Fixed issue with isAttacking and isFollowing on older protocols.

Some protocols don't send a cancel attack/follow packet to the client when a creature dies.
This commit is contained in:
BenDol
2014-04-20 04:36:52 +12:00
parent 54b8e362d5
commit 65d556ef4e
2 changed files with 3 additions and 3 deletions

View File

@@ -1478,7 +1478,7 @@ void Game::setProtocolVersion(int version)
enableFeature(Otc::GameNewFluids);
enableFeature(Otc::GameMessageLevel);
enableFeature(Otc::GamePlayerStateU16);
enableFeature(Otc::GameNewOutfitProtocol);
enableFeature(Otc::GameNewOutfitProtocol); // This might be 790 not 780
}
if(version >= 790) {