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Add default copy constructors to Color and Position classes
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@ -36,6 +36,8 @@ public:
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Position() : x(65535), y(65535), z(255) { }
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Position(uint16 x, uint16 y, uint8 z) : x(x), y(y), z(z) { }
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Position(const Position &position) = default;
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Position translatedToDirection(Otc::Direction direction) {
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Position pos = *this;
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switch(direction) {
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@ -39,6 +39,8 @@ public:
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Color(float r, float g, float b, float a = 1.0f) : m_r(r), m_g(g), m_b(b), m_a(a) { }
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Color(const std::string& coltext);
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Color(const Color &color) = default;
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uint8 a() const { return m_a*255.0f; }
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uint8 b() const { return m_b*255.0f; }
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uint8 g() const { return m_g*255.0f; }
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