Market fixes for creating offers, got Tibia working properly with market, fixes to statistics.

This commit is contained in:
BeniS
2012-07-29 01:41:10 +12:00
parent 497902736c
commit 6c281a828c
8 changed files with 268 additions and 74 deletions

View File

@@ -122,8 +122,12 @@ local function refreshFee()
end
local function updateOffers(offers)
selectedOffer[MarketAction.Buy] = {}
selectedOffer[MarketAction.Sell] = {}
marketOffers[MarketAction.Buy] = {}
marketOffers[MarketAction.Sell] = {}
if not buyOfferTable or not sellOfferTable then
return
end
@@ -132,7 +136,7 @@ local function updateOffers(offers)
balanceLabel:setColor('#bbbbbb')
for k, offer in pairs(offers) do
if offer and offer:getAction() == MarketAction.Buy then
if offer and offer:getType() == MarketAction.Buy then
local data = {
{['text'] = offer:getPlayer(), ['width'] = 100},
{['text'] = offer:getAmount(), ['width'] = 60},
@@ -160,11 +164,6 @@ local function updateDetails(itemId, descriptions, purchaseStats, saleStats)
if not selectedItem then
return
end
selectedItem.item.details = {
descriptions = descriptions,
purchaseStats = purchaseStats,
saleStats = saleStats
}
-- update item details
detailsTable:clearData()
@@ -181,21 +180,38 @@ local function updateDetails(itemId, descriptions, purchaseStats, saleStats)
if table.empty(saleStats) then
sellStatsTable:addRow({{['text'] = 'No information'}})
else
for k, stat in pairs(saleStats) do
if not table.empty(stat) then
sellStatsTable:addRow({{['text'] = 'Total Transations:'},
{['text'] = stat[1], ['width'] = 270}})
sellStatsTable:addRow({{['text'] = 'Highest Price:'},
{['text'] = stat[3], ['width'] = 270}})
sellStatsTable:addRow({{['text'] = 'Average Price:'},
{['text'] = math.floor(stat[2]/stat[1])}})
sellStatsTable:addRow({{['text'] = 'Lowest Price:'},
{['text'] = stat[4], ['width'] = 270}})
local transactions, totalPrice, highestPrice, lowestPrice = 0, 0, 0, 0
for _, stat in pairs(saleStats) do
if not stat:isNull() then
transactions = transactions + stat:getTransactions()
totalPrice = totalPrice + stat:getTotalPrice()
local newHigh = stat:getHighestPrice()
if newHigh > highestPrice then
highestPrice = newHigh
end
local newLow = stat:getLowestPrice()
-- ?? getting '4294967295' result from lowest price in 9.60 cipsoft
if (lowestPrice == 0 or newLow < lowestPrice) and newLow ~= 4294967295 then
lowestPrice = newLow
end
end
end
sellStatsTable:addRow({{['text'] = 'Total Transations:'},
{['text'] = transactions, ['width'] = 270}})
sellStatsTable:addRow({{['text'] = 'Highest Price:'},
{['text'] = highestPrice, ['width'] = 270}})
if totalPrice > 0 and transactions > 0 then
sellStatsTable:addRow({{['text'] = 'Average Price:'},
{['text'] = math.floor(totalPrice/transactions), ['width'] = 270}})
else
sellStatsTable:addRow({{['text'] = 'Average Price:'},
{['text'] = 0, ['width'] = 270}})
end
sellStatsTable:addRow({{['text'] = 'Lowest Price:'},
{['text'] = lowestPrice, ['width'] = 270}})
end
-- update buy item statistics
@@ -203,21 +219,38 @@ local function updateDetails(itemId, descriptions, purchaseStats, saleStats)
if table.empty(purchaseStats) then
buyStatsTable:addRow({{['text'] = 'No information'}})
else
for k, stat in pairs(purchaseStats) do
if not table.empty(stat) then
buyStatsTable:addRow({{['text'] = 'Total Transations:'},
{['text'] = stat[1], ['width'] = 270}})
buyStatsTable:addRow({{['text'] = 'Highest Price:'},
{['text'] = stat[3], ['width'] = 270}})
buyStatsTable:addRow({{['text'] = 'Average Price:'},
{['text'] = math.floor(stat[2]/stat[1]), ['width'] = 270}})
buyStatsTable:addRow({{['text'] = 'Lowest Price:'},
{['text'] = stat[4], ['width'] = 270}})
local transactions, totalPrice, highestPrice, lowestPrice = 0, 0, 0, 0
for _, stat in pairs(purchaseStats) do
if not stat:isNull() then
transactions = transactions + stat:getTransactions()
totalPrice = totalPrice + stat:getTotalPrice()
local newHigh = stat:getHighestPrice()
if newHigh > highestPrice then
highestPrice = newHigh
end
local newLow = stat:getLowestPrice()
-- ?? getting '4294967295' result from lowest price in 9.60 cipsoft
if (lowestPrice == 0 or newLow < lowestPrice) and newLow ~= 4294967295 then
lowestPrice = newLow
end
end
end
buyStatsTable:addRow({{['text'] = 'Total Transations:'},
{['text'] = transactions, ['width'] = 270}})
buyStatsTable:addRow({{['text'] = 'Highest Price:'},
{['text'] = highestPrice, ['width'] = 270}})
if totalPrice > 0 and transactions > 0 then
buyStatsTable:addRow({{['text'] = 'Average Price:'},
{['text'] = math.floor(totalPrice/transactions), ['width'] = 270}})
else
buyStatsTable:addRow({{['text'] = 'Average Price:'},
{['text'] = 0, ['width'] = 270}})
end
buyStatsTable:addRow({{['text'] = 'Lowest Price:'},
{['text'] = lowestPrice, ['width'] = 270}})
end
end
@@ -228,9 +261,8 @@ local function updateSelectedItem(newItem)
if Market.isItemSelected() then
selectedItem:setItem(selectedItem.item.ptr)
nameLabel:setText(selectedItem.item.marketData.name)
-- update offer types
Market.enableCreateOffer(true)
Market.enableCreateOffer(true)-- update offer types
MarketProtocol.sendMarketBrowse(selectedItem.item.ptr:getId()) -- send browsed msg
else
Market.Market.clearSelectedItem()
@@ -251,6 +283,42 @@ local function updateBalance(balance)
balanceLabel:resizeToText()
end
local function updateDepotItemCount(itemId, amount)
if Market.depotContains(itemId) < amount then
return false
end
for i = 1, #information.depotItems do
local depotItem = information.depotItems[i]
if depotItem and itemId == depotItem.ptr:getId() then
local depotItemCount = depotItem.ptr:getCount()
if depotItemCount <= 100 and depotItemCount >= amount then
if (depotItemCount - amount) <= 0 then
table.remove(information.depotItems, i)
else
depotItem.ptr:setCount(depotItemCount - amount)
information.depotItems[i] = depotItem
end
return true
else
local removeCount = math.floor(amount/100)
local remainder = amount % depotItemCount
if remainder > 0 then
removeCount = removeCount + 1
end
for i = 1, removeCount do
if i == removeCount and remainder > 0 then
updateDepotItemCount(itemId, remainder)
else
updateDepotItemCount(itemId, 100)
end
end
return true
end
end
end
end
local function updateFee(price, amount)
fee = math.ceil(price / 100 * amount)
if fee < 20 then
@@ -272,13 +340,13 @@ local function onSelectSellOffer(table, selectedRow, previousSelectedRow)
local offer = selectedOffer[MarketAction.Sell]
if offer then
if offer:getPrice() > information.balance then
if offer:getTotalPrice() > information.balance then
balanceLabel:setColor('#b22222')
else
local slice = (information.balance / 2)
if (offer:getPrice()/slice) * 100 <= 40 then
if (offer:getTotalPrice()/slice) * 100 <= 40 then
color = '#008b00' -- green
elseif (offer:getPrice()/slice) * 100 <= 70 then
elseif (offer:getTotalPrice()/slice) * 100 <= 70 then
color = '#eec900' -- yellow
else
color = '#ee9a00' -- orange
@@ -313,10 +381,9 @@ local function onChangeCategory(combobox, option)
end
local function onChangeSubCategory(combobox, option)
local id = getMarketCategoryId(option)
Market.loadMarketItems(id)
-- setup slot filter
Market.loadMarketItems(getMarketCategoryId(option))
slotFilterList:clearOptions()
local subId = getMarketCategoryId(subCategoryList:getCurrentOption().text)
local slots = MarketCategoryWeapons[subId].slots
for _, slot in pairs(slots) do
@@ -504,8 +571,8 @@ function init()
g_ui.importStyle('ui/general/markettabs.otui')
g_ui.importStyle('ui/general/marketbuttons.otui')
g_ui.importStyle('ui/general/marketcombobox.otui')
protocol.initProtocol()
connect(g_game, { onGameEnd = Market.reset })
marketWindow = g_ui.createWidget('MarketWindow', rootWidget)
marketWindow:hide()
@@ -544,7 +611,7 @@ function Market.clearSelectedItem()
nameLabel:setText('No item selected.')
selectedItem:setItem(nil)
selectedItem.item = {}
selectedItem = {}
detailsTable:clearData()
buyStatsTable:clearData()
@@ -562,7 +629,7 @@ function Market.depotContains(itemId)
local count = 0
for i = 1, #information.depotItems do
local item = information.depotItems[i]
if item.ptr:getId() == itemId then
if item and item.ptr:getId() == itemId then
count = count + item.ptr:getCount()
end
end
@@ -633,6 +700,7 @@ function Market.refreshItemsWidget(selectItem)
end
local itemWidget = itemBox:getChildById('item')
item.ptr:setCount(1) -- reset item count for image
itemWidget:setItem(item.ptr)
local amount = Market.depotContains(item.ptr:getId())
if amount > 0 then
@@ -674,10 +742,12 @@ function Market.loadDepotItems(depotItems)
local data = depotItems[i]
local id, count = data[1], data[2]
local newItem = nil
if count > 100 then
local createCount = math.floor(count/100)
local remainder = count % 100
if remainder > 0 then
createCount = createCount + 1
end
for i = 1, createCount do
local newItem = Item.create(id)
if i == createCount and remainder > 0 then
@@ -718,7 +788,9 @@ function Market.createNewOffer()
if not Market.isItemSelected() then
return
end
local spriteId = selectedItem.item.ptr:getId()
local item = selectedItem.item
local spriteId = item.ptr:getId()
local piecePrice = piecePriceEdit:getValue()
local totalPrice = totalPriceEdit:getValue()
local amount = amountEdit:getValue()
@@ -742,7 +814,10 @@ function Market.createNewOffer()
end
MarketProtocol.sendMarketCreateOffer(type, spriteId, amount, piecePrice, anonymous)
Market.refreshItemsWidget(spriteId)
if type == MarketAction.Sell then
updateDepotItemCount(spriteId, amount) -- remove count from depot tmp
Market.refreshItemsWidget(spriteId)
end
Market.resetCreateOffer()
end
@@ -769,6 +844,12 @@ function Market.onMarketEnter(depotItems, offers, balance, vocation)
Market.loadDepotItems(depotItems)
if table.empty(currentItems) then
Market.loadMarketItems(MarketCategory.First)
--[[else
-- TODO: Create function to handle this on showing market (seperate from parsing!)
if Market.isItemSelected() then
local spriteId = selectedItem.item.ptr:getId()
Market.refreshItemsWidget(spriteId)
end]]
end
-- build offer table header