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* Fixed calling local in an if statement where it is not required (lol). * Fixed an issue with the auto walk checker.
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@@ -32,7 +32,7 @@ function init()
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onGameStart = show,
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onGameEnd = hide,
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onLoginAdvice = onLoginAdvice,
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onWalk = onWalk,
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onWalk = onWalk
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}, true)
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connect(LocalPlayer, {
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