new script engine, and things maybe be bugged for a while

This commit is contained in:
Eduardo Bart
2011-07-26 20:13:27 -03:00
parent ab7394f357
commit 70f0b0dace
137 changed files with 2905 additions and 2578 deletions

View File

@@ -5,8 +5,8 @@
#include <ui/uilayout.h>
class UIElement;
typedef boost::shared_ptr<UIElement> UIElementPtr;
typedef boost::weak_ptr<UIElement> UIElementWeakPtr;
typedef std::shared_ptr<UIElement> UIElementPtr;
typedef std::weak_ptr<UIElement> UIElementWeakPtr;
enum AnchorPoint {
AnchorNone = 0,
@@ -61,6 +61,6 @@ private:
std::vector<Anchor> m_anchors;
};
typedef boost::shared_ptr<UIAnchorLayout> UIAnchorLayoutPtr;
typedef std::shared_ptr<UIAnchorLayout> UIAnchorLayoutPtr;
#endif // UIANCHORLAYOUT_H