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Full protocol 10.74 support (session key), entergame style fixes
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@@ -31,7 +31,7 @@
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class ProtocolGame : public Protocol
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{
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public:
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void login(const std::string& accountName, const std::string& accountPassword, const std::string& host, uint16 port, const std::string& characterName, const std::string& authenticatorToken);
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void login(const std::string& accountName, const std::string& accountPassword, const std::string& host, uint16 port, const std::string& characterName, const std::string& authenticatorToken, const std::string& sessionKey);
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void send(const OutputMessagePtr& outputMessage);
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void sendExtendedOpcode(uint8 opcode, const std::string& buffer);
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@@ -248,6 +248,7 @@ private:
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std::string m_accountName;
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std::string m_accountPassword;
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std::string m_authenticatorToken;
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std::string m_sessionKey;
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std::string m_characterName;
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LocalPlayerPtr m_localPlayer;
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};
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