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Fix issue #77 and improve findPath
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@@ -405,7 +405,7 @@ function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, u
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end
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if autoWalkPos and keyboardModifiers == KeyboardNoModifier and mouseButton == MouseLeftButton then
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local dirs = g_map.findPath(g_game.getLocalPlayer():getPosition(), autoWalkPos, 127)
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local dirs = g_map.findPath(g_game.getLocalPlayer():getPosition(), autoWalkPos, 127, PathFindFlags.AllowNullTiles)
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if #dirs == 0 then
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modules.game_textmessage.displayStatusMessage(tr('There is no way.'))
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return true
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