Show creature mounts
Fix outfit window
Fix some 9.6 protocol issues
This commit is contained in:
Eduardo Bart
2012-07-26 08:18:49 -03:00
parent 5419eece66
commit 657640c270
7 changed files with 40 additions and 31 deletions

View File

@@ -18,8 +18,8 @@ Window
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
@onEnter: accept()
@onEscape: destroy()
@onEnter: modules.game_outfit.accept()
@onEscape: modules.game_outfit.destroy()
// Creature Boxes
@@ -46,7 +46,7 @@ Window
anchors.verticalCenter: outfitCreatureBox.verticalCenter
margin-left: 3
enabled: true
@onClick: nextOutfitType()
@onClick: modules.game_outfit.nextOutfitType()
PrevOutfitButton
id: outfitPrevButton
@@ -54,7 +54,7 @@ Window
anchors.verticalCenter: outfitCreatureBox.verticalCenter
margin-right: 3
enabled: true
@onClick: previousOutfitType()
@onClick: modules.game_outfit.previousOutfitType()
Creature
id: mountCreatureBox
@@ -79,7 +79,7 @@ Window
anchors.verticalCenter: mountCreatureBox.verticalCenter
margin-left: 3
enabled: true
@onClick: nextMountType()
@onClick: modules.game_outfit.nextMountType()
PrevMountButton
id: mountPrevButton
@@ -87,7 +87,7 @@ Window
anchors.verticalCenter: mountCreatureBox.verticalCenter
margin-right: 3
enabled: true
@onClick: previousMountType()
@onClick: modules.game_outfit.previousMountType()
// Addon Check Boxes
@@ -176,7 +176,7 @@ Window
anchors.left: prev.left
anchors.top: prev.bottom
margin-right: 16
@onClick: randomize()
@onClick: modules.game_outfit.randomize()
HorizontalSeparator
anchors.left: parent.left
@@ -195,7 +195,7 @@ Window
anchors.bottom: parent.bottom
margin-bottom: 16
margin-right: 16
@onClick: accept()
@onClick: modules.game_outfit.accept()
Button
id: outfitCancelButton
@@ -205,4 +205,4 @@ Window
anchors.bottom: parent.bottom
margin-bottom: 16
margin-right: 16
@onClick: destroy()
@onClick: modules.game_outfit.destroy()

View File

@@ -1,19 +1,19 @@
function init()
if g_game.getFeature(GamePlayerMount) then
g_keyboard.bindKeyDown('Ctrl+R', toggleMount, gameRootPanel)
end
g_keyboard.bindKeyDown('Ctrl+R', toggleMount, gameRootPanel)
end
function terminate()
if g_game.getFeature(GamePlayerMount) then
g_keyboard.unbindKeyDown('Ctrl+R', gameRootPanel)
end
g_keyboard.unbindKeyDown('Ctrl+R', gameRootPanel)
end
function toggleMount()
g_game.mount(not g_game.isMounted())
if g_game.getFeature(GamePlayerMounts) then
g_game.mount(not g_game.isMounted())
end
end
function dismount()
g_game.mount(false)
if g_game.getFeature(GamePlayerMounts) then
g_game.mount(false)
end
end