mirror of
https://github.com/edubart/otclient.git
synced 2025-10-16 04:24:54 +02:00
new script engine, and things maybe be bugged for a while
This commit is contained in:
@@ -1,50 +1,60 @@
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window#enterGameWindow
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Window
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id: enterGameWindow
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title: Enter Game
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size: 236 178
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anchor.centerIn: parent
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lockOnLoad: true
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%label
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Label
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text: Account name
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position: 18 33
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%label
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Label
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text: "Password:"
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position: 18 62
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%label
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text: |
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If you don't have
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an account yet
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Label
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text:
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[[If you don't have
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an account yet]]
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anchors.top: parent.top
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anchors.left: parent.left
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margin: 87 18
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%button.notImplemented
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Button
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text: Create Account
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anchors.top: parent.top
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anchors.right: parent.right
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margin: 94 18
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onClick:
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function(self)
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displayErrorBox("Error", "Not implemented yet")
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self.parent:destroy()
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end
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%button.small
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SmallButton
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text: Ok
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anchors.bottomRight: parent.bottomRight
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margin: 10 66
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onClick: EnterGame_connectToLoginServer()
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%button.small.closeParent
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SmallButton
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text: Cancel
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anchors.bottom: parent.bottom
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anchors.right: parent.right
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margin: 10 13
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onClick: displayErrorBox("Error", "Not implemented yet")
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%textEdit#accountNameTextEdit
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TextEdit
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id: accountNameTextEdit
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text: tibialua0
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anchors.top: parent.top
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anchors.right: parent.right
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margin: 32 18
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%textEdit#passwordTextEdit
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TextEdit
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id: passwordTextEdit
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text: lua123456
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text-hidden: true
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anchors.top: parent.top
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@@ -1,37 +1,63 @@
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%panel#mainBackground
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image: { source: background.png; antialised: true }
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@import "additional_elements"
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Panel
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id: "mainBackground"
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image:
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source: "background.png"
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antialised: true
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anchor.fill: parent
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%panel#mainMenuPanel.flat
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size: 117 171
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lista:
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- valor1
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- valor2
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- valor3
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FlatPanel
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id: mainMenuPanel
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size: {117, 171}
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anchors.bottom: parent.bottom
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anchors.left: parent.left
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margin: 70 60
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margin: {70, 60}
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button
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anchors.top: prev.bottom
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anchors.horizontalCenter: parent.horizontalCenter
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margin.top: 6
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%button.first
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// enter game button
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Button
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text: "Enter Game"
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anchors.top: parent.top
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anchors.horizontalCenter: parent.horizontalCenter
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margin.top: 16
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text: Enter Game
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onClick: |
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function(self)
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if not mainMenu:getChild("enterGameWindow") then
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local enterGame = loadUI("entergamewindow")
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enterGame:setLocked(true)
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end
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end
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Button
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text: "Access Account"
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anchors.top: prev.bottom
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anchors.horizontalCenter: parent.horizontalCenter
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margin.top: 6
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onClick: loadUI("entergamewindow")
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%button.notImplemented
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text: Access Account
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%button
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text: Options
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Button
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text: "Options"
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anchors.top: prev.bottom
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anchors.horizontalCenter: parent.horizontalCenter
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margin.top: 6
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onClick: loadUI("optionswindow")
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%button
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text: Info
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Button
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text: "Info"
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anchors.top: prev.bottom
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anchors.horizontalCenter: parent.horizontalCenter
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margin.top: 6
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onClick: loadUI("infowindow")
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%button
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text: Exit
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Button
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text: "Exit"
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anchors.top: prev.bottom
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anchors.horizontalCenter: parent.horizontalCenter
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margin.top: 6
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onClick: terminateApplication()
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