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Optimize lua object pushing
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@@ -25,6 +25,9 @@
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#include <framework/luaengine/luainterface.h>
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#include <otclient/otclient.h>
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#include "otclient/item.h"
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#include "otclient/tile.h"
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int main(int argc, const char* argv[])
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{
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std::vector<std::string> args(argv, argv + argc);
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