This commit is contained in:
BeniS
2013-02-02 03:38:17 +13:00
parent 7f5dda5c8f
commit 6cd71ea02e
11 changed files with 123 additions and 39 deletions

View File

@@ -57,10 +57,14 @@ namespace Otc
DrawStaticTexts = 512,
DrawAnimatedTexts = 1024,
DrawAnimations = 2048,
DrawBars = 4096,
DrawNames = 8192,
DrawLights = 16384,
DrawWalls = DrawOnBottom | DrawOnTop,
DrawEverything = DrawGround | DrawGroundBorders | DrawWalls | DrawItems |
DrawCreatures | DrawEffects | DrawMissiles | DrawCreaturesInformation |
DrawStaticTexts | DrawAnimatedTexts | DrawAnimations
DrawStaticTexts | DrawAnimatedTexts | DrawAnimations | DrawBars | DrawNames |
DrawLights
};
enum DatOpts {

View File

@@ -226,7 +226,7 @@ void Creature::drawOutfit(const Rect& destRect, bool resize)
}
}
void Creature::drawInformation(const Point& point, bool useGray, const Rect& parentRect)
void Creature::drawInformation(const Point& point, bool useGray, const Rect& parentRect, int drawFlags)
{
if(m_healthPercent < 1) // creature is dead
return;
@@ -255,17 +255,22 @@ void Creature::drawInformation(const Point& point, bool useGray, const Rect& par
healthRect.setWidth((m_healthPercent / 100.0) * 25);
// draw
g_painter->setColor(Color::black);
g_painter->drawFilledRect(backgroundRect);
if(g_game.getFeature(Otc::GameBlueNpcNameColor) && isNpc() && m_healthPercent == 100 && !useGray)
g_painter->setColor(Color(0x66, 0xcc, 0xff));
else
fillColor = Color(0x66, 0xcc, 0xff);
if(drawFlags & Otc::DrawBars) {
g_painter->setColor(Color::black);
g_painter->drawFilledRect(backgroundRect);
g_painter->setColor(fillColor);
g_painter->drawFilledRect(healthRect);
}
g_painter->drawFilledRect(healthRect);
m_nameCache.draw(textRect);
if(drawFlags & Otc::DrawNames) {
if(g_painter->getColor() != fillColor)
g_painter->setColor(fillColor);
m_nameCache.draw(textRect);
}
if(m_skull != Otc::SkullNone && m_skullTexture) {
g_painter->setColor(Color::white);

View File

@@ -48,7 +48,7 @@ public:
void internalDrawOutfit(Point dest, float scaleFactor, bool animateWalk, bool animateIdle, Otc::Direction direction, LightView *lightView = nullptr);
void drawOutfit(const Rect& destRect, bool resize);
void drawInformation(const Point& point, bool useGray, const Rect& parentRect);
void drawInformation(const Point& point, bool useGray, const Rect& parentRect, int drawFlags);
void setId(uint32 id) { m_id = id; }
void setName(const std::string& name);

View File

@@ -557,6 +557,8 @@ void Client::registerLuaFunctions()
g_lua.bindClassMemberFunction<UIMap>("setAutoViewMode", &UIMap::setAutoViewMode);
g_lua.bindClassMemberFunction<UIMap>("setDrawFlags", &UIMap::setDrawFlags);
g_lua.bindClassMemberFunction<UIMap>("setDrawTexts", &UIMap::setDrawTexts);
g_lua.bindClassMemberFunction<UIMap>("setDrawNames", &UIMap::setDrawNames);
g_lua.bindClassMemberFunction<UIMap>("setDrawHealthBars", &UIMap::setDrawHealthBars);
g_lua.bindClassMemberFunction<UIMap>("setDrawLights", &UIMap::setDrawLights);
g_lua.bindClassMemberFunction<UIMap>("setAnimated", &UIMap::setAnimated);
g_lua.bindClassMemberFunction<UIMap>("setKeepAspectRatio", &UIMap::setKeepAspectRatio);
@@ -566,6 +568,8 @@ void Client::registerLuaFunctions()
g_lua.bindClassMemberFunction<UIMap>("isMultifloor", &UIMap::isMultifloor);
g_lua.bindClassMemberFunction<UIMap>("isAutoViewModeEnabled", &UIMap::isAutoViewModeEnabled);
g_lua.bindClassMemberFunction<UIMap>("isDrawingTexts", &UIMap::isDrawingTexts);
g_lua.bindClassMemberFunction<UIMap>("isDrawingNames", &UIMap::isDrawingNames);
g_lua.bindClassMemberFunction<UIMap>("isDrawingHealthBars", &UIMap::isDrawingHealthBars);
g_lua.bindClassMemberFunction<UIMap>("isDrawingLights", &UIMap::isDrawingLights);
g_lua.bindClassMemberFunction<UIMap>("isLimitVisibleRangeEnabled", &UIMap::isLimitVisibleRangeEnabled);
g_lua.bindClassMemberFunction<UIMap>("isAnimating", &UIMap::isAnimating);

View File

@@ -204,7 +204,7 @@ void MapView::draw(const Rect& rect)
float verticalStretchFactor = rect.height() / (float)srcRect.height();
// avoid drawing texts on map in far zoom outs
if(m_viewMode == NEAR_VIEW && m_drawTexts) {
if(m_viewMode == NEAR_VIEW) {
for(const CreaturePtr& creature : m_cachedFloorVisibleCreatures) {
if(!creature->canBeSeen())
continue;
@@ -218,7 +218,10 @@ void MapView::draw(const Rect& rect)
p.y = p.y * verticalStretchFactor;
p += rect.topLeft();
creature->drawInformation(p, g_map.isCovered(pos, m_cachedFirstVisibleFloor), rect);
int flags = 0;
if(m_drawNames){ flags = Otc::DrawNames; }
if(m_drawHealthBars) { flags |= Otc::DrawBars; }
creature->drawInformation(p, g_map.isCovered(pos, m_cachedFirstVisibleFloor), rect, flags);
}
}

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@@ -98,12 +98,18 @@ public:
void setDrawTexts(bool enable) { m_drawTexts = enable; }
bool isDrawingTexts() { return m_drawTexts; }
void setAnimated(bool animated) { m_animated = animated; requestVisibleTilesCacheUpdate(); }
bool isAnimating() { return m_animated; }
void setDrawNames(bool enable) { m_drawNames = enable; }
bool isDrawingNames() { return m_drawNames; }
void setDrawHealthBars(bool enable) { m_drawHealthBars = enable; }
bool isDrawingHealthBars() { return m_drawHealthBars; }
void setDrawLights(bool enable);
bool isDrawingLights() { return m_drawLights; }
void setAnimated(bool animated) { m_animated = animated; requestVisibleTilesCacheUpdate(); }
bool isAnimating() { return m_animated; }
void setShader(const PainterShaderProgramPtr& shader, float fadein, float fadeout);
PainterShaderProgramPtr getShader() { return m_shader; }
@@ -138,8 +144,11 @@ private:
stdext::boolean<true> m_animated;
stdext::boolean<true> m_autoViewMode;
stdext::boolean<true> m_drawTexts;
stdext::boolean<true> m_smooth;
stdext::boolean<true> m_drawNames;
stdext::boolean<true> m_drawHealthBars;
stdext::boolean<false> m_drawLights;
stdext::boolean<true> m_smooth;
stdext::boolean<true> m_follow;
std::vector<TilePtr> m_cachedVisibleTiles;
std::vector<CreaturePtr> m_cachedFloorVisibleCreatures;

View File

@@ -51,6 +51,8 @@ public:
void setAutoViewMode(bool enable) { m_mapView->setAutoViewMode(enable); }
void setDrawFlags(Otc::DrawFlags drawFlags) { m_mapView->setDrawFlags(drawFlags); }
void setDrawTexts(bool enable) { m_mapView->setDrawTexts(enable); }
void setDrawNames(bool enable) { m_mapView->setDrawNames(enable); }
void setDrawHealthBars(bool enable) { m_mapView->setDrawHealthBars(enable); }
void setDrawLights(bool enable) { m_mapView->setDrawLights(enable); }
void setAnimated(bool enable) { m_mapView->setAnimated(enable); }
void setKeepAspectRatio(bool enable);
@@ -61,6 +63,8 @@ public:
bool isMultifloor() { return m_mapView->isMultifloor(); }
bool isAutoViewModeEnabled() { return m_mapView->isAutoViewModeEnabled(); }
bool isDrawingTexts() { return m_mapView->isDrawingTexts(); }
bool isDrawingNames() { return m_mapView->isDrawingNames(); }
bool isDrawingHealthBars() { return m_mapView->isDrawingHealthBars(); }
bool isDrawingLights() { return m_mapView->isDrawingLights(); }
bool isAnimating() { return m_mapView->isAnimating(); }
bool isKeepAspectRatioEnabled() { return m_keepAspectRatio; }