libstl "${__libstl}/libstdc++.a" ) + endif() + if( NOT EXISTS "${__libsupcxx}" ) + message( FATAL_ERROR "The required libstdsupc++.a is missing in your standalone toolchain. + Usually it happens because of bug in make-standalone-toolchain.sh script from NDK r7, r7b and r7c. + You need to either upgrade to newer NDK or manually copy + $ANDROID_NDK/sources/cxx-stl/gnu-libstdc++/libs/${ANDROID_NDK_ABI_NAME}/libsupc++.a + to + ${__libsupcxx} + " ) + endif() + if( ANDROID_STL STREQUAL "gnustl_shared" ) + if( ARMEABI_V7A AND EXISTS "${ANDROID_STANDALONE_TOOLCHAIN}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/${CMAKE_SYSTEM_PROCESSOR}/libgnustl_shared.so" ) + set( __libstl "${ANDROID_STANDALONE_TOOLCHAIN}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/${CMAKE_SYSTEM_PROCESSOR}/libgnustl_shared.so" ) + elseif( ARMEABI AND NOT ANDROID_FORCE_ARM_BUILD AND EXISTS "${ANDROID_STANDALONE_TOOLCHAIN}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/thumb/libgnustl_shared.so" ) + set( __libstl "${ANDROID_STANDALONE_TOOLCHAIN}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/thumb/libgnustl_shared.so" ) + elseif( EXISTS "${ANDROID_STANDALONE_TOOLCHAIN}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/libgnustl_shared.so" ) + set( __libstl "${ANDROID_STANDALONE_TOOLCHAIN}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/libgnustl_shared.so" ) + endif() + endif() + endif() +endif() + +# clang +if( "${ANDROID_TOOLCHAIN_NAME}" STREQUAL "standalone-clang" ) + set( ANDROID_COMPILER_IS_CLANG 1 ) + execute_process( COMMAND "${ANDROID_CLANG_TOOLCHAIN_ROOT}/bin/clang${TOOL_OS_SUFFIX}" --version OUTPUT_VARIABLE ANDROID_CLANG_VERSION OUTPUT_STRIP_TRAILING_WHITESPACE ) + string( REGEX MATCH "[0-9]+[.][0-9]+" ANDROID_CLANG_VERSION "${ANDROID_CLANG_VERSION}") +elseif( "${ANDROID_TOOLCHAIN_NAME}" MATCHES "-clang3[.][0-9]?$" ) + string( REGEX MATCH "3[.][0-9]$" ANDROID_CLANG_VERSION "${ANDROID_TOOLCHAIN_NAME}") + string( REGEX REPLACE "-clang${ANDROID_CLANG_VERSION}$" "-${ANDROID_COMPILER_VERSION}" ANDROID_GCC_TOOLCHAIN_NAME "${ANDROID_TOOLCHAIN_NAME}" ) + if( NOT EXISTS "${ANDROID_NDK_TOOLCHAINS_PATH}/llvm-${ANDROID_CLANG_VERSION}${ANDROID_NDK_TOOLCHAINS_SUBPATH}/bin/clang${TOOL_OS_SUFFIX}" ) + message( FATAL_ERROR "Could not find the Clang compiler driver" ) + endif() + set( ANDROID_COMPILER_IS_CLANG 1 ) + set( ANDROID_CLANG_TOOLCHAIN_ROOT "${ANDROID_NDK_TOOLCHAINS_PATH}/llvm-${ANDROID_CLANG_VERSION}${ANDROID_NDK_TOOLCHAINS_SUBPATH}" ) +else() + set( ANDROID_GCC_TOOLCHAIN_NAME "${ANDROID_TOOLCHAIN_NAME}" ) + unset( ANDROID_COMPILER_IS_CLANG CACHE ) +endif() + +string( REPLACE "." "" _clang_name "clang${ANDROID_CLANG_VERSION}" ) +if( NOT EXISTS "${ANDROID_CLANG_TOOLCHAIN_ROOT}/bin/${_clang_name}${TOOL_OS_SUFFIX}" ) + set( _clang_name "clang" ) +endif() + + +# setup paths and STL for NDK +if( BUILD_WITH_ANDROID_NDK ) + set( ANDROID_TOOLCHAIN_ROOT "${ANDROID_NDK_TOOLCHAINS_PATH}/${ANDROID_GCC_TOOLCHAIN_NAME}${ANDROID_NDK_TOOLCHAINS_SUBPATH}" ) + set( ANDROID_SYSROOT "${ANDROID_NDK}/platforms/android-${ANDROID_NATIVE_API_LEVEL}/arch-${ANDROID_ARCH_NAME}" ) + + if( ANDROID_STL STREQUAL "none" ) + # do nothing + elseif( ANDROID_STL STREQUAL "system" ) + set( ANDROID_RTTI OFF ) + set( ANDROID_EXCEPTIONS OFF ) + set( ANDROID_STL_INCLUDE_DIRS "${ANDROID_NDK}/sources/cxx-stl/system/include" ) + elseif( ANDROID_STL STREQUAL "system_re" ) + set( ANDROID_RTTI ON ) + set( ANDROID_EXCEPTIONS ON ) + set( ANDROID_STL_INCLUDE_DIRS "${ANDROID_NDK}/sources/cxx-stl/system/include" ) + elseif( ANDROID_STL MATCHES "gabi" ) + if( ANDROID_NDK_RELEASE_NUM LESS 7000 ) # before r7 + message( FATAL_ERROR "gabi++ is not awailable in your NDK. You have to upgrade to NDK r7 or newer to use gabi++.") + endif() + set( ANDROID_RTTI ON ) + set( ANDROID_EXCEPTIONS OFF ) + set( ANDROID_STL_INCLUDE_DIRS "${ANDROID_NDK}/sources/cxx-stl/gabi++/include" ) + set( __libstl "${ANDROID_NDK}/sources/cxx-stl/gabi++/libs/${ANDROID_NDK_ABI_NAME}/libgabi++_static.a" ) + elseif( ANDROID_STL MATCHES "stlport" ) + if( NOT ANDROID_NDK_RELEASE_NUM LESS 8004 ) # before r8d + set( ANDROID_EXCEPTIONS ON ) + else() + set( ANDROID_EXCEPTIONS OFF ) + endif() + if( ANDROID_NDK_RELEASE_NUM LESS 7000 ) # before r7 + set( ANDROID_RTTI OFF ) + else() + set( ANDROID_RTTI ON ) + endif() + set( ANDROID_STL_INCLUDE_DIRS "${ANDROID_NDK}/sources/cxx-stl/stlport/stlport" ) + set( __libstl "${ANDROID_NDK}/sources/cxx-stl/stlport/libs/${ANDROID_NDK_ABI_NAME}/libstlport_static.a" ) + elseif( ANDROID_STL MATCHES "gnustl" ) + set( ANDROID_EXCEPTIONS ON ) + set( ANDROID_RTTI ON ) + if( EXISTS "${ANDROID_NDK}/sources/cxx-stl/gnu-libstdc++/${ANDROID_COMPILER_VERSION}" ) + if( ARMEABI_V7A AND ANDROID_COMPILER_VERSION VERSION_EQUAL "4.7" AND ANDROID_NDK_RELEASE STREQUAL "r8d" ) + # gnustl binary for 4.7 compiler is buggy :( + # TODO: look for right fix + set( __libstl "${ANDROID_NDK}/sources/cxx-stl/gnu-libstdc++/4.6" ) + else() + set( __libstl "${ANDROID_NDK}/sources/cxx-stl/gnu-libstdc++/${ANDROID_COMPILER_VERSION}" ) + endif() + else() + set( __libstl "${ANDROID_NDK}/sources/cxx-stl/gnu-libstdc++" ) + endif() + set( ANDROID_STL_INCLUDE_DIRS "${__libstl}/include" "${__libstl}/libs/${ANDROID_NDK_ABI_NAME}/include" "${__libstl}/include/backward" ) + if( EXISTS "${__libstl}/libs/${ANDROID_NDK_ABI_NAME}/libgnustl_static.a" ) + set( __libstl "${__libstl}/libs/${ANDROID_NDK_ABI_NAME}/libgnustl_static.a" ) + else() + set( __libstl "${__libstl}/libs/${ANDROID_NDK_ABI_NAME}/libstdc++.a" ) + endif() + else() + message( FATAL_ERROR "Unknown runtime: ${ANDROID_STL}" ) + endif() + # find libsupc++.a - rtti & exceptions + if( ANDROID_STL STREQUAL "system_re" OR ANDROID_STL MATCHES "gnustl" ) + set( __libsupcxx "${ANDROID_NDK}/sources/cxx-stl/gnu-libstdc++/${ANDROID_COMPILER_VERSION}/libs/${ANDROID_NDK_ABI_NAME}/libsupc++.a" ) # r8b or newer + if( NOT EXISTS "${__libsupcxx}" ) + set( __libsupcxx "${ANDROID_NDK}/sources/cxx-stl/gnu-libstdc++/libs/${ANDROID_NDK_ABI_NAME}/libsupc++.a" ) # r7-r8 + endif() + if( NOT EXISTS "${__libsupcxx}" ) # before r7 + if( ARMEABI_V7A ) + if( ANDROID_FORCE_ARM_BUILD ) + set( __libsupcxx "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/${CMAKE_SYSTEM_PROCESSOR}/libsupc++.a" ) + else() + set( __libsupcxx "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/${CMAKE_SYSTEM_PROCESSOR}/thumb/libsupc++.a" ) + endif() + elseif( ARMEABI AND NOT ANDROID_FORCE_ARM_BUILD ) + set( __libsupcxx "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/thumb/libsupc++.a" ) + else() + set( __libsupcxx "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/libsupc++.a" ) + endif() + endif() + if( NOT EXISTS "${__libsupcxx}") + message( ERROR "Could not find libsupc++.a for a chosen platform. Either your NDK is not supported or is broken.") + endif() + endif() +endif() + + +# case of shared STL linkage +if( ANDROID_STL MATCHES "shared" AND DEFINED __libstl ) + string( REPLACE "_static.a" "_shared.so" __libstl "${__libstl}" ) + # TODO: check if .so file exists before the renaming +endif() + + +# ccache support +__INIT_VARIABLE( _ndk_ccache NDK_CCACHE ENV_NDK_CCACHE ) +if( _ndk_ccache ) + if( DEFINED NDK_CCACHE AND NOT EXISTS NDK_CCACHE ) + unset( NDK_CCACHE CACHE ) + endif() + find_program( NDK_CCACHE "${_ndk_ccache}" DOC "The path to ccache binary") +else() + unset( NDK_CCACHE CACHE ) +endif() +unset( _ndk_ccache ) + + +# setup the cross-compiler +if( NOT CMAKE_C_COMPILER ) + if( NDK_CCACHE AND NOT ANDROID_SYSROOT MATCHES "[ ;\"]" ) + set( CMAKE_C_COMPILER "${NDK_CCACHE}" CACHE PATH "ccache as C compiler" ) + set( CMAKE_CXX_COMPILER "${NDK_CCACHE}" CACHE PATH "ccache as C++ compiler" ) + if( ANDROID_COMPILER_IS_CLANG ) + set( CMAKE_C_COMPILER_ARG1 "${ANDROID_CLANG_TOOLCHAIN_ROOT}/bin/${_clang_name}${TOOL_OS_SUFFIX}" CACHE PATH "C compiler") + set( CMAKE_CXX_COMPILER_ARG1 "${ANDROID_CLANG_TOOLCHAIN_ROOT}/bin/${_clang_name}++${TOOL_OS_SUFFIX}" CACHE PATH "C++ compiler") + else() + set( CMAKE_C_COMPILER_ARG1 "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-gcc${TOOL_OS_SUFFIX}" CACHE PATH "C compiler") + set( CMAKE_CXX_COMPILER_ARG1 "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-g++${TOOL_OS_SUFFIX}" CACHE PATH "C++ compiler") + endif() + else() + if( ANDROID_COMPILER_IS_CLANG ) + set( CMAKE_C_COMPILER "${ANDROID_CLANG_TOOLCHAIN_ROOT}/bin/${_clang_name}${TOOL_OS_SUFFIX}" CACHE PATH "C compiler") + set( CMAKE_CXX_COMPILER "${ANDROID_CLANG_TOOLCHAIN_ROOT}/bin/${_clang_name}++${TOOL_OS_SUFFIX}" CACHE PATH "C++ compiler") + else() + set( CMAKE_C_COMPILER "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-gcc${TOOL_OS_SUFFIX}" CACHE PATH "C compiler" ) + set( CMAKE_CXX_COMPILER "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-g++${TOOL_OS_SUFFIX}" CACHE PATH "C++ compiler" ) + endif() + endif() + set( CMAKE_ASM_COMPILER "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-gcc${TOOL_OS_SUFFIX}" CACHE PATH "assembler" ) + set( CMAKE_STRIP "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-strip${TOOL_OS_SUFFIX}" CACHE PATH "strip" ) + set( CMAKE_AR "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-ar${TOOL_OS_SUFFIX}" CACHE PATH "archive" ) + set( CMAKE_LINKER "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-ld${TOOL_OS_SUFFIX}" CACHE PATH "linker" ) + set( CMAKE_NM "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-nm${TOOL_OS_SUFFIX}" CACHE PATH "nm" ) + set( CMAKE_OBJCOPY "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-objcopy${TOOL_OS_SUFFIX}" CACHE PATH "objcopy" ) + set( CMAKE_OBJDUMP "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-objdump${TOOL_OS_SUFFIX}" CACHE PATH "objdump" ) + set( CMAKE_RANLIB "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-ranlib${TOOL_OS_SUFFIX}" CACHE PATH "ranlib" ) +endif() + +set( _CMAKE_TOOLCHAIN_PREFIX "${ANDROID_TOOLCHAIN_MACHINE_NAME}-" ) +if( CMAKE_VERSION VERSION_LESS 2.8.5 ) + set( CMAKE_ASM_COMPILER_ARG1 "-c" ) +endif() +if( APPLE ) + find_program( CMAKE_INSTALL_NAME_TOOL NAMES install_name_tool ) + if( NOT CMAKE_INSTALL_NAME_TOOL ) + message( FATAL_ERROR "Could not find install_name_tool, please check your installation." ) + endif() + mark_as_advanced( CMAKE_INSTALL_NAME_TOOL ) +endif() + +# Force set compilers because standard identification works badly for us +include( CMakeForceCompiler ) +CMAKE_FORCE_C_COMPILER( "${CMAKE_C_COMPILER}" GNU ) +if( ANDROID_COMPILER_IS_CLANG ) + set( CMAKE_C_COMPILER_ID Clang ) +endif() +set( CMAKE_C_PLATFORM_ID Linux ) +if( X86_64 OR MIPS64 OR ARM64_V8A ) + set( CMAKE_C_SIZEOF_DATA_PTR 8 ) +else() + set( CMAKE_C_SIZEOF_DATA_PTR 4 ) +endif() +set( CMAKE_C_HAS_ISYSROOT 1 ) +set( CMAKE_C_COMPILER_ABI ELF ) +CMAKE_FORCE_CXX_COMPILER( "${CMAKE_CXX_COMPILER}" GNU ) +if( ANDROID_COMPILER_IS_CLANG ) + set( CMAKE_CXX_COMPILER_ID Clang) +endif() +set( CMAKE_CXX_PLATFORM_ID Linux ) +set( CMAKE_CXX_SIZEOF_DATA_PTR ${CMAKE_C_SIZEOF_DATA_PTR} ) +set( CMAKE_CXX_HAS_ISYSROOT 1 ) +set( CMAKE_CXX_COMPILER_ABI ELF ) +set( CMAKE_CXX_SOURCE_FILE_EXTENSIONS cc cp cxx cpp CPP c++ C ) +# force ASM compiler (required for CMake < 2.8.5) +set( CMAKE_ASM_COMPILER_ID_RUN TRUE ) +set( CMAKE_ASM_COMPILER_ID GNU ) +set( CMAKE_ASM_COMPILER_WORKS TRUE ) +set( CMAKE_ASM_COMPILER_FORCED TRUE ) +set( CMAKE_COMPILER_IS_GNUASM 1) +set( CMAKE_ASM_SOURCE_FILE_EXTENSIONS s S asm ) + +foreach( lang C CXX ASM ) + if( ANDROID_COMPILER_IS_CLANG ) + set( CMAKE_${lang}_COMPILER_VERSION ${ANDROID_CLANG_VERSION} ) + else() + set( CMAKE_${lang}_COMPILER_VERSION ${ANDROID_COMPILER_VERSION} ) + endif() +endforeach() + +# flags and definitions +remove_definitions( -DANDROID ) +add_definitions( -DANDROID ) + +if( ANDROID_SYSROOT MATCHES "[ ;\"]" ) + if( CMAKE_HOST_WIN32 ) + # try to convert path to 8.3 form + file( WRITE "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/cvt83.cmd" "@echo %~s1" ) + execute_process( COMMAND "$ENV{ComSpec}" /c "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/cvt83.cmd" "${ANDROID_SYSROOT}" + OUTPUT_VARIABLE __path OUTPUT_STRIP_TRAILING_WHITESPACE + RESULT_VARIABLE __result ERROR_QUIET ) + if( __result EQUAL 0 ) + file( TO_CMAKE_PATH "${__path}" ANDROID_SYSROOT ) + set( ANDROID_CXX_FLAGS "--sysroot=${ANDROID_SYSROOT}" ) + else() + set( ANDROID_CXX_FLAGS "--sysroot=\"${ANDROID_SYSROOT}\"" ) + endif() + else() + set( ANDROID_CXX_FLAGS "'--sysroot=${ANDROID_SYSROOT}'" ) + endif() + if( NOT _CMAKE_IN_TRY_COMPILE ) + # quotes can break try_compile and compiler identification + message(WARNING "Path to your Android NDK (or toolchain) has non-alphanumeric symbols.\nThe build might be broken.\n") + endif() +else() + set( ANDROID_CXX_FLAGS "--sysroot=${ANDROID_SYSROOT}" ) +endif() + +# NDK flags +if (ARM64_V8A ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -ffunction-sections -funwind-tables" ) + set( ANDROID_CXX_FLAGS_RELEASE "-fomit-frame-pointer -fstrict-aliasing" ) + set( ANDROID_CXX_FLAGS_DEBUG "-fno-omit-frame-pointer -fno-strict-aliasing" ) + if( NOT ANDROID_COMPILER_IS_CLANG ) + set( ANDROID_CXX_FLAGS_RELEASE "${ANDROID_CXX_FLAGS_RELEASE} -funswitch-loops -finline-limit=300" ) + endif() +elseif( ARMEABI OR ARMEABI_V7A) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -funwind-tables" ) + if( NOT ANDROID_FORCE_ARM_BUILD AND NOT ARMEABI_V6 ) + set( ANDROID_CXX_FLAGS_RELEASE "-mthumb -fomit-frame-pointer -fno-strict-aliasing" ) + set( ANDROID_CXX_FLAGS_DEBUG "-marm -fno-omit-frame-pointer -fno-strict-aliasing" ) + if( NOT ANDROID_COMPILER_IS_CLANG ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -finline-limit=64" ) + endif() + else() + # always compile ARMEABI_V6 in arm mode; otherwise there is no difference from ARMEABI + set( ANDROID_CXX_FLAGS_RELEASE "-marm -fomit-frame-pointer -fstrict-aliasing" ) + set( ANDROID_CXX_FLAGS_DEBUG "-marm -fno-omit-frame-pointer -fno-strict-aliasing" ) + if( NOT ANDROID_COMPILER_IS_CLANG ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -funswitch-loops -finline-limit=300" ) + endif() + endif() +elseif( X86 OR X86_64 ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -funwind-tables" ) + if( NOT ANDROID_COMPILER_IS_CLANG ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -funswitch-loops -finline-limit=300" ) + endif() + set( ANDROID_CXX_FLAGS_RELEASE "-fomit-frame-pointer -fstrict-aliasing" ) + set( ANDROID_CXX_FLAGS_DEBUG "-fno-omit-frame-pointer -fno-strict-aliasing" ) +elseif( MIPS OR MIPS64 ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -fno-strict-aliasing -finline-functions -ffunction-sections -funwind-tables -fmessage-length=0" ) + set( ANDROID_CXX_FLAGS_RELEASE "-fomit-frame-pointer" ) + set( ANDROID_CXX_FLAGS_DEBUG "-fno-omit-frame-pointer" ) + if( NOT ANDROID_COMPILER_IS_CLANG ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -fno-inline-functions-called-once -fgcse-after-reload -frerun-cse-after-loop -frename-registers" ) + set( ANDROID_CXX_FLAGS_RELEASE "${ANDROID_CXX_FLAGS_RELEASE} -funswitch-loops -finline-limit=300" ) + endif() +elseif() + set( ANDROID_CXX_FLAGS_RELEASE "" ) + set( ANDROID_CXX_FLAGS_DEBUG "" ) +endif() + +set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -fsigned-char" ) # good/necessary when porting desktop libraries + +if( NOT X86 AND NOT ANDROID_COMPILER_IS_CLANG ) + set( ANDROID_CXX_FLAGS "-Wno-psabi ${ANDROID_CXX_FLAGS}" ) +endif() + +if( NOT ANDROID_COMPILER_VERSION VERSION_LESS "4.6" ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -no-canonical-prefixes" ) # see https://android-review.googlesource.com/#/c/47564/ +endif() + +# ABI-specific flags +if( ARMEABI_V7A ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -march=armv7-a -mfloat-abi=softfp" ) + if( NEON ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -mfpu=neon" ) + elseif( VFPV3 ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -mfpu=vfpv3" ) + else() + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -mfpu=vfpv3-d16" ) + endif() +elseif( ARMEABI_V6 ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -march=armv6 -mfloat-abi=softfp -mfpu=vfp" ) # vfp == vfpv2 +elseif( ARMEABI ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -march=armv5te -mtune=xscale -msoft-float" ) +endif() + +if( ANDROID_STL MATCHES "gnustl" AND (EXISTS "${__libstl}" OR EXISTS "${__libsupcxx}") ) + set( CMAKE_CXX_CREATE_SHARED_LIBRARY " -o " ) + set( CMAKE_CXX_CREATE_SHARED_MODULE " -o " ) + set( CMAKE_CXX_LINK_EXECUTABLE " -o " ) +else() + set( CMAKE_CXX_CREATE_SHARED_LIBRARY " -o " ) + set( CMAKE_CXX_CREATE_SHARED_MODULE " -o " ) + set( CMAKE_CXX_LINK_EXECUTABLE " -o " ) +endif() + +# STL +if( EXISTS "${__libstl}" OR EXISTS "${__libsupcxx}" ) + if( EXISTS "${__libstl}" ) + set( CMAKE_CXX_CREATE_SHARED_LIBRARY "${CMAKE_CXX_CREATE_SHARED_LIBRARY} \"${__libstl}\"" ) + set( CMAKE_CXX_CREATE_SHARED_MODULE "${CMAKE_CXX_CREATE_SHARED_MODULE} \"${__libstl}\"" ) + set( CMAKE_CXX_LINK_EXECUTABLE "${CMAKE_CXX_LINK_EXECUTABLE} \"${__libstl}\"" ) + endif() + if( EXISTS "${__libsupcxx}" ) + set( CMAKE_CXX_CREATE_SHARED_LIBRARY "${CMAKE_CXX_CREATE_SHARED_LIBRARY} \"${__libsupcxx}\"" ) + set( CMAKE_CXX_CREATE_SHARED_MODULE "${CMAKE_CXX_CREATE_SHARED_MODULE} \"${__libsupcxx}\"" ) + set( CMAKE_CXX_LINK_EXECUTABLE "${CMAKE_CXX_LINK_EXECUTABLE} \"${__libsupcxx}\"" ) + # C objects: + set( CMAKE_C_CREATE_SHARED_LIBRARY " -o " ) + set( CMAKE_C_CREATE_SHARED_MODULE " -o " ) + set( CMAKE_C_LINK_EXECUTABLE " -o " ) + set( CMAKE_C_CREATE_SHARED_LIBRARY "${CMAKE_C_CREATE_SHARED_LIBRARY} \"${__libsupcxx}\"" ) + set( CMAKE_C_CREATE_SHARED_MODULE "${CMAKE_C_CREATE_SHARED_MODULE} \"${__libsupcxx}\"" ) + set( CMAKE_C_LINK_EXECUTABLE "${CMAKE_C_LINK_EXECUTABLE} \"${__libsupcxx}\"" ) + endif() + if( ANDROID_STL MATCHES "gnustl" ) + if( NOT EXISTS "${ANDROID_LIBM_PATH}" ) + set( ANDROID_LIBM_PATH -lm ) + endif() + set( CMAKE_CXX_CREATE_SHARED_LIBRARY "${CMAKE_CXX_CREATE_SHARED_LIBRARY} ${ANDROID_LIBM_PATH}" ) + set( CMAKE_CXX_CREATE_SHARED_MODULE "${CMAKE_CXX_CREATE_SHARED_MODULE} ${ANDROID_LIBM_PATH}" ) + set( CMAKE_CXX_LINK_EXECUTABLE "${CMAKE_CXX_LINK_EXECUTABLE} ${ANDROID_LIBM_PATH}" ) + endif() +endif() + +# variables controlling optional build flags +if( ANDROID_NDK_RELEASE_NUM LESS 7000 ) # before r7 + # libGLESv2.so in NDK's prior to r7 refers to missing external symbols. + # So this flag option is required for all projects using OpenGL from native. + __INIT_VARIABLE( ANDROID_SO_UNDEFINED VALUES ON ) +else() + __INIT_VARIABLE( ANDROID_SO_UNDEFINED VALUES OFF ) +endif() +__INIT_VARIABLE( ANDROID_NO_UNDEFINED OBSOLETE_NO_UNDEFINED VALUES ON ) +__INIT_VARIABLE( ANDROID_FUNCTION_LEVEL_LINKING VALUES ON ) +__INIT_VARIABLE( ANDROID_GOLD_LINKER VALUES ON ) +__INIT_VARIABLE( ANDROID_NOEXECSTACK VALUES ON ) +__INIT_VARIABLE( ANDROID_RELRO VALUES ON ) + +set( ANDROID_NO_UNDEFINED ${ANDROID_NO_UNDEFINED} CACHE BOOL "Show all undefined symbols as linker errors" ) +set( ANDROID_SO_UNDEFINED ${ANDROID_SO_UNDEFINED} CACHE BOOL "Allows or disallows undefined symbols in shared libraries" ) +set( ANDROID_FUNCTION_LEVEL_LINKING ${ANDROID_FUNCTION_LEVEL_LINKING} CACHE BOOL "Allows or disallows undefined symbols in shared libraries" ) +set( ANDROID_GOLD_LINKER ${ANDROID_GOLD_LINKER} CACHE BOOL "Enables gold linker" ) +set( ANDROID_NOEXECSTACK ${ANDROID_NOEXECSTACK} CACHE BOOL "Allows or disallows undefined symbols in shared libraries" ) +set( ANDROID_RELRO ${ANDROID_RELRO} CACHE BOOL "Enables RELRO - a memory corruption mitigation technique" ) +mark_as_advanced( ANDROID_NO_UNDEFINED ANDROID_SO_UNDEFINED ANDROID_FUNCTION_LEVEL_LINKING ANDROID_GOLD_LINKER ANDROID_NOEXECSTACK ANDROID_RELRO ) + +# linker flags +set( ANDROID_LINKER_FLAGS "" ) + +if( ARMEABI_V7A ) + # this is *required* to use the following linker flags that routes around + # a CPU bug in some Cortex-A8 implementations: + set( ANDROID_LINKER_FLAGS "${ANDROID_LINKER_FLAGS} -Wl,--fix-cortex-a8" ) +endif() + +if( ANDROID_NO_UNDEFINED ) + if( MIPS ) + # there is some sysroot-related problem in mips linker... + if( NOT ANDROID_SYSROOT MATCHES "[ ;\"]" ) + set( ANDROID_LINKER_FLAGS "${ANDROID_LINKER_FLAGS} -Wl,--no-undefined -Wl,-rpath-link,${ANDROID_SYSROOT}/usr/lib" ) + endif() + else() + set( ANDROID_LINKER_FLAGS "${ANDROID_LINKER_FLAGS} -Wl,--no-undefined" ) + endif() +endif() + +if( ANDROID_SO_UNDEFINED ) + set( ANDROID_LINKER_FLAGS "${ANDROID_LINKER_FLAGS} -Wl,-allow-shlib-undefined" ) +endif() + +if( ANDROID_FUNCTION_LEVEL_LINKING ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -fdata-sections -ffunction-sections" ) + set( ANDROID_LINKER_FLAGS "${ANDROID_LINKER_FLAGS} -Wl,--gc-sections" ) +endif() + +if( ANDROID_COMPILER_VERSION VERSION_EQUAL "4.6" ) + if( ANDROID_GOLD_LINKER AND (CMAKE_HOST_UNIX OR ANDROID_NDK_RELEASE_NUM GREATER 8002) AND (ARMEABI OR ARMEABI_V7A OR X86) ) + set( ANDROID_LINKER_FLAGS "${ANDROID_LINKER_FLAGS} -fuse-ld=gold" ) + elseif( ANDROID_NDK_RELEASE_NUM GREATER 8002 ) # after r8b + set( ANDROID_LINKER_FLAGS "${ANDROID_LINKER_FLAGS} -fuse-ld=bfd" ) + elseif( ANDROID_NDK_RELEASE STREQUAL "r8b" AND ARMEABI AND NOT _CMAKE_IN_TRY_COMPILE ) + message( WARNING "The default bfd linker from arm GCC 4.6 toolchain can fail with 'unresolvable R_ARM_THM_CALL relocation' error message. See https://code.google.com/p/android/issues/detail?id=35342 + On Linux and OS X host platform you can workaround this problem using gold linker (default). + Rerun cmake with -DANDROID_GOLD_LINKER=ON option in case of problems. +" ) + endif() +endif() # version 4.6 + +if( ANDROID_NOEXECSTACK ) + if( ANDROID_COMPILER_IS_CLANG ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -Xclang -mnoexecstack" ) + else() + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -Wa,--noexecstack" ) + endif() + set( ANDROID_LINKER_FLAGS "${ANDROID_LINKER_FLAGS} -Wl,-z,noexecstack" ) +endif() + +if( ANDROID_RELRO ) + set( ANDROID_LINKER_FLAGS "${ANDROID_LINKER_FLAGS} -Wl,-z,relro -Wl,-z,now" ) +endif() + +if( ANDROID_COMPILER_IS_CLANG ) + set( ANDROID_CXX_FLAGS "-target ${ANDROID_LLVM_TRIPLE} -Qunused-arguments ${ANDROID_CXX_FLAGS}" ) + if( BUILD_WITH_ANDROID_NDK ) + set( ANDROID_CXX_FLAGS "-gcc-toolchain ${ANDROID_TOOLCHAIN_ROOT} ${ANDROID_CXX_FLAGS}" ) + endif() +endif() + +# cache flags +set( CMAKE_CXX_FLAGS "" CACHE STRING "c++ flags" ) +set( CMAKE_C_FLAGS "" CACHE STRING "c flags" ) +set( CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG" CACHE STRING "c++ Release flags" ) +set( CMAKE_C_FLAGS_RELEASE "-O3 -DNDEBUG" CACHE STRING "c Release flags" ) +set( CMAKE_CXX_FLAGS_DEBUG "-O0 -g -DDEBUG -D_DEBUG" CACHE STRING "c++ Debug flags" ) +set( CMAKE_C_FLAGS_DEBUG "-O0 -g -DDEBUG -D_DEBUG" CACHE STRING "c Debug flags" ) +set( CMAKE_SHARED_LINKER_FLAGS "" CACHE STRING "shared linker flags" ) +set( CMAKE_MODULE_LINKER_FLAGS "" CACHE STRING "module linker flags" ) +set( CMAKE_EXE_LINKER_FLAGS "-Wl,-z,nocopyreloc" CACHE STRING "executable linker flags" ) + +# put flags to cache (for debug purpose only) +set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS}" CACHE INTERNAL "Android specific c/c++ flags" ) +set( ANDROID_CXX_FLAGS_RELEASE "${ANDROID_CXX_FLAGS_RELEASE}" CACHE INTERNAL "Android specific c/c++ Release flags" ) +set( ANDROID_CXX_FLAGS_DEBUG "${ANDROID_CXX_FLAGS_DEBUG}" CACHE INTERNAL "Android specific c/c++ Debug flags" ) +set( ANDROID_LINKER_FLAGS "${ANDROID_LINKER_FLAGS}" CACHE INTERNAL "Android specific c/c++ linker flags" ) + +# finish flags +set( CMAKE_CXX_FLAGS "${ANDROID_CXX_FLAGS} ${CMAKE_CXX_FLAGS}" ) +set( CMAKE_C_FLAGS "${ANDROID_CXX_FLAGS} ${CMAKE_C_FLAGS}" ) +set( CMAKE_CXX_FLAGS_RELEASE "${ANDROID_CXX_FLAGS_RELEASE} ${CMAKE_CXX_FLAGS_RELEASE}" ) +set( CMAKE_C_FLAGS_RELEASE "${ANDROID_CXX_FLAGS_RELEASE} ${CMAKE_C_FLAGS_RELEASE}" ) +set( CMAKE_CXX_FLAGS_DEBUG "${ANDROID_CXX_FLAGS_DEBUG} ${CMAKE_CXX_FLAGS_DEBUG}" ) +set( CMAKE_C_FLAGS_DEBUG "${ANDROID_CXX_FLAGS_DEBUG} ${CMAKE_C_FLAGS_DEBUG}" ) +set( CMAKE_SHARED_LINKER_FLAGS "${ANDROID_LINKER_FLAGS} ${CMAKE_SHARED_LINKER_FLAGS}" ) +set( CMAKE_MODULE_LINKER_FLAGS "${ANDROID_LINKER_FLAGS} ${CMAKE_MODULE_LINKER_FLAGS}" ) +set( CMAKE_EXE_LINKER_FLAGS "${ANDROID_LINKER_FLAGS} ${CMAKE_EXE_LINKER_FLAGS}" ) + +if( MIPS AND BUILD_WITH_ANDROID_NDK AND ANDROID_NDK_RELEASE STREQUAL "r8" ) + set( CMAKE_SHARED_LINKER_FLAGS "-Wl,-T,${ANDROID_NDK_TOOLCHAINS_PATH}/${ANDROID_GCC_TOOLCHAIN_NAME}/mipself.xsc ${CMAKE_SHARED_LINKER_FLAGS}" ) + set( CMAKE_MODULE_LINKER_FLAGS "-Wl,-T,${ANDROID_NDK_TOOLCHAINS_PATH}/${ANDROID_GCC_TOOLCHAIN_NAME}/mipself.xsc ${CMAKE_MODULE_LINKER_FLAGS}" ) + set( CMAKE_EXE_LINKER_FLAGS "-Wl,-T,${ANDROID_NDK_TOOLCHAINS_PATH}/${ANDROID_GCC_TOOLCHAIN_NAME}/mipself.x ${CMAKE_EXE_LINKER_FLAGS}" ) +endif() + +# pie/pic +if( NOT (ANDROID_NATIVE_API_LEVEL LESS 16) AND (NOT DEFINED ANDROID_APP_PIE OR ANDROID_APP_PIE) AND (CMAKE_VERSION VERSION_GREATER 2.8.8) ) + set( CMAKE_POSITION_INDEPENDENT_CODE TRUE ) + set( CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fPIE -pie") +else() + set( CMAKE_POSITION_INDEPENDENT_CODE FALSE ) + set( CMAKE_CXX_FLAGS "-fpic ${CMAKE_CXX_FLAGS}" ) + set( CMAKE_C_FLAGS "-fpic ${CMAKE_C_FLAGS}" ) +endif() + +# configure rtti +if( DEFINED ANDROID_RTTI AND ANDROID_STL_FORCE_FEATURES ) + if( ANDROID_RTTI ) + set( CMAKE_CXX_FLAGS "-frtti ${CMAKE_CXX_FLAGS}" ) + else() + set( CMAKE_CXX_FLAGS "-fno-rtti ${CMAKE_CXX_FLAGS}" ) + endif() +endif() + +# configure exceptios +if( DEFINED ANDROID_EXCEPTIONS AND ANDROID_STL_FORCE_FEATURES ) + if( ANDROID_EXCEPTIONS ) + set( CMAKE_CXX_FLAGS "-fexceptions ${CMAKE_CXX_FLAGS}" ) + set( CMAKE_C_FLAGS "-fexceptions ${CMAKE_C_FLAGS}" ) + else() + set( CMAKE_CXX_FLAGS "-fno-exceptions ${CMAKE_CXX_FLAGS}" ) + set( CMAKE_C_FLAGS "-fno-exceptions ${CMAKE_C_FLAGS}" ) + endif() +endif() + +# global includes and link directories +include_directories( SYSTEM "${ANDROID_SYSROOT}/usr/include" ${ANDROID_STL_INCLUDE_DIRS} ) +get_filename_component(__android_install_path "${CMAKE_INSTALL_PREFIX}/libs/${ANDROID_NDK_ABI_NAME}" ABSOLUTE) # avoid CMP0015 policy warning +link_directories( "${__android_install_path}" ) + +# detect if need link crtbegin_so.o explicitly +if( NOT DEFINED ANDROID_EXPLICIT_CRT_LINK ) + set( __cmd "${CMAKE_CXX_CREATE_SHARED_LIBRARY}" ) + string( REPLACE "" "${CMAKE_CXX_COMPILER} ${CMAKE_CXX_COMPILER_ARG1}" __cmd "${__cmd}" ) + string( REPLACE "" "${CMAKE_C_COMPILER} ${CMAKE_C_COMPILER_ARG1}" __cmd "${__cmd}" ) + string( REPLACE "" "${CMAKE_CXX_FLAGS}" __cmd "${__cmd}" ) + string( REPLACE "" "" __cmd "${__cmd}" ) + string( REPLACE "" "${CMAKE_SHARED_LINKER_FLAGS}" __cmd "${__cmd}" ) + string( REPLACE "" "-shared" __cmd "${__cmd}" ) + string( REPLACE "" "" __cmd "${__cmd}" ) + string( REPLACE "" "" __cmd "${__cmd}" ) + string( REPLACE "" "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/toolchain_crtlink_test.so" __cmd "${__cmd}" ) + string( REPLACE "" "\"${ANDROID_SYSROOT}/usr/lib/crtbegin_so.o\"" __cmd "${__cmd}" ) + string( REPLACE "" "" __cmd "${__cmd}" ) + separate_arguments( __cmd ) + foreach( __var ANDROID_NDK ANDROID_NDK_TOOLCHAINS_PATH ANDROID_STANDALONE_TOOLCHAIN ) + if( ${__var} ) + set( __tmp "${${__var}}" ) + separate_arguments( __tmp ) + string( REPLACE "${__tmp}" "${${__var}}" __cmd "${__cmd}") + endif() + endforeach() + string( REPLACE "'" "" __cmd "${__cmd}" ) + string( REPLACE "\"" "" __cmd "${__cmd}" ) + execute_process( COMMAND ${__cmd} RESULT_VARIABLE __cmd_result OUTPUT_QUIET ERROR_QUIET ) + if( __cmd_result EQUAL 0 ) + set( ANDROID_EXPLICIT_CRT_LINK ON ) + else() + set( ANDROID_EXPLICIT_CRT_LINK OFF ) + endif() +endif() + +if( ANDROID_EXPLICIT_CRT_LINK ) + set( CMAKE_CXX_CREATE_SHARED_LIBRARY "${CMAKE_CXX_CREATE_SHARED_LIBRARY} \"${ANDROID_SYSROOT}/usr/lib/crtbegin_so.o\"" ) + set( CMAKE_CXX_CREATE_SHARED_MODULE "${CMAKE_CXX_CREATE_SHARED_MODULE} \"${ANDROID_SYSROOT}/usr/lib/crtbegin_so.o\"" ) +endif() + +# setup output directories +set( LIBRARY_OUTPUT_PATH_ROOT ${CMAKE_SOURCE_DIR} CACHE PATH "root for library output, set this to change where android libs are installed to" ) +set( CMAKE_INSTALL_PREFIX "${ANDROID_TOOLCHAIN_ROOT}/user" CACHE STRING "path for installing" ) + +if(NOT _CMAKE_IN_TRY_COMPILE) + if( EXISTS "${CMAKE_SOURCE_DIR}/jni/CMakeLists.txt" ) + set( EXECUTABLE_OUTPUT_PATH "${LIBRARY_OUTPUT_PATH_ROOT}/bin/${ANDROID_NDK_ABI_NAME}" CACHE PATH "Output directory for applications" ) + else() + set( EXECUTABLE_OUTPUT_PATH "${LIBRARY_OUTPUT_PATH_ROOT}/bin" CACHE PATH "Output directory for applications" ) + endif() + set( LIBRARY_OUTPUT_PATH "${LIBRARY_OUTPUT_PATH_ROOT}/libs/${ANDROID_NDK_ABI_NAME}" CACHE PATH "path for android libs" ) +endif() + +# copy shaed stl library to build directory +if( NOT _CMAKE_IN_TRY_COMPILE AND __libstl MATCHES "[.]so$" ) + get_filename_component( __libstlname "${__libstl}" NAME ) + execute_process( COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${__libstl}" "${LIBRARY_OUTPUT_PATH}/${__libstlname}" RESULT_VARIABLE __fileCopyProcess ) + if( NOT __fileCopyProcess EQUAL 0 OR NOT EXISTS "${LIBRARY_OUTPUT_PATH}/${__libstlname}") + message( SEND_ERROR "Failed copying of ${__libstl} to the ${LIBRARY_OUTPUT_PATH}/${__libstlname}" ) + endif() + unset( __fileCopyProcess ) + unset( __libstlname ) +endif() + + +# set these global flags for cmake client scripts to change behavior +set( ANDROID True ) +set( BUILD_ANDROID True ) + +# where is the target environment +set( CMAKE_FIND_ROOT_PATH "${ANDROID_NDK}/libraries" "${ANDROID_TOOLCHAIN_ROOT}/bin" "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}" "${ANDROID_SYSROOT}" "${CMAKE_INSTALL_PREFIX}" "${CMAKE_INSTALL_PREFIX}/share" ) + +# only search for libraries and includes in the ndk toolchain +set( CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY ) +set( CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY ) +set( CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY ) + + +# macro to find packages on the host OS +macro( find_host_package ) + set( CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER ) + set( CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER ) + set( CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER ) + if( CMAKE_HOST_WIN32 ) + SET( WIN32 1 ) + SET( UNIX ) + elseif( CMAKE_HOST_APPLE ) + SET( APPLE 1 ) + SET( UNIX ) + endif() + find_package( ${ARGN} ) + SET( WIN32 ) + SET( APPLE ) + SET( UNIX 1 ) + set( CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY ) + set( CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY ) + set( CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY ) +endmacro() + + +# macro to find programs on the host OS +macro( find_host_program ) + set( CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER ) + set( CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER ) + set( CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER ) + if( CMAKE_HOST_WIN32 ) + SET( WIN32 1 ) + SET( UNIX ) + elseif( CMAKE_HOST_APPLE ) + SET( APPLE 1 ) + SET( UNIX ) + endif() + find_program( ${ARGN} ) + SET( WIN32 ) + SET( APPLE ) + SET( UNIX 1 ) + set( CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY ) + set( CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY ) + set( CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY ) +endmacro() + + +macro( ANDROID_GET_ABI_RAWNAME TOOLCHAIN_FLAG VAR ) + if( "${TOOLCHAIN_FLAG}" STREQUAL "ARMEABI" ) + set( ${VAR} "armeabi" ) + elseif( "${TOOLCHAIN_FLAG}" STREQUAL "ARMEABI_V7A" ) + set( ${VAR} "armeabi-v7a" ) + elseif( "${TOOLCHAIN_FLAG}" STREQUAL "X86" ) + set( ${VAR} "x86" ) + elseif( "${TOOLCHAIN_FLAG}" STREQUAL "MIPS" ) + set( ${VAR} "mips" ) + else() + set( ${VAR} "unknown" ) + endif() +endmacro() + + +# export toolchain settings for the try_compile() command +if( NOT PROJECT_NAME STREQUAL "CMAKE_TRY_COMPILE" ) + set( __toolchain_config "") + foreach( __var NDK_CCACHE LIBRARY_OUTPUT_PATH_ROOT ANDROID_FORBID_SYGWIN ANDROID_SET_OBSOLETE_VARIABLES + ANDROID_NDK_HOST_X64 + ANDROID_NDK + ANDROID_NDK_LAYOUT + ANDROID_STANDALONE_TOOLCHAIN + ANDROID_TOOLCHAIN_NAME + ANDROID_ABI + ANDROID_NATIVE_API_LEVEL + ANDROID_STL + ANDROID_STL_FORCE_FEATURES + ANDROID_FORCE_ARM_BUILD + ANDROID_NO_UNDEFINED + ANDROID_SO_UNDEFINED + ANDROID_FUNCTION_LEVEL_LINKING + ANDROID_GOLD_LINKER + ANDROID_NOEXECSTACK + ANDROID_RELRO + ANDROID_LIBM_PATH + ANDROID_EXPLICIT_CRT_LINK + ANDROID_APP_PIE + ) + if( DEFINED ${__var} ) + if( "${__var}" MATCHES " ") + set( __toolchain_config "${__toolchain_config}set( ${__var} \"${${__var}}\" CACHE INTERNAL \"\" )\n" ) + else() + set( __toolchain_config "${__toolchain_config}set( ${__var} ${${__var}} CACHE INTERNAL \"\" )\n" ) + endif() + endif() + endforeach() + file( WRITE "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/android.toolchain.config.cmake" "${__toolchain_config}" ) + unset( __toolchain_config ) +endif() + + +# force cmake to produce / instead of \ in build commands for Ninja generator +if( CMAKE_GENERATOR MATCHES "Ninja" AND CMAKE_HOST_WIN32 ) + # it is a bad hack after all + # CMake generates Ninja makefiles with UNIX paths only if it thinks that we are going to build with MinGW + set( CMAKE_COMPILER_IS_MINGW TRUE ) # tell CMake that we are MinGW + set( CMAKE_CROSSCOMPILING TRUE ) # stop recursion + enable_language( C ) + enable_language( CXX ) + # unset( CMAKE_COMPILER_IS_MINGW ) # can't unset because CMake does not convert back-slashes in response files without it + unset( MINGW ) +endif() + + +# set some obsolete variables for backward compatibility +set( ANDROID_SET_OBSOLETE_VARIABLES ON CACHE BOOL "Define obsolete Andrid-specific cmake variables" ) +mark_as_advanced( ANDROID_SET_OBSOLETE_VARIABLES ) +if( ANDROID_SET_OBSOLETE_VARIABLES ) + set( ANDROID_API_LEVEL ${ANDROID_NATIVE_API_LEVEL} ) + set( ARM_TARGET "${ANDROID_ABI}" ) + set( ARMEABI_NDK_NAME "${ANDROID_NDK_ABI_NAME}" ) +endif() + + +# Variables controlling behavior or set by cmake toolchain: +# ANDROID_ABI : "armeabi-v7a" (default), "armeabi", "armeabi-v7a with NEON", "armeabi-v7a with VFPV3", "armeabi-v6 with VFP", "x86", "mips", "arm64-v8a", "x86_64", "mips64" +# ANDROID_NATIVE_API_LEVEL : 3,4,5,8,9,14,15,16,17,18,19,21 (depends on NDK version) +# ANDROID_STL : gnustl_static/gnustl_shared/stlport_static/stlport_shared/gabi++_static/gabi++_shared/system_re/system/none +# ANDROID_FORBID_SYGWIN : ON/OFF +# ANDROID_NO_UNDEFINED : ON/OFF +# ANDROID_SO_UNDEFINED : OFF/ON (default depends on NDK version) +# ANDROID_FUNCTION_LEVEL_LINKING : ON/OFF +# ANDROID_GOLD_LINKER : ON/OFF +# ANDROID_NOEXECSTACK : ON/OFF +# ANDROID_RELRO : ON/OFF +# ANDROID_FORCE_ARM_BUILD : ON/OFF +# ANDROID_STL_FORCE_FEATURES : ON/OFF +# ANDROID_SET_OBSOLETE_VARIABLES : ON/OFF +# Can be set only at the first run: +# ANDROID_NDK +# ANDROID_STANDALONE_TOOLCHAIN +# ANDROID_TOOLCHAIN_NAME : the NDK name of compiler toolchain +# ANDROID_NDK_HOST_X64 : try to use x86_64 toolchain (default for x64 host systems) +# ANDROID_NDK_LAYOUT : the inner NDK structure (RELEASE, LINARO, ANDROID) +# LIBRARY_OUTPUT_PATH_ROOT : +# NDK_CCACHE : +# Obsolete: +# ANDROID_API_LEVEL : superseded by ANDROID_NATIVE_API_LEVEL +# ARM_TARGET : superseded by ANDROID_ABI +# ARM_TARGETS : superseded by ANDROID_ABI (can be set only) +# ANDROID_NDK_TOOLCHAIN_ROOT : superseded by ANDROID_STANDALONE_TOOLCHAIN (can be set only) +# ANDROID_USE_STLPORT : superseded by ANDROID_STL=stlport_static +# ANDROID_LEVEL : superseded by ANDROID_NATIVE_API_LEVEL (completely removed) +# +# Primary read-only variables: +# ANDROID : always TRUE +# ARMEABI : TRUE for arm v6 and older devices +# ARMEABI_V6 : TRUE for arm v6 +# ARMEABI_V7A : TRUE for arm v7a +# ARM64_V8A : TRUE for arm64-v8a +# NEON : TRUE if NEON unit is enabled +# VFPV3 : TRUE if VFP version 3 is enabled +# X86 : TRUE if configured for x86 +# X86_64 : TRUE if configured for x86_64 +# MIPS : TRUE if configured for mips +# MIPS64 : TRUE if configured for mips64 +# BUILD_ANDROID : always TRUE +# BUILD_WITH_ANDROID_NDK : TRUE if NDK is used +# BUILD_WITH_STANDALONE_TOOLCHAIN : TRUE if standalone toolchain is used +# ANDROID_NDK_HOST_SYSTEM_NAME : "windows", "linux-x86" or "darwin-x86" depending on host platform +# ANDROID_NDK_ABI_NAME : "armeabi", "armeabi-v7a", "x86", "mips", "arm64-v8a", "x86_64", "mips64" depending on ANDROID_ABI +# ANDROID_NDK_RELEASE : from r5 to r10d; set only for NDK +# ANDROID_NDK_RELEASE_NUM : numeric ANDROID_NDK_RELEASE version (1000*major+minor) +# ANDROID_ARCH_NAME : "arm", "x86", "mips", "arm64", "x86_64", "mips64" depending on ANDROID_ABI +# ANDROID_SYSROOT : path to the compiler sysroot +# TOOL_OS_SUFFIX : "" or ".exe" depending on host platform +# ANDROID_COMPILER_IS_CLANG : TRUE if clang compiler is used +# Obsolete: +# ARMEABI_NDK_NAME : superseded by ANDROID_NDK_ABI_NAME +# +# Secondary (less stable) read-only variables: +# ANDROID_COMPILER_VERSION : GCC version used (not Clang version) +# ANDROID_CLANG_VERSION : version of clang compiler if clang is used +# ANDROID_CXX_FLAGS : C/C++ compiler flags required by Android platform +# ANDROID_SUPPORTED_ABIS : list of currently allowed values for ANDROID_ABI +# ANDROID_TOOLCHAIN_MACHINE_NAME : "arm-linux-androideabi", "arm-eabi" or "i686-android-linux" +# ANDROID_TOOLCHAIN_ROOT : path to the top level of toolchain (standalone or placed inside NDK) +# ANDROID_CLANG_TOOLCHAIN_ROOT : path to clang tools +# ANDROID_SUPPORTED_NATIVE_API_LEVELS : list of native API levels found inside NDK +# ANDROID_STL_INCLUDE_DIRS : stl include paths +# ANDROID_RTTI : if rtti is enabled by the runtime +# ANDROID_EXCEPTIONS : if exceptions are enabled by the runtime +# ANDROID_GCC_TOOLCHAIN_NAME : read-only, differs from ANDROID_TOOLCHAIN_NAME only if clang is used +# ANDROID_LIBM_PATH : path to libm.so (set to something like $(TOP)/out/target/product//obj/lib/libm.so) to workaround unresolved `sincos` +# +# Defaults: +# ANDROID_DEFAULT_NDK_API_LEVEL +# ANDROID_DEFAULT_NDK_API_LEVEL_${ARCH} +# ANDROID_NDK_SEARCH_PATHS +# ANDROID_STANDALONE_TOOLCHAIN_SEARCH_PATH +# ANDROID_SUPPORTED_ABIS_${ARCH} +# ANDROID_SUPPORTED_NDK_VERSIONS diff --git a/android/compile_android.sh b/android/compile_android.sh new file mode 100755 index 00000000..e2eeb9f5 --- /dev/null +++ b/android/compile_android.sh @@ -0,0 +1,19 @@ +#!/bin/sh +mkdir -p ../build && cd ../build + +cmake -DCMAKE_TOOLCHAIN_FILE=../android/android.toolchain.cmake -DANDROID_ABI=armeabi-v7a -DANDROID_NATIVE_API_LEVEL=android-16 -DANDROID_TOOLCHAIN_NAME=arm-linux-androideabi-4.6 .. +make + +cd ../ + +cp -r libs android/project/ + +cd android/project + +android update project -p . --name OTClientMob --target android-16 + +ant debug + +cd bin + +adb install -r OTClientMob-debug.apk diff --git a/android/main.cpp b/android/main.cpp new file mode 100644 index 00000000..57d58cb4 --- /dev/null +++ b/android/main.cpp @@ -0,0 +1,35 @@ +/* + * Copyright (c) 2010-2014 OTClient + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#include +#include + +void android_main( struct android_app* state ) { + int argc = 1; + const char* argv[1]; + argv[0] = "NULL"; + + Client client( argc, argv ); + client.terminateAndFreeMemory(); + + ANativeActivity_finish(state->activity); +} diff --git a/android/project/.classpath b/android/project/.classpath new file mode 100644 index 00000000..7bc01d9a --- /dev/null +++ b/android/project/.classpath @@ -0,0 +1,9 @@ + + + + + + + + + diff --git a/android/project/.project b/android/project/.project new file mode 100644 index 00000000..b22ff796 --- /dev/null +++ b/android/project/.project @@ -0,0 +1,33 @@ + + + NativeActivity + + + + + + com.android.ide.eclipse.adt.ResourceManagerBuilder + + + + + com.android.ide.eclipse.adt.PreCompilerBuilder + + + + + org.eclipse.jdt.core.javabuilder + + + + + com.android.ide.eclipse.adt.ApkBuilder + + + + + + com.android.ide.eclipse.adt.AndroidNature + org.eclipse.jdt.core.javanature + + diff --git a/android/project/.settings/org.eclipse.jdt.core.prefs b/android/project/.settings/org.eclipse.jdt.core.prefs new file mode 100644 index 00000000..b080d2dd --- /dev/null +++ b/android/project/.settings/org.eclipse.jdt.core.prefs @@ -0,0 +1,4 @@ +eclipse.preferences.version=1 +org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.6 +org.eclipse.jdt.core.compiler.compliance=1.6 +org.eclipse.jdt.core.compiler.source=1.6 diff --git a/android/project/AndroidManifest.xml b/android/project/AndroidManifest.xml new file mode 100644 index 00000000..077d912d --- /dev/null +++ b/android/project/AndroidManifest.xml @@ -0,0 +1,35 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/android/project/local.properties b/android/project/local.properties new file mode 100644 index 00000000..b427df95 --- /dev/null +++ b/android/project/local.properties @@ -0,0 +1,10 @@ +# This file is automatically generated by Android Tools. +# Do not modify this file -- YOUR CHANGES WILL BE ERASED! +# +# This file must *NOT* be checked into Version Control Systems, +# as it contains information specific to your local configuration. + +# location of the SDK. This is only used by Ant +# For customization when using a Version Control System, please read the +# header note. +sdk.dir=/opt/android-sdk/sdk diff --git a/android/project/proguard-project.txt b/android/project/proguard-project.txt new file mode 100644 index 00000000..f2fe1559 --- /dev/null +++ b/android/project/proguard-project.txt @@ -0,0 +1,20 @@ +# To enable ProGuard in your project, edit project.properties +# to define the proguard.config property as described in that file. +# +# Add project specific ProGuard rules here. +# By default, the flags in this file are appended to flags specified +# in ${sdk.dir}/tools/proguard/proguard-android.txt +# You can edit the include path and order by changing the ProGuard +# include property in project.properties. +# +# For more details, see +# http://developer.android.com/guide/developing/tools/proguard.html + +# Add any project specific keep options here: + +# If your project uses WebView with JS, uncomment the following +# and specify the fully qualified class name to the JavaScript interface +# class: +#-keepclassmembers class fqcn.of.javascript.interface.for.webview { +# public *; +#} diff --git a/android/project/project.properties b/android/project/project.properties new file mode 100644 index 00000000..9b84a6b4 --- /dev/null +++ b/android/project/project.properties @@ -0,0 +1,14 @@ +# This file is automatically generated by Android Tools. +# Do not modify this file -- YOUR CHANGES WILL BE ERASED! +# +# This file must be checked in Version Control Systems. +# +# To customize properties used by the Ant build system edit +# "ant.properties", and override values to adapt the script to your +# project structure. +# +# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home): +#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt + +# Project target. +target=android-16 diff --git a/android/project/res/drawable-hdpi/ic_launcher.png b/android/project/res/drawable-hdpi/ic_launcher.png new file mode 100644 index 00000000..49ebe533 Binary files /dev/null and b/android/project/res/drawable-hdpi/ic_launcher.png differ diff --git a/android/project/res/drawable-mdpi/ic_launcher.png b/android/project/res/drawable-mdpi/ic_launcher.png new file mode 100644 index 00000000..085c93b9 Binary files /dev/null and b/android/project/res/drawable-mdpi/ic_launcher.png differ diff --git a/android/project/res/drawable-xhdpi/ic_launcher.png b/android/project/res/drawable-xhdpi/ic_launcher.png new file mode 100644 index 00000000..ac3bc4e8 Binary files /dev/null and b/android/project/res/drawable-xhdpi/ic_launcher.png differ diff --git a/android/project/res/drawable-xxhdpi/ic_launcher.png b/android/project/res/drawable-xxhdpi/ic_launcher.png new file mode 100644 index 00000000..44b55e64 Binary files /dev/null and b/android/project/res/drawable-xxhdpi/ic_launcher.png differ diff --git a/android/project/res/drawable-xxxhdpi/ic_launcher.png b/android/project/res/drawable-xxxhdpi/ic_launcher.png new file mode 100644 index 00000000..7e4dc416 Binary files /dev/null and b/android/project/res/drawable-xxxhdpi/ic_launcher.png differ diff --git a/android/project/src/org/libsdl/app/SDLActivity.java b/android/project/src/org/libsdl/app/SDLActivity.java new file mode 100644 index 00000000..3946f930 --- /dev/null +++ b/android/project/src/org/libsdl/app/SDLActivity.java @@ -0,0 +1,1074 @@ +package org.libsdl.app; + +import java.util.ArrayList; +import java.util.Arrays; +import java.util.Collections; +import java.util.Comparator; +import java.util.List; + +import android.app.*; +import android.content.*; +import android.view.*; +import android.view.inputmethod.BaseInputConnection; +import android.view.inputmethod.EditorInfo; +import android.view.inputmethod.InputConnection; +import android.view.inputmethod.InputMethodManager; +import android.widget.AbsoluteLayout; +import android.os.*; +import android.util.Log; +import android.graphics.*; +import android.media.*; +import android.hardware.*; + + +/** + SDL Activity +*/ +public class SDLActivity extends Activity { + private static final String TAG = "SDL"; + + // Keep track of the paused state + public static boolean mIsPaused, mIsSurfaceReady, mHasFocus; + public static boolean mExitCalledFromJava; + + // Main components + protected static SDLActivity mSingleton; + protected static SDLSurface mSurface; + protected static View mTextEdit; + protected static ViewGroup mLayout; + protected static SDLJoystickHandler mJoystickHandler; + + // This is what SDL runs in. It invokes SDL_main(), eventually + protected static Thread mSDLThread; + + // Audio + protected static AudioTrack mAudioTrack; + + // Load the .so + static { + System.loadLibrary("SDL2"); + //System.loadLibrary("SDL2_image"); + //System.loadLibrary("SDL2_mixer"); + //System.loadLibrary("SDL2_net"); + //System.loadLibrary("SDL2_ttf"); + System.loadLibrary("otclient"); + } + + + public static void initialize() { + // The static nature of the singleton and Android quirkyness force us to initialize everything here + // Otherwise, when exiting the app and returning to it, these variables *keep* their pre exit values + mSingleton = null; + mSurface = null; + mTextEdit = null; + mLayout = null; + mJoystickHandler = null; + mSDLThread = null; + mAudioTrack = null; + mExitCalledFromJava = false; + mIsPaused = false; + mIsSurfaceReady = false; + mHasFocus = true; + } + + // Setup + @Override + protected void onCreate(Bundle savedInstanceState) { + Log.v("SDL", "onCreate():" + mSingleton); + super.onCreate(savedInstanceState); + + SDLActivity.initialize(); + // So we can call stuff from static callbacks + mSingleton = this; + + // Set up the surface + mSurface = new SDLSurface(getApplication()); + + if(Build.VERSION.SDK_INT >= 12) { + mJoystickHandler = new SDLJoystickHandler_API12(); + } + else { + mJoystickHandler = new SDLJoystickHandler(); + } + + mLayout = new AbsoluteLayout(this); + mLayout.addView(mSurface); + + setContentView(mLayout); + } + + // Events + @Override + protected void onPause() { + Log.v("SDL", "onPause()"); + super.onPause(); + SDLActivity.handlePause(); + } + + @Override + protected void onResume() { + Log.v("SDL", "onResume()"); + super.onResume(); + SDLActivity.handleResume(); + } + + + @Override + public void onWindowFocusChanged(boolean hasFocus) { + super.onWindowFocusChanged(hasFocus); + Log.v("SDL", "onWindowFocusChanged(): " + hasFocus); + + SDLActivity.mHasFocus = hasFocus; + if (hasFocus) { + SDLActivity.handleResume(); + } + } + + @Override + public void onLowMemory() { + Log.v("SDL", "onLowMemory()"); + super.onLowMemory(); + SDLActivity.nativeLowMemory(); + } + + @Override + protected void onDestroy() { + Log.v("SDL", "onDestroy()"); + // Send a quit message to the application + SDLActivity.mExitCalledFromJava = true; + SDLActivity.nativeQuit(); + + // Now wait for the SDL thread to quit + if (SDLActivity.mSDLThread != null) { + try { + SDLActivity.mSDLThread.join(); + } catch(Exception e) { + Log.v("SDL", "Problem stopping thread: " + e); + } + SDLActivity.mSDLThread = null; + + //Log.v("SDL", "Finished waiting for SDL thread"); + } + + super.onDestroy(); + // Reset everything in case the user re opens the app + SDLActivity.initialize(); + } + + @Override + public boolean dispatchKeyEvent(KeyEvent event) { + int keyCode = event.getKeyCode(); + // Ignore certain special keys so they're handled by Android + if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN || + keyCode == KeyEvent.KEYCODE_VOLUME_UP || + keyCode == KeyEvent.KEYCODE_CAMERA || + keyCode == 168 || /* API 11: KeyEvent.KEYCODE_ZOOM_IN */ + keyCode == 169 /* API 11: KeyEvent.KEYCODE_ZOOM_OUT */ + ) { + return false; + } + return super.dispatchKeyEvent(event); + } + + /** Called by onPause or surfaceDestroyed. Even if surfaceDestroyed + * is the first to be called, mIsSurfaceReady should still be set + * to 'true' during the call to onPause (in a usual scenario). + */ + public static void handlePause() { + if (!SDLActivity.mIsPaused && SDLActivity.mIsSurfaceReady) { + SDLActivity.mIsPaused = true; + SDLActivity.nativePause(); + mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, false); + } + } + + /** Called by onResume or surfaceCreated. An actual resume should be done only when the surface is ready. + * Note: Some Android variants may send multiple surfaceChanged events, so we don't need to resume + * every time we get one of those events, only if it comes after surfaceDestroyed + */ + public static void handleResume() { + if (SDLActivity.mIsPaused && SDLActivity.mIsSurfaceReady && SDLActivity.mHasFocus) { + SDLActivity.mIsPaused = false; + SDLActivity.nativeResume(); + mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, true); + } + } + + /* The native thread has finished */ + public static void handleNativeExit() { + SDLActivity.mSDLThread = null; + mSingleton.finish(); + } + + + // Messages from the SDLMain thread + static final int COMMAND_CHANGE_TITLE = 1; + static final int COMMAND_UNUSED = 2; + static final int COMMAND_TEXTEDIT_HIDE = 3; + + protected static final int COMMAND_USER = 0x8000; + + /** + * This method is called by SDL if SDL did not handle a message itself. + * This happens if a received message contains an unsupported command. + * Method can be overwritten to handle Messages in a different class. + * @param command the command of the message. + * @param param the parameter of the message. May be null. + * @return if the message was handled in overridden method. + */ + protected boolean onUnhandledMessage(int command, Object param) { + return false; + } + + /** + * A Handler class for Messages from native SDL applications. + * It uses current Activities as target (e.g. for the title). + * static to prevent implicit references to enclosing object. + */ + protected static class SDLCommandHandler extends Handler { + @Override + public void handleMessage(Message msg) { + Context context = getContext(); + if (context == null) { + Log.e(TAG, "error handling message, getContext() returned null"); + return; + } + switch (msg.arg1) { + case COMMAND_CHANGE_TITLE: + if (context instanceof Activity) { + ((Activity) context).setTitle((String)msg.obj); + } else { + Log.e(TAG, "error handling message, getContext() returned no Activity"); + } + break; + case COMMAND_TEXTEDIT_HIDE: + if (mTextEdit != null) { + mTextEdit.setVisibility(View.GONE); + + InputMethodManager imm = (InputMethodManager) context.getSystemService(Context.INPUT_METHOD_SERVICE); + imm.hideSoftInputFromWindow(mTextEdit.getWindowToken(), 0); + } + break; + + default: + if ((context instanceof SDLActivity) && !((SDLActivity) context).onUnhandledMessage(msg.arg1, msg.obj)) { + Log.e(TAG, "error handling message, command is " + msg.arg1); + } + } + } + } + + // Handler for the messages + Handler commandHandler = new SDLCommandHandler(); + + // Send a message from the SDLMain thread + boolean sendCommand(int command, Object data) { + Message msg = commandHandler.obtainMessage(); + msg.arg1 = command; + msg.obj = data; + return commandHandler.sendMessage(msg); + } + + // C functions we call + public static native void nativeInit(); + public static native void nativeLowMemory(); + public static native void nativeQuit(); + public static native void nativePause(); + public static native void nativeResume(); + public static native void onNativeResize(int x, int y, int format); + public static native int onNativePadDown(int device_id, int keycode); + public static native int onNativePadUp(int device_id, int keycode); + public static native void onNativeJoy(int device_id, int axis, + float value); + public static native void onNativeHat(int device_id, int hat_id, + int x, int y); + public static native void onNativeKeyDown(int keycode); + public static native void onNativeKeyUp(int keycode); + public static native void onNativeKeyboardFocusLost(); + public static native void onNativeTouch(int touchDevId, int pointerFingerId, + int action, float x, + float y, float p); + public static native void onNativeAccel(float x, float y, float z); + public static native void onNativeSurfaceChanged(); + public static native void onNativeSurfaceDestroyed(); + public static native void nativeFlipBuffers(); + public static native int nativeAddJoystick(int device_id, String name, + int is_accelerometer, int nbuttons, + int naxes, int nhats, int nballs); + public static native int nativeRemoveJoystick(int device_id); + + public static void flipBuffers() { + SDLActivity.nativeFlipBuffers(); + } + + public static boolean setActivityTitle(String title) { + // Called from SDLMain() thread and can't directly affect the view + return mSingleton.sendCommand(COMMAND_CHANGE_TITLE, title); + } + + public static boolean sendMessage(int command, int param) { + return mSingleton.sendCommand(command, Integer.valueOf(param)); + } + + public static Context getContext() { + return mSingleton; + } + + /** + * @return result of getSystemService(name) but executed on UI thread. + */ + public Object getSystemServiceFromUiThread(final String name) { + final Object lock = new Object(); + final Object[] results = new Object[2]; // array for writable variables + synchronized (lock) { + runOnUiThread(new Runnable() { + @Override + public void run() { + synchronized (lock) { + results[0] = getSystemService(name); + results[1] = Boolean.TRUE; + lock.notify(); + } + } + }); + if (results[1] == null) { + try { + lock.wait(); + } catch (InterruptedException ex) { + ex.printStackTrace(); + } + } + } + return results[0]; + } + + static class ShowTextInputTask implements Runnable { + /* + * This is used to regulate the pan&scan method to have some offset from + * the bottom edge of the input region and the top edge of an input + * method (soft keyboard) + */ + static final int HEIGHT_PADDING = 15; + + public int x, y, w, h; + + public ShowTextInputTask(int x, int y, int w, int h) { + this.x = x; + this.y = y; + this.w = w; + this.h = h; + } + + @Override + public void run() { + AbsoluteLayout.LayoutParams params = new AbsoluteLayout.LayoutParams( + w, h + HEIGHT_PADDING, x, y); + + if (mTextEdit == null) { + mTextEdit = new DummyEdit(getContext()); + + mLayout.addView(mTextEdit, params); + } else { + mTextEdit.setLayoutParams(params); + } + + mTextEdit.setVisibility(View.VISIBLE); + mTextEdit.requestFocus(); + + InputMethodManager imm = (InputMethodManager) getContext().getSystemService(Context.INPUT_METHOD_SERVICE); + imm.showSoftInput(mTextEdit, 0); + } + } + + public static boolean showTextInput(int x, int y, int w, int h) { + // Transfer the task to the main thread as a Runnable + return mSingleton.commandHandler.post(new ShowTextInputTask(x, y, w, h)); + } + + public static Surface getNativeSurface() { + return SDLActivity.mSurface.getNativeSurface(); + } + + // Audio + public static int audioInit(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) { + int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO; + int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT; + int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1); + + Log.v("SDL", "SDL audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer"); + + // Let the user pick a larger buffer if they really want -- but ye + // gods they probably shouldn't, the minimums are horrifyingly high + // latency already + desiredFrames = Math.max(desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize); + + if (mAudioTrack == null) { + mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate, + channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM); + + // Instantiating AudioTrack can "succeed" without an exception and the track may still be invalid + // Ref: https://android.googlesource.com/platform/frameworks/base/+/refs/heads/master/media/java/android/media/AudioTrack.java + // Ref: http://developer.android.com/reference/android/media/AudioTrack.html#getState() + + if (mAudioTrack.getState() != AudioTrack.STATE_INITIALIZED) { + Log.e("SDL", "Failed during initialization of Audio Track"); + mAudioTrack = null; + return -1; + } + + mAudioTrack.play(); + } + + Log.v("SDL", "SDL audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer"); + + return 0; + } + + public static void audioWriteShortBuffer(short[] buffer) { + for (int i = 0; i < buffer.length; ) { + int result = mAudioTrack.write(buffer, i, buffer.length - i); + if (result > 0) { + i += result; + } else if (result == 0) { + try { + Thread.sleep(1); + } catch(InterruptedException e) { + // Nom nom + } + } else { + Log.w("SDL", "SDL audio: error return from write(short)"); + return; + } + } + } + + public static void audioWriteByteBuffer(byte[] buffer) { + for (int i = 0; i < buffer.length; ) { + int result = mAudioTrack.write(buffer, i, buffer.length - i); + if (result > 0) { + i += result; + } else if (result == 0) { + try { + Thread.sleep(1); + } catch(InterruptedException e) { + // Nom nom + } + } else { + Log.w("SDL", "SDL audio: error return from write(byte)"); + return; + } + } + } + + public static void audioQuit() { + if (mAudioTrack != null) { + mAudioTrack.stop(); + mAudioTrack = null; + } + } + + // Input + + /** + * @return an array which may be empty but is never null. + */ + public static int[] inputGetInputDeviceIds(int sources) { + int[] ids = InputDevice.getDeviceIds(); + int[] filtered = new int[ids.length]; + int used = 0; + for (int i = 0; i < ids.length; ++i) { + InputDevice device = InputDevice.getDevice(ids[i]); + if ((device != null) && ((device.getSources() & sources) != 0)) { + filtered[used++] = device.getId(); + } + } + return Arrays.copyOf(filtered, used); + } + + // Joystick glue code, just a series of stubs that redirect to the SDLJoystickHandler instance + public static boolean handleJoystickMotionEvent(MotionEvent event) { + return mJoystickHandler.handleMotionEvent(event); + } + + public static void pollInputDevices() { + if (SDLActivity.mSDLThread != null) { + mJoystickHandler.pollInputDevices(); + } + } + +} + +/** + Simple nativeInit() runnable +*/ +class SDLMain implements Runnable { + @Override + public void run() { + // Runs SDL_main() + SDLActivity.nativeInit(); + + //Log.v("SDL", "SDL thread terminated"); + } +} + + +/** + SDLSurface. This is what we draw on, so we need to know when it's created + in order to do anything useful. + + Because of this, that's where we set up the SDL thread +*/ +class SDLSurface extends SurfaceView implements SurfaceHolder.Callback, + View.OnKeyListener, View.OnTouchListener, SensorEventListener { + + // Sensors + protected static SensorManager mSensorManager; + protected static Display mDisplay; + + // Keep track of the surface size to normalize touch events + protected static float mWidth, mHeight; + + // Startup + public SDLSurface(Context context) { + super(context); + getHolder().addCallback(this); + + setFocusable(true); + setFocusableInTouchMode(true); + requestFocus(); + setOnKeyListener(this); + setOnTouchListener(this); + + mDisplay = ((WindowManager)context.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay(); + mSensorManager = (SensorManager)context.getSystemService(Context.SENSOR_SERVICE); + + if(Build.VERSION.SDK_INT >= 12) { + setOnGenericMotionListener(new SDLGenericMotionListener_API12()); + } + + // Some arbitrary defaults to avoid a potential division by zero + mWidth = 1.0f; + mHeight = 1.0f; + } + + public Surface getNativeSurface() { + return getHolder().getSurface(); + } + + // Called when we have a valid drawing surface + @Override + public void surfaceCreated(SurfaceHolder holder) { + Log.v("SDL", "surfaceCreated()"); + holder.setType(SurfaceHolder.SURFACE_TYPE_GPU); + } + + // Called when we lose the surface + @Override + public void surfaceDestroyed(SurfaceHolder holder) { + Log.v("SDL", "surfaceDestroyed()"); + // Call this *before* setting mIsSurfaceReady to 'false' + SDLActivity.handlePause(); + SDLActivity.mIsSurfaceReady = false; + SDLActivity.onNativeSurfaceDestroyed(); + } + + // Called when the surface is resized + @Override + public void surfaceChanged(SurfaceHolder holder, + int format, int width, int height) { + Log.v("SDL", "surfaceChanged()"); + + int sdlFormat = 0x15151002; // SDL_PIXELFORMAT_RGB565 by default + switch (format) { + case PixelFormat.A_8: + Log.v("SDL", "pixel format A_8"); + break; + case PixelFormat.LA_88: + Log.v("SDL", "pixel format LA_88"); + break; + case PixelFormat.L_8: + Log.v("SDL", "pixel format L_8"); + break; + case PixelFormat.RGBA_4444: + Log.v("SDL", "pixel format RGBA_4444"); + sdlFormat = 0x15421002; // SDL_PIXELFORMAT_RGBA4444 + break; + case PixelFormat.RGBA_5551: + Log.v("SDL", "pixel format RGBA_5551"); + sdlFormat = 0x15441002; // SDL_PIXELFORMAT_RGBA5551 + break; + case PixelFormat.RGBA_8888: + Log.v("SDL", "pixel format RGBA_8888"); + sdlFormat = 0x16462004; // SDL_PIXELFORMAT_RGBA8888 + break; + case PixelFormat.RGBX_8888: + Log.v("SDL", "pixel format RGBX_8888"); + sdlFormat = 0x16261804; // SDL_PIXELFORMAT_RGBX8888 + break; + case PixelFormat.RGB_332: + Log.v("SDL", "pixel format RGB_332"); + sdlFormat = 0x14110801; // SDL_PIXELFORMAT_RGB332 + break; + case PixelFormat.RGB_565: + Log.v("SDL", "pixel format RGB_565"); + sdlFormat = 0x15151002; // SDL_PIXELFORMAT_RGB565 + break; + case PixelFormat.RGB_888: + Log.v("SDL", "pixel format RGB_888"); + // Not sure this is right, maybe SDL_PIXELFORMAT_RGB24 instead? + sdlFormat = 0x16161804; // SDL_PIXELFORMAT_RGB888 + break; + default: + Log.v("SDL", "pixel format unknown " + format); + break; + } + + mWidth = width; + mHeight = height; + SDLActivity.onNativeResize(width, height, sdlFormat); + Log.v("SDL", "Window size:" + width + "x"+height); + + // Set mIsSurfaceReady to 'true' *before* making a call to handleResume + SDLActivity.mIsSurfaceReady = true; + SDLActivity.onNativeSurfaceChanged(); + + + if (SDLActivity.mSDLThread == null) { + // This is the entry point to the C app. + // Start up the C app thread and enable sensor input for the first time + + SDLActivity.mSDLThread = new Thread(new SDLMain(), "SDLThread"); + enableSensor(Sensor.TYPE_ACCELEROMETER, true); + SDLActivity.mSDLThread.start(); + + // Set up a listener thread to catch when the native thread ends + new Thread(new Runnable(){ + @Override + public void run(){ + try { + SDLActivity.mSDLThread.join(); + } + catch(Exception e){} + finally{ + // Native thread has finished + if (! SDLActivity.mExitCalledFromJava) { + SDLActivity.handleNativeExit(); + } + } + } + }).start(); + } + } + + // unused + @Override + public void onDraw(Canvas canvas) {} + + + // Key events + @Override + public boolean onKey(View v, int keyCode, KeyEvent event) { + // Dispatch the different events depending on where they come from + // Some SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD + // So, we try to process them as DPAD or GAMEPAD events first, if that fails we try them as KEYBOARD + + if ( (event.getSource() & 0x00000401) != 0 || /* API 12: SOURCE_GAMEPAD */ + (event.getSource() & InputDevice.SOURCE_DPAD) != 0 ) { + if (event.getAction() == KeyEvent.ACTION_DOWN) { + if (SDLActivity.onNativePadDown(event.getDeviceId(), keyCode) == 0) { + return true; + } + } else if (event.getAction() == KeyEvent.ACTION_UP) { + if (SDLActivity.onNativePadUp(event.getDeviceId(), keyCode) == 0) { + return true; + } + } + } + + if( (event.getSource() & InputDevice.SOURCE_KEYBOARD) != 0) { + if (event.getAction() == KeyEvent.ACTION_DOWN) { + //Log.v("SDL", "key down: " + keyCode); + SDLActivity.onNativeKeyDown(keyCode); + return true; + } + else if (event.getAction() == KeyEvent.ACTION_UP) { + //Log.v("SDL", "key up: " + keyCode); + SDLActivity.onNativeKeyUp(keyCode); + return true; + } + } + + return false; + } + + // Touch events + @Override + public boolean onTouch(View v, MotionEvent event) { + /* Ref: http://developer.android.com/training/gestures/multi.html */ + final int touchDevId = event.getDeviceId(); + final int pointerCount = event.getPointerCount(); + int action = event.getActionMasked(); + int pointerFingerId; + int i = -1; + float x,y,p; + + switch(action) { + case MotionEvent.ACTION_MOVE: + for (i = 0; i < pointerCount; i++) { + pointerFingerId = event.getPointerId(i); + x = event.getX(i) / mWidth; + y = event.getY(i) / mHeight; + p = event.getPressure(i); + SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p); + } + break; + + case MotionEvent.ACTION_UP: + case MotionEvent.ACTION_DOWN: + // Primary pointer up/down, the index is always zero + i = 0; + case MotionEvent.ACTION_POINTER_UP: + case MotionEvent.ACTION_POINTER_DOWN: + // Non primary pointer up/down + if (i == -1) { + i = event.getActionIndex(); + } + + pointerFingerId = event.getPointerId(i); + x = event.getX(i) / mWidth; + y = event.getY(i) / mHeight; + p = event.getPressure(i); + SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p); + break; + + default: + break; + } + + return true; + } + + // Sensor events + public void enableSensor(int sensortype, boolean enabled) { + // TODO: This uses getDefaultSensor - what if we have >1 accels? + if (enabled) { + mSensorManager.registerListener(this, + mSensorManager.getDefaultSensor(sensortype), + SensorManager.SENSOR_DELAY_GAME, null); + } else { + mSensorManager.unregisterListener(this, + mSensorManager.getDefaultSensor(sensortype)); + } + } + + @Override + public void onAccuracyChanged(Sensor sensor, int accuracy) { + // TODO + } + + @Override + public void onSensorChanged(SensorEvent event) { + if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) { + float x, y; + switch (mDisplay.getRotation()) { + case Surface.ROTATION_90: + x = -event.values[1]; + y = event.values[0]; + break; + case Surface.ROTATION_270: + x = event.values[1]; + y = -event.values[0]; + break; + case Surface.ROTATION_180: + x = -event.values[1]; + y = -event.values[0]; + break; + default: + x = event.values[0]; + y = event.values[1]; + break; + } + SDLActivity.onNativeAccel(-x / SensorManager.GRAVITY_EARTH, + y / SensorManager.GRAVITY_EARTH, + event.values[2] / SensorManager.GRAVITY_EARTH - 1); + } + } +} + +/* This is a fake invisible editor view that receives the input and defines the + * pan&scan region + */ +class DummyEdit extends View implements View.OnKeyListener { + InputConnection ic; + + public DummyEdit(Context context) { + super(context); + setFocusableInTouchMode(true); + setFocusable(true); + setOnKeyListener(this); + } + + @Override + public boolean onCheckIsTextEditor() { + return true; + } + + @Override + public boolean onKey(View v, int keyCode, KeyEvent event) { + + // This handles the hardware keyboard input + if (event.isPrintingKey()) { + if (event.getAction() == KeyEvent.ACTION_DOWN) { + ic.commitText(String.valueOf((char) event.getUnicodeChar()), 1); + } + return true; + } + + if (event.getAction() == KeyEvent.ACTION_DOWN) { + SDLActivity.onNativeKeyDown(keyCode); + return true; + } else if (event.getAction() == KeyEvent.ACTION_UP) { + SDLActivity.onNativeKeyUp(keyCode); + return true; + } + + return false; + } + + // + @Override + public boolean onKeyPreIme (int keyCode, KeyEvent event) { + // As seen on StackOverflow: http://stackoverflow.com/questions/7634346/keyboard-hide-event + // FIXME: Discussion at http://bugzilla.libsdl.org/show_bug.cgi?id=1639 + // FIXME: This is not a 100% effective solution to the problem of detecting if the keyboard is showing or not + // FIXME: A more effective solution would be to change our Layout from AbsoluteLayout to Relative or Linear + // FIXME: And determine the keyboard presence doing this: http://stackoverflow.com/questions/2150078/how-to-check-visibility-of-software-keyboard-in-android + // FIXME: An even more effective way would be if Android provided this out of the box, but where would the fun be in that :) + if (event.getAction()==KeyEvent.ACTION_UP && keyCode == KeyEvent.KEYCODE_BACK) { + if (SDLActivity.mTextEdit != null && SDLActivity.mTextEdit.getVisibility() == View.VISIBLE) { + SDLActivity.onNativeKeyboardFocusLost(); + } + } + return super.onKeyPreIme(keyCode, event); + } + + @Override + public InputConnection onCreateInputConnection(EditorInfo outAttrs) { + ic = new SDLInputConnection(this, true); + + outAttrs.imeOptions = EditorInfo.IME_FLAG_NO_EXTRACT_UI + | 33554432 /* API 11: EditorInfo.IME_FLAG_NO_FULLSCREEN */; + + return ic; + } +} + +class SDLInputConnection extends BaseInputConnection { + + public SDLInputConnection(View targetView, boolean fullEditor) { + super(targetView, fullEditor); + + } + + @Override + public boolean sendKeyEvent(KeyEvent event) { + + /* + * This handles the keycodes from soft keyboard (and IME-translated + * input from hardkeyboard) + */ + int keyCode = event.getKeyCode(); + if (event.getAction() == KeyEvent.ACTION_DOWN) { + if (event.isPrintingKey()) { + commitText(String.valueOf((char) event.getUnicodeChar()), 1); + } + SDLActivity.onNativeKeyDown(keyCode); + return true; + } else if (event.getAction() == KeyEvent.ACTION_UP) { + + SDLActivity.onNativeKeyUp(keyCode); + return true; + } + return super.sendKeyEvent(event); + } + + @Override + public boolean commitText(CharSequence text, int newCursorPosition) { + + nativeCommitText(text.toString(), newCursorPosition); + + return super.commitText(text, newCursorPosition); + } + + @Override + public boolean setComposingText(CharSequence text, int newCursorPosition) { + + nativeSetComposingText(text.toString(), newCursorPosition); + + return super.setComposingText(text, newCursorPosition); + } + + public native void nativeCommitText(String text, int newCursorPosition); + + public native void nativeSetComposingText(String text, int newCursorPosition); + + @Override + public boolean deleteSurroundingText(int beforeLength, int afterLength) { + // Workaround to capture backspace key. Ref: http://stackoverflow.com/questions/14560344/android-backspace-in-webview-baseinputconnection + if (beforeLength == 1 && afterLength == 0) { + // backspace + return super.sendKeyEvent(new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DEL)) + && super.sendKeyEvent(new KeyEvent(KeyEvent.ACTION_UP, KeyEvent.KEYCODE_DEL)); + } + + return super.deleteSurroundingText(beforeLength, afterLength); + } +} + +/* A null joystick handler for API level < 12 devices (the accelerometer is handled separately) */ +class SDLJoystickHandler { + + public boolean handleMotionEvent(MotionEvent event) { + return false; + } + + public void pollInputDevices() { + } +} + +/* Actual joystick functionality available for API >= 12 devices */ +class SDLJoystickHandler_API12 extends SDLJoystickHandler { + + class SDLJoystick { + public int device_id; + public String name; + public ArrayList axes; + public ArrayList hats; + } + class RangeComparator implements Comparator + { + @Override + public int compare(InputDevice.MotionRange arg0, InputDevice.MotionRange arg1) { + return arg0.getAxis() - arg1.getAxis(); + } + } + + private ArrayList mJoysticks; + + public SDLJoystickHandler_API12() { + + mJoysticks = new ArrayList(); + } + + @Override + public void pollInputDevices() { + int[] deviceIds = InputDevice.getDeviceIds(); + // It helps processing the device ids in reverse order + // For example, in the case of the XBox 360 wireless dongle, + // so the first controller seen by SDL matches what the receiver + // considers to be the first controller + + for(int i=deviceIds.length-1; i>-1; i--) { + SDLJoystick joystick = getJoystick(deviceIds[i]); + if (joystick == null) { + joystick = new SDLJoystick(); + InputDevice joystickDevice = InputDevice.getDevice(deviceIds[i]); + if( (joystickDevice.getSources() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) { + joystick.device_id = deviceIds[i]; + joystick.name = joystickDevice.getName(); + joystick.axes = new ArrayList(); + joystick.hats = new ArrayList(); + + List ranges = joystickDevice.getMotionRanges(); + Collections.sort(ranges, new RangeComparator()); + for (InputDevice.MotionRange range : ranges ) { + if ((range.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0 ) { + if (range.getAxis() == MotionEvent.AXIS_HAT_X || + range.getAxis() == MotionEvent.AXIS_HAT_Y) { + joystick.hats.add(range); + } + else { + joystick.axes.add(range); + } + } + } + + mJoysticks.add(joystick); + SDLActivity.nativeAddJoystick(joystick.device_id, joystick.name, 0, -1, + joystick.axes.size(), joystick.hats.size()/2, 0); + } + } + } + + /* Check removed devices */ + ArrayList removedDevices = new ArrayList(); + for(int i=0; i < mJoysticks.size(); i++) { + int device_id = mJoysticks.get(i).device_id; + int j; + for (j=0; j < deviceIds.length; j++) { + if (device_id == deviceIds[j]) break; + } + if (j == deviceIds.length) { + removedDevices.add(device_id); + } + } + + for(int i=0; i < removedDevices.size(); i++) { + int device_id = removedDevices.get(i); + SDLActivity.nativeRemoveJoystick(device_id); + for (int j=0; j < mJoysticks.size(); j++) { + if (mJoysticks.get(j).device_id == device_id) { + mJoysticks.remove(j); + break; + } + } + } + } + + protected SDLJoystick getJoystick(int device_id) { + for(int i=0; i < mJoysticks.size(); i++) { + if (mJoysticks.get(i).device_id == device_id) { + return mJoysticks.get(i); + } + } + return null; + } + + @Override + public boolean handleMotionEvent(MotionEvent event) { + if ( (event.getSource() & InputDevice.SOURCE_JOYSTICK) != 0) { + int actionPointerIndex = event.getActionIndex(); + int action = event.getActionMasked(); + switch(action) { + case MotionEvent.ACTION_MOVE: + SDLJoystick joystick = getJoystick(event.getDeviceId()); + if ( joystick != null ) { + for (int i = 0; i < joystick.axes.size(); i++) { + InputDevice.MotionRange range = joystick.axes.get(i); + /* Normalize the value to -1...1 */ + float value = ( event.getAxisValue( range.getAxis(), actionPointerIndex) - range.getMin() ) / range.getRange() * 2.0f - 1.0f; + SDLActivity.onNativeJoy(joystick.device_id, i, value ); + } + for (int i = 0; i < joystick.hats.size(); i+=2) { + int hatX = Math.round(event.getAxisValue( joystick.hats.get(i).getAxis(), actionPointerIndex ) ); + int hatY = Math.round(event.getAxisValue( joystick.hats.get(i+1).getAxis(), actionPointerIndex ) ); + SDLActivity.onNativeHat(joystick.device_id, i/2, hatX, hatY ); + } + } + break; + default: + break; + } + } + return true; + } +} + +class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener { + // Generic Motion (mouse hover, joystick...) events go here + // We only have joysticks yet + @Override + public boolean onGenericMotion(View v, MotionEvent event) { + return SDLActivity.handleJoystickMotionEvent(event); + } +} diff --git a/src/client/client.cpp b/src/client/client.cpp index 9deecfdb..9d936d5d 100644 --- a/src/client/client.cpp +++ b/src/client/client.cpp @@ -21,29 +21,38 @@ */ #include "client.h" -#include -#include -#include #include "game.h" #include "map.h" #include "shadermanager.h" #include "spritemanager.h" #include "minimap.h" +#include +#include +#include +#include #include +#include -Client g_client; +Client::Client(int argc, char* argv[]) { + std::vector args(argv, argv + argc); + initAppFrameworkAndOTClient(args); +} -void Client::init(std::vector& args) +void Client::initAppFrameworkAndOTClient(std::vector& args) { - // register needed lua functions - registerLuaFunctions(); + setupAppNameAndVersion(); + g_app.init(args); g_map.init(); g_minimap.init(); g_game.init(); g_shaders.init(); g_things.init(); + registerLuaFunctions(); + findLuaInitScript(); + + g_app.runAppMainLoop(); //TODO: restore options /* if(g_graphics.parseOption(arg)) @@ -81,8 +90,28 @@ void Client::init(std::vector& args) */ } -void Client::terminate() +void Client::setupAppNameAndVersion() { + g_app.setName("OTClient"); + g_app.setCompactName("otclient"); + g_app.setVersion(VERSION); +} + +void Client::findLuaInitScript() { + if(!g_resources.discoverWorkDir("init.lua")) + g_logger.fatal("Unable to find work directory, the application cannot be initialized."); + + runLuaInitScript(); +} + +void Client::runLuaInitScript() { + if(!g_lua.safeRunScript("init.lua")) + g_logger.fatal("Unable to run script init.lua!"); +} + +void Client::terminateAndFreeMemory() { + g_app.unloadModules(); + g_creatures.terminate(); g_game.terminate(); g_map.terminate(); @@ -90,4 +119,5 @@ void Client::terminate() g_things.terminate(); g_sprites.terminate(); g_shaders.terminate(); + g_app.terminate(); } diff --git a/src/client/client.h b/src/client/client.h index 25108bf3..3bc183f9 100644 --- a/src/client/client.h +++ b/src/client/client.h @@ -27,12 +27,14 @@ class Client { -public: - void init(std::vector& args); - void terminate(); + void initAppFrameworkAndOTClient(std::vector& args); + void setupAppNameAndVersion(); + void findLuaInitScript(); + void runLuaInitScript(); void registerLuaFunctions(); +public: + Client(int argc, char* argv[]); + void terminateAndFreeMemory(); }; -extern Client g_client; - #endif diff --git a/src/framework/CMakeLists.txt b/src/framework/CMakeLists.txt index 7ba95996..01b1fab4 100644 --- a/src/framework/CMakeLists.txt +++ b/src/framework/CMakeLists.txt @@ -140,7 +140,11 @@ set_source_files_properties(${CMAKE_CURRENT_LIST_DIR}/luafunctions.cpp # some build options option(LUAJIT "Use lua jit" OFF) if(NOT APPLE) - option(CRASH_HANDLER "Generate crash reports" ON) + if(ANDROID) + set(CRASH_HANDLER OFF) + else() + option(CRASH_HANDLER "Generate crash reports" ON) + endif() option(USE_STATIC_LIBS "Don't use shared libraries (dlls)" ON) option(USE_LIBCPP "Use the new libc++ library instead of stdc++" OFF) option(USE_LTO "Use link time optimizations" OFF) @@ -226,6 +230,11 @@ find_package(PhysFS REQUIRED) find_package(OpenSSL REQUIRED) find_package(ZLIB REQUIRED) +if(ANDROID) + set(framework_LIBRARIES ${framework_LIBRARIES} android log) + find_package(SDL2 REQUIRED) +endif() + set(framework_LIBRARIES ${framework_LIBRARIES} ${Boost_LIBRARIES} ${LUA_LIBRARY} @@ -242,6 +251,11 @@ set(framework_INCLUDE_DIRS ${framework_INCLUDE_DIRS} ${framework_INCLUDE_DIRS} ) +if(ANDROID) + set(framework_LIBRARIES ${framework_LIBRARIES} ${SDL2_LIBRARY}) + set(framework_INCLUDE_DIRS ${framework_INCLUDE_DIRS} ${SDL2_INCLUDE_DIR}) +endif() + if(CMAKE_BUILD_TYPE STREQUAL "Debug" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo") message(STATUS "Debug information: ON") else() @@ -281,7 +295,11 @@ else() else() set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread") set(CMAKE_CXX_LINK_FLAGS "${CMAKE_CXX_LINK_FLAGS} -rdynamic -Wl,-rpath,./libs") # rdynamic is needed by backtrace.h used in crash handler - set(SYSTEM_LIBRARIES dl rt) + if(ANDROID) + set(SYSTEM_LIBRARIES dl) + else() + set(SYSTEM_LIBRARIES dl rt) + endif() endif() endif() set(framework_LIBRARIES ${framework_LIBRARIES} ${SYSTEM_LIBRARIES}) @@ -292,13 +310,13 @@ endif() if(FRAMEWORK_GRAPHICS) set(OPENGLES "OFF" CACHE "Use OpenGL ES 1.0 or 2.0 (for mobiles devices)" STRING) - if(OPENGLES STREQUAL "2.0") + if(OPENGLES STREQUAL "2.0" OR (ANDROID_NATIVE_API_LEVEL AND ANDROID_NATIVE_API_LEVEL VERSION_GREATER 7)) find_package(OpenGLES2 REQUIRED) find_package(EGL REQUIRED) set(framework_DEFINITIONS ${framework_DEFINITIONS} -DOPENGL_ES=2) set(framework_INCLUDE_DIRS ${framework_INCLUDE_DIRS} ${EGL_INCLUDE_DIR} ${OPENGLES2_INCLUDE_DIR}) set(framework_LIBRARIES ${framework_LIBRARIES} ${EGL_LIBRARY} ${OPENGLES2_LIBRARY}) - ELSEif(OPENGLES STREQUAL "1.0") + ELSEif(OPENGLES STREQUAL "1.0" OR (ANDROID_NATIVE_API_LEVEL AND ANDROID_NATIVE_API_LEVEL VERSION_LESS 8)) find_package(OpenGLES1 REQUIRED) find_package(EGL REQUIRED) set(framework_DEFINITIONS ${framework_DEFINITIONS} -DOPENGL_ES=1) @@ -341,7 +359,7 @@ if(FRAMEWORK_GRAPHICS) ) endif() - else() + elseif(NOT ANDROID) set(framework_LIBRARIES ${framework_LIBRARIES} X11) endif() @@ -441,6 +459,8 @@ if(FRAMEWORK_GRAPHICS) ${CMAKE_CURRENT_LIST_DIR}/platform/win32window.h ${CMAKE_CURRENT_LIST_DIR}/platform/x11window.cpp ${CMAKE_CURRENT_LIST_DIR}/platform/x11window.h + ${CMAKE_CURRENT_LIST_DIR}/platform/sdlwindow.cpp + ${CMAKE_CURRENT_LIST_DIR}/platform/sdlwindow.h # window input ${CMAKE_CURRENT_LIST_DIR}/input/mouse.cpp diff --git a/src/framework/cmake/FindSDL2.cmake b/src/framework/cmake/FindSDL2.cmake new file mode 100644 index 00000000..daabc049 --- /dev/null +++ b/src/framework/cmake/FindSDL2.cmake @@ -0,0 +1,12 @@ +# Try to find the SDL2 library +# SDL2_FOUND - system has SDL2 +# SDL2_INCLUDE_DIR - the SDL2 include directory +# SDL2_LIBRARY - the SDL2 library + +FIND_PATH(SDL2_INCLUDE_DIR NAMES SDL.h PATH_SUFFIXES sdl2) +SET(_SDL2_STATIC_LIBS libSDL2.a) +SET(_SDL2_SHARED_LIBS libSDL2.so SDL2) +FIND_LIBRARY(SDL2_LIBRARY NAMES ${_SDL2_SHARED_LIBS} ${_SDL2_STATIC_LIBS}) +INCLUDE(FindPackageHandleStandardArgs) +FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 DEFAULT_MSG SDL2_LIBRARY SDL2_INCLUDE_DIR) +MARK_AS_ADVANCED(SDL2_LIBRARY SDL2_INCLUDE_DIR) diff --git a/src/framework/const.h b/src/framework/const.h index d3b51a5a..8c56e5f5 100644 --- a/src/framework/const.h +++ b/src/framework/const.h @@ -45,6 +45,8 @@ #define BUILD_ARCH "x64" #elif defined(__i386) || defined(_M_IX86) || defined(_X86_) #define BUILD_ARCH "x86" +#elif defined(__arm__) +#define BUILD_ARCH "ARM" #else #define BUILD_ARCH "unknown" #endif diff --git a/src/framework/core/application.cpp b/src/framework/core/application.cpp index be6c7d7f..6c5244ae 100644 --- a/src/framework/core/application.cpp +++ b/src/framework/core/application.cpp @@ -101,7 +101,7 @@ void Application::init(std::vector& args) registerLuaFunctions(); } -void Application::deinit() +void Application::unloadModules() { g_lua.callGlobalField("g_app", "onTerminate"); diff --git a/src/framework/core/application.h b/src/framework/core/application.h index c3a9507d..f844e8d0 100644 --- a/src/framework/core/application.h +++ b/src/framework/core/application.h @@ -34,9 +34,9 @@ public: virtual ~Application() {} virtual void init(std::vector& args); - virtual void deinit(); + virtual void unloadModules(); virtual void terminate(); - virtual void run() = 0; + virtual void runAppMainLoop() = 0; virtual void poll(); virtual void exit(); virtual void close(); diff --git a/src/framework/core/consoleapplication.cpp b/src/framework/core/consoleapplication.cpp index a40b0b55..53f998f3 100644 --- a/src/framework/core/consoleapplication.cpp +++ b/src/framework/core/consoleapplication.cpp @@ -31,7 +31,7 @@ ConsoleApplication g_app; -void ConsoleApplication::run() +void ConsoleApplication::runAppMainLoop() { m_running = true; diff --git a/src/framework/core/consoleapplication.h b/src/framework/core/consoleapplication.h index 38092b3b..f8def290 100644 --- a/src/framework/core/consoleapplication.h +++ b/src/framework/core/consoleapplication.h @@ -29,7 +29,7 @@ class ConsoleApplication : public Application { public: - void run(); + void runAppMainLoop(); int getFps() { return m_frameCounter.getLastFps(); } diff --git a/src/framework/core/graphicalapplication.cpp b/src/framework/core/graphicalapplication.cpp index 1a2d0433..f38c1a59 100644 --- a/src/framework/core/graphicalapplication.cpp +++ b/src/framework/core/graphicalapplication.cpp @@ -66,12 +66,12 @@ void GraphicalApplication::init(std::vector& args) #endif } -void GraphicalApplication::deinit() +void GraphicalApplication::unloadModules() { // hide the window because there is no render anymore g_window.hide(); - Application::deinit(); + Application::unloadModules(); } void GraphicalApplication::terminate() @@ -101,7 +101,7 @@ void GraphicalApplication::terminate() m_terminated = true; } -void GraphicalApplication::run() +void GraphicalApplication::runAppMainLoop() { m_running = true; diff --git a/src/framework/core/graphicalapplication.h b/src/framework/core/graphicalapplication.h index a4e999e7..519dcac5 100644 --- a/src/framework/core/graphicalapplication.h +++ b/src/framework/core/graphicalapplication.h @@ -36,9 +36,9 @@ class GraphicalApplication : public Application public: void init(std::vector& args); - void deinit(); + void unloadModules(); void terminate(); - void run(); + void runAppMainLoop(); void poll(); void close(); diff --git a/src/framework/core/logger.cpp b/src/framework/core/logger.cpp index 119002cb..b7d1522c 100644 --- a/src/framework/core/logger.cpp +++ b/src/framework/core/logger.cpp @@ -32,6 +32,10 @@ #include #endif +#ifdef ANDROID +#include +#endif // ANDROID + Logger g_logger; void Logger::log(Fw::LogLevel level, const std::string& message) @@ -66,6 +70,9 @@ void Logger::log(Fw::LogLevel level, const std::string& message) outmsg = tmp.str(); #endif */ +#ifdef ANDROID + __android_log_print(ANDROID_LOG_INFO, "OTClientMobile", outmsg.c_str()); +#endif // ANDROID std::cout << outmsg << std::endl; diff --git a/src/framework/core/resourcemanager.cpp b/src/framework/core/resourcemanager.cpp index 20815d03..a525dacd 100644 --- a/src/framework/core/resourcemanager.cpp +++ b/src/framework/core/resourcemanager.cpp @@ -48,7 +48,8 @@ bool ResourceManager::discoverWorkDir(const std::string& existentFile) std::string possiblePaths[] = { g_platform.getCurrentDir(), g_resources.getBaseDir(), g_resources.getBaseDir() + "../", - g_resources.getBaseDir() + "../share/" + g_app.getCompactName() + "/" }; + g_resources.getBaseDir() + "../share/" + g_app.getCompactName() + "/", + "/sdcard/OTClient/" }; bool found = false; for(const std::string& dir : possiblePaths) { @@ -71,12 +72,20 @@ bool ResourceManager::setupUserWriteDir(const std::string& appWriteDirName) { std::string userDir = getUserDir(); std::string dirName; + #ifndef WIN32 dirName = stdext::format(".%s", appWriteDirName); #else dirName = appWriteDirName; #endif - std::string writeDir = userDir + dirName; + + std::string writeDir; + +#ifdef ANDROID + writeDir = getWorkDir(); +#else + writeDir = userDir + dirName; +#endif if(!PHYSFS_setWriteDir(writeDir.c_str())) { if(!PHYSFS_setWriteDir(userDir.c_str()) || !PHYSFS_mkdir(dirName.c_str())) { diff --git a/src/framework/graphics/apngloader.cpp b/src/framework/graphics/apngloader.cpp index fff7d642..a044d258 100644 --- a/src/framework/graphics/apngloader.cpp +++ b/src/framework/graphics/apngloader.cpp @@ -35,7 +35,7 @@ #if defined(_MSC_VER) && _MSC_VER >= 1300 #define swap16(data) _byteswap_ushort(data) #define swap32(data) _byteswap_ulong(data) -#elif __linux__ +#elif __linux__ && !defined ANDROID #include #define swap16(data) bswap_16(data) #define swap32(data) bswap_32(data) diff --git a/src/framework/platform/platformwindow.cpp b/src/framework/platform/platformwindow.cpp index dc593de8..6284b558 100644 --- a/src/framework/platform/platformwindow.cpp +++ b/src/framework/platform/platformwindow.cpp @@ -25,6 +25,9 @@ #ifdef WIN32 #include "win32window.h" WIN32Window window; +#elif defined ANDROID +#include "sdlwindow.h" +SDLWindow window; #else #include "x11window.h" #include diff --git a/src/framework/platform/sdlwindow.cpp b/src/framework/platform/sdlwindow.cpp new file mode 100644 index 00000000..6db33149 --- /dev/null +++ b/src/framework/platform/sdlwindow.cpp @@ -0,0 +1,389 @@ +/* + * Copyright (c) 2010-2014 OTClient + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#ifdef ANDROID + +#include "sdlwindow.h" + +SDLWindow::SDLWindow() { + m_minimumSize = Size(600,480); + m_size = Size(600,480); + m_window = 0; + + //m_keyMap[SDLK_ESCAPE] = Fw::KeyEscape; + //m_keyMap[SDLK_TAB] = Fw::KeyTab; + m_keyMap[SDLK_RETURN] = Fw::KeyEnter; + m_keyMap[SDLK_BACKSPACE] = Fw::KeyBackspace; + m_keyMap[SDLK_SPACE] = Fw::KeySpace; + + /* + m_keyMap[SDLK_PAGEUP] = Fw::KeyPageUp; + m_keyMap[SDLK_PAGEDOWN] = Fw::KeyPageDown; + m_keyMap[SDLK_HOME] = Fw::KeyHome; + m_keyMap[SDLK_END] = Fw::KeyEnd; + m_keyMap[SDLK_INSERT] = Fw::KeyInsert; + m_keyMap[SDLK_DELETE] = Fw::KeyDelete; + + m_keyMap[SDLK_UP] = Fw::KeyUp; + m_keyMap[SDLK_DOWN] = Fw::KeyDown; + m_keyMap[SDLK_LEFT] = Fw::KeyLeft; + m_keyMap[SDLK_RIGHT] = Fw::KeyRight; + + m_keyMap[SDLK_NUMLOCKCLEAR] = Fw::KeyNumLock; + m_keyMap[SDLK_SCROLLLOCK] = Fw::KeyScrollLock; + m_keyMap[SDLK_CAPSLOCK] = Fw::KeyCapsLock; + m_keyMap[SDLK_PRINTSCREEN] = Fw::KeyPrintScreen; + m_keyMap[SDLK_PAUSE] = Fw::KeyPause; + + m_keyMap[SDLK_LCTRL] = Fw::KeyCtrl; + m_keyMap[SDLK_RCTRL] = Fw::KeyCtrl; + m_keyMap[SDLK_LSHIFT] = Fw::KeyShift; + m_keyMap[SDLK_RSHIFT] = Fw::KeyShift; + m_keyMap[SDLK_LALT] = Fw::KeyAlt; + m_keyMap[SDLK_RALT] = Fw::KeyAlt; + m_keyMap[SDLK_LGUI] = Fw::KeyMeta; + m_keyMap[SDLK_RGUI] = Fw::KeyMeta; + */ + + // ascii characters + m_keyMap[SDLK_EXCLAIM] = Fw::KeyExclamation; + m_keyMap[SDLK_QUOTEDBL] = Fw::KeyQuote; + m_keyMap[SDLK_HASH] = Fw::KeyNumberSign; + m_keyMap[SDLK_DOLLAR] = Fw::KeyDollar; + m_keyMap[SDLK_PERCENT] = Fw::KeyPercent; + m_keyMap[SDLK_AMPERSAND] = Fw::KeyAmpersand; + m_keyMap[SDLK_QUOTE] = Fw::KeyApostrophe; + m_keyMap[SDLK_LEFTPAREN] = Fw::KeyLeftParen; + m_keyMap[SDLK_RIGHTPAREN] = Fw::KeyRightParen; + m_keyMap[SDLK_ASTERISK] = Fw::KeyAsterisk; + m_keyMap[SDLK_PLUS] = Fw::KeyPlus; + m_keyMap[SDLK_COMMA] = Fw::KeyComma; + m_keyMap[SDLK_MINUS] = Fw::KeyMinus; + m_keyMap[SDLK_PERIOD] = Fw::KeyPeriod; + m_keyMap[SDLK_SLASH] = Fw::KeySlash; + + m_keyMap[SDLK_0] = Fw::Key0; + m_keyMap[SDLK_1] = Fw::Key1; + m_keyMap[SDLK_2] = Fw::Key2; + m_keyMap[SDLK_3] = Fw::Key3; + m_keyMap[SDLK_4] = Fw::Key4; + m_keyMap[SDLK_5] = Fw::Key5; + m_keyMap[SDLK_6] = Fw::Key6; + m_keyMap[SDLK_7] = Fw::Key7; + m_keyMap[SDLK_8] = Fw::Key8; + m_keyMap[SDLK_9] = Fw::Key9; + + m_keyMap[SDLK_COLON] = Fw::KeyColon; + m_keyMap[SDLK_SEMICOLON] = Fw::KeySemicolon; + m_keyMap[SDLK_LESS] = Fw::KeyLess; + m_keyMap[SDLK_EQUALS] = Fw::KeyEqual; + m_keyMap[SDLK_GREATER] = Fw::KeyGreater; + m_keyMap[SDLK_QUESTION] = Fw::KeyQuestion; + m_keyMap[SDLK_AT] = Fw::KeyAtSign; + + m_keyMap[SDLK_a] = Fw::KeyA; + m_keyMap[SDLK_b] = Fw::KeyB; + m_keyMap[SDLK_c] = Fw::KeyC; + m_keyMap[SDLK_d] = Fw::KeyD; + m_keyMap[SDLK_e] = Fw::KeyE; + m_keyMap[SDLK_f] = Fw::KeyF; + m_keyMap[SDLK_g] = Fw::KeyG; + m_keyMap[SDLK_h] = Fw::KeyH; + m_keyMap[SDLK_i] = Fw::KeyI; + m_keyMap[SDLK_j] = Fw::KeyJ; + m_keyMap[SDLK_k] = Fw::KeyK; + m_keyMap[SDLK_l] = Fw::KeyL; + m_keyMap[SDLK_m] = Fw::KeyM; + m_keyMap[SDLK_n] = Fw::KeyN; + m_keyMap[SDLK_o] = Fw::KeyO; + m_keyMap[SDLK_p] = Fw::KeyP; + m_keyMap[SDLK_q] = Fw::KeyQ; + m_keyMap[SDLK_r] = Fw::KeyR; + m_keyMap[SDLK_s] = Fw::KeyS; + m_keyMap[SDLK_t] = Fw::KeyT; + m_keyMap[SDLK_u] = Fw::KeyU; + m_keyMap[SDLK_v] = Fw::KeyV; + m_keyMap[SDLK_w] = Fw::KeyW; + m_keyMap[SDLK_x] = Fw::KeyX; + m_keyMap[SDLK_y] = Fw::KeyY; + m_keyMap[SDLK_z] = Fw::KeyZ; + + m_keyMap[SDLK_LGUI] = Fw::KeyLeftBracket; + m_keyMap[SDLK_BACKSLASH] = Fw::KeyBackslash; + m_keyMap[SDLK_RIGHTBRACKET] = Fw::KeyRightBracket; + m_keyMap[SDLK_CARET] = Fw::KeyCaret; + m_keyMap[SDLK_UNDERSCORE] = Fw::KeyUnderscore; + m_keyMap[SDLK_BACKQUOTE] = Fw::KeyGrave; + //m_keyMap['{'] = Fw::KeyLeftCurly; + //m_keyMap['|'] = Fw::KeyBar; + //m_keyMap['}'] = Fw::KeyRightCurly; + //m_keyMap['~'] = Fw::KeyTilde; + + + // keypad + /* + m_keyMap[SDLK_KP_PLUS] = Fw::KeyPlus; + m_keyMap[SDLK_KP_MINUS] = Fw::KeyMinus; + m_keyMap[SDLK_KP_DECIMAL] = Fw::KeyPeriod; + m_keyMap[SDLK_KP_DIVIDE] = Fw::KeySlash; + m_keyMap[SDLK_KP_MULTIPLY] = Fw::KeyAsterisk; + + m_keyMap[VK_OEM_1] = Fw::KeySemicolon; + m_keyMap[VK_OEM_2] = Fw::KeySlash; + m_keyMap[VK_OEM_3] = Fw::KeyGrave; + m_keyMap[VK_OEM_4] = Fw::KeyLeftBracket; + m_keyMap[VK_OEM_5] = Fw::KeyBackslash; + m_keyMap[VK_OEM_6] = Fw::KeyRightBracket; + m_keyMap[VK_OEM_7] = Fw::KeyApostrophe; + m_keyMap[VK_OEM_MINUS] = Fw::KeyMinus; + m_keyMap[VK_OEM_PLUS] = Fw::KeyEqual; + m_keyMap[SDLK_KP_COMMA] = Fw::KeyComma; + m_keyMap[VK_OEM_PERIOD] = Fw::KeyPeriod; + + m_keyMap[SDLK_F1] = Fw::KeyF1; + m_keyMap[SDLK_F2] = Fw::KeyF2; + m_keyMap[SDLK_F3] = Fw::KeyF3; + m_keyMap[SDLK_F4] = Fw::KeyF4; + m_keyMap[SDLK_F5] = Fw::KeyF5; + m_keyMap[SDLK_F6] = Fw::KeyF6; + m_keyMap[SDLK_F7] = Fw::KeyF7; + m_keyMap[SDLK_F8] = Fw::KeyF8; + m_keyMap[SDLK_F9] = Fw::KeyF9; + m_keyMap[SDLK_F10] = Fw::KeyF10; + m_keyMap[SDLK_F11] = Fw::KeyF11; + m_keyMap[SDLK_F12] = Fw::KeyF12; + */ +} + +void SDLWindow::init() { + initializeSDL(); +} + +void SDLWindow::initializeSDL() { + if(SDL_Init(SDL_INIT_VIDEO) != 0 ) { + g_logger.fatal( stdext::format("Unable to initialize SDL: %s", SDL_GetError()) ); + terminate(); + } + + setSDLAttributes(); + + SDL_GetDisplayMode(0, 0, &m_mode); + int width = m_mode.w; + int height = m_mode.h; + + m_window = SDL_CreateWindow( NULL, 0, 0, width, height, SDL_WINDOW_OPENGL | SDL_WINDOW_FULLSCREEN | SDL_WINDOW_RESIZABLE ); + + m_size = Size( width, height ); + + if( m_window == 0 ) { + g_logger.fatal("Failed to create window"); + terminate(); + } + + m_visible = true; + + SDL_GL_CreateContext(m_window); + //SDL_StartTextInput(); +} + +void SDLWindow::setSDLAttributes() { + SDL_LogSetAllPriority(SDL_LOG_PRIORITY_VERBOSE); + + SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 4); + SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 4); + SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 4); + SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 4); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, OPENGL_ES); + SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); + SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1); + SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0); +} + +void SDLWindow::terminate() { + SDL_Quit(); + m_visible = false; +} + +void SDLWindow::poll() { + while(SDL_PollEvent(&m_event)) { + processKeydownOrKeyrelease(); + + if(hasRepeatedKey()) + continue; + + switch(m_event.type) { + case SDL_TEXTINPUT: + processTextInput(); + break; + case SDL_FINGERDOWN: + case SDL_FINGERUP: + processFingerdownAndFingerup(); + break; + case SDL_FINGERMOTION: + m_inputEvent.reset(); + m_inputEvent.type = Fw::MouseMoveInputEvent; + Point newMousePos(m_event.tfinger.x * m_mode.w, m_event.tfinger.y * m_mode.h); + m_inputEvent.mouseMoved = newMousePos - m_inputEvent.mousePos; + m_inputEvent.mousePos = newMousePos; + if(m_onInputEvent) + m_onInputEvent(m_inputEvent); + break; + } + + if(m_inputEvent.type != Fw::NoInputEvent && m_onInputEvent) + m_onInputEvent(m_inputEvent); + } + + fireKeysPress(); +} + +bool SDLWindow::hasRepeatedKey() { + g_logger.info(stdext::format("hasRepeatedKey %i", m_event.key.repeat)); + return m_event.key.repeat != 0; +} + +void SDLWindow::processKeydownOrKeyrelease() { + if(m_event.key.state == SDL_PRESSED || (m_event.key.state == SDL_RELEASED && !hasRepeatedKey())) { + Fw::Key keyCode = Fw::KeyUnknown; + SDL_Keycode keysym = m_event.key.keysym.sym; + + if(m_keyMap.find(keysym) != m_keyMap.end()) + keyCode = m_keyMap[keysym]; + + if(m_event.type == SDL_PRESSED) + processKeyDown(keyCode); + else if(m_event.type == SDL_RELEASED) + processKeyUp(keyCode); + } +} + +void SDLWindow::processTextInput() { + std::string text = m_event.text.text; + SDL_Keycode keysym = m_event.key.keysym.sym; + + if(text.length() == 0 || keysym == SDLK_BACKSPACE || keysym == SDLK_RETURN) + return; + + if(m_onInputEvent) { + m_inputEvent.reset(Fw::KeyTextInputEvent); + m_inputEvent.keyText = text; + m_onInputEvent(m_inputEvent); + } +} + +void SDLWindow::processFingerdownAndFingerup() { + bool isFinderdown = m_event.type == SDL_FINGERDOWN; + m_inputEvent.reset(); + m_inputEvent.type = isFinderdown ? Fw::MousePressInputEvent : Fw::MouseReleaseInputEvent; + m_inputEvent.mouseButton = Fw::MouseLeftButton; + m_mouseButtonStates[Fw::MouseLeftButton] = isFinderdown; + Point newMousePos(m_event.tfinger.x * m_mode.w, m_event.tfinger.y * m_mode.h); + m_inputEvent.mouseMoved = newMousePos - m_inputEvent.mousePos; + m_inputEvent.mousePos = newMousePos; + if(m_onInputEvent) + m_onInputEvent(m_inputEvent); +} + +void SDLWindow::swapBuffers() { + SDL_GL_SwapWindow(m_window); +} + +void SDLWindow::setVerticalSync(bool enable) { + // TODO +} + +std::string SDLWindow::getClipboardText() { + return SDL_GetClipboardText(); +} + +void SDLWindow::setClipboardText(const std::string& text) { + SDL_SetClipboardText(text.c_str()); +} + +Size SDLWindow::getDisplaySize() { + Size size(m_mode.w, m_mode.h); + return size; +} + +std::string SDLWindow::getPlatformType() { + return "ANDROID_SDL2"; +} + +void SDLWindow::show() { + // mobile devices doesn't need to show activity, it's open automatically +} + +void SDLWindow::hide() { + // SDL make this for us +} + +void SDLWindow::maximize() { + // mobile devices doesn't has window +} + +void SDLWindow::move(const Point& pos) { + // mobile devices doesn't has window +} + +void SDLWindow::resize(const Size& size) { + // android doesn't resize window +} + +void SDLWindow::showMouse() { + // mobile devices doesn't has mouse +} + +void SDLWindow::hideMouse() { + // mobile devices doesn't has mouse +} + +int SDLWindow::internalLoadMouseCursor(const ImagePtr& image, const Point& hotSpot) { + // mobile devices doesn't has mouse + return 0; +} + +void SDLWindow::setMouseCursor(int cursorId) { + // mobile devices doesn't has mouse +} + +void SDLWindow::restoreMouseCursor() { + // mobile devices doesn't has mouse +} + +void SDLWindow::setTitle(const std::string& title) { + // mobile devices doesn't need to set title, the app make it +} + +void SDLWindow::setMinimumSize(const Size& minimumSize) { + // mobile devices doesn't has window +} + +void SDLWindow::setFullscreen(bool fullscreen) { + // mobile devices doesn't has window +} + +void SDLWindow::setIcon(const std::string& iconFile) { + // mobile devices doesn't has icon +} + +#endif // ANDROID diff --git a/src/framework/platform/sdlwindow.h b/src/framework/platform/sdlwindow.h new file mode 100644 index 00000000..6ad83eb1 --- /dev/null +++ b/src/framework/platform/sdlwindow.h @@ -0,0 +1,77 @@ +/* + * Copyright (c) 2010-2014 OTClient + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#ifndef SDL_PLATFORM_H +#define SDL_PLATFORM_H + +#include "platformwindow.h" +#include +#include + +class SDLWindow : public PlatformWindow +{ +public: + SDLWindow(); + + void init(); + void terminate(); + + void move(const Point& pos); + void resize(const Size& size); + void show(); + void hide(); + void maximize(); + void poll(); + void swapBuffers(); + void showMouse(); + void hideMouse(); + + void setMouseCursor(int cursorId); + void restoreMouseCursor(); + + void setTitle(const std::string& title); + void setMinimumSize(const Size& minimumSize); + void setFullscreen(bool fullscreen); + void setVerticalSync(bool enable); + void setIcon(const std::string& iconFile); + void setClipboardText(const std::string& text); + + Size getDisplaySize(); + std::string getClipboardText(); + std::string getPlatformType(); + + void initializeSDL(); + void setSDLAttributes(); + bool hasRepeatedKey(); + void processKeydownOrKeyrelease(); + void processTextInput(); + void processFingerdownAndFingerup(); + +protected: + int internalLoadMouseCursor(const ImagePtr& image, const Point& hotSpot); +private: + SDL_Window* m_window; + SDL_DisplayMode m_mode; + SDL_Event m_event; +}; + +#endif diff --git a/src/framework/platform/unixcrashhandler.cpp b/src/framework/platform/unixcrashhandler.cpp index 27c8a895..a27bb1f1 100644 --- a/src/framework/platform/unixcrashhandler.cpp +++ b/src/framework/platform/unixcrashhandler.cpp @@ -20,7 +20,7 @@ * THE SOFTWARE. */ -#if !defined(WIN32) && defined(CRASH_HANDLER) +#if !defined(WIN32) && !defined(ANDROID) && defined(CRASH_HANDLER) #include "crashhandler.h" #include diff --git a/src/framework/platform/unixplatform.cpp b/src/framework/platform/unixplatform.cpp index 0d2329db..650a54eb 100644 --- a/src/framework/platform/unixplatform.cpp +++ b/src/framework/platform/unixplatform.cpp @@ -29,7 +29,12 @@ #include #include + +#ifdef ANDROID +#include +#else #include +#endif void Platform::processArgs(std::vector& args) { @@ -169,6 +174,7 @@ std::string Platform::getOSName() return std::string(); } +#ifndef ANDROID std::string Platform::traceback(const std::string& where, int level, int maxDepth) { std::stringstream ss; @@ -199,5 +205,8 @@ std::string Platform::traceback(const std::string& where, int level, int maxDept return ss.str(); } +#else +std::string Platform::traceback(const std::string& where, int level, int maxDepth){ return " ANDROID TRACEBACK NEED TO DO"; } +#endif #endif diff --git a/src/framework/platform/x11window.cpp b/src/framework/platform/x11window.cpp index ff7dfeed..095316b5 100644 --- a/src/framework/platform/x11window.cpp +++ b/src/framework/platform/x11window.cpp @@ -20,7 +20,7 @@ * THE SOFTWARE. */ -#ifndef WIN32 +#if !defined WIN32 && !defined ANDROID #include "x11window.h" #include @@ -590,15 +590,15 @@ void X11Window::poll() XNextEvent(m_display, &event); // check for repeated key releases - bool repatedKeyRelease = false; + bool repeatedKeyRelease = false; if(event.type == KeyRelease && XPending(m_display)) { XPeekEvent(m_display, &peekEvent); if((peekEvent.type == KeyPress) && (peekEvent.xkey.keycode == event.xkey.keycode) && ((peekEvent.xkey.time-event.xkey.time) < 2)) - repatedKeyRelease = true; + repeatedKeyRelease = true; } // process keydown and keyrelease events first - if(event.type == KeyPress || (event.type == KeyRelease && !repatedKeyRelease)) { + if(event.type == KeyPress || (event.type == KeyRelease && !repeatedKeyRelease)) { // remove caps lock and shift maks XKeyEvent xkey = event.xkey; xkey.state &= ~(ShiftMask | LockMask); @@ -623,7 +623,7 @@ void X11Window::poll() continue; // discard repated key releases - if(repatedKeyRelease) + if(repeatedKeyRelease) continue; switch(event.type) { diff --git a/src/main.cpp b/src/main.cpp index ce0bff1f..b4e4d941 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -20,39 +20,17 @@ * THE SOFTWARE. */ -#include -#include -#include +// The only way that the android sdl library can link a main function it's including SDL.h +#ifdef ANDROID +#include +#endif + #include -int main(int argc, const char* argv[]) +int main(int argc, char* argv[]) { - std::vector args(argv, argv + argc); + Client client(argc, argv); + client.terminateAndFreeMemory(); - // setup application name and version - g_app.setName("OTClient"); - g_app.setCompactName("otclient"); - g_app.setVersion(VERSION); - - // initialize application framework and otclient - g_app.init(args); - g_client.init(args); - - // find script init.lua and run it - if(!g_resources.discoverWorkDir("init.lua")) - g_logger.fatal("Unable to find work directory, the application cannot be initialized."); - - if(!g_lua.safeRunScript("init.lua")) - g_logger.fatal("Unable to run script init.lua!"); - - // the run application main loop - g_app.run(); - - // unload modules - g_app.deinit(); - - // terminate everything and free memory - g_client.terminate(); - g_app.terminate(); return 0; }