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Many changes
* IMPORTANT: dat/spr should now be placed in /data/things/ * Rename game_tibiafiles to game_things * Make battle list algorithm much faster * Split UITabBar into UITabBar and UIMoveableTabBar * Fix other minor issues
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@@ -166,7 +166,7 @@ void Map::loadOtbm(const std::string& fileName, const UIWidgetPtr& pbar)
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}
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if(house && item->isMoveable()) {
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g_logger.warning(stdext::format("Movable item found in house: %d at pos %s - escaping...", item->getId(), stdext::to_string(pos)));
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g_logger.warning(stdext::format("Moveable item found in house: %d at pos %s - escaping...", item->getId(), stdext::to_string(pos)));
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item.reset();
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}
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