Fix issue #77 and improve findPath

This commit is contained in:
Eduardo Bart
2012-08-21 23:10:56 -03:00
parent 3d7e80ea7a
commit 64d607b59e
7 changed files with 64 additions and 25 deletions

View File

@@ -405,7 +405,7 @@ function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, u
end
if autoWalkPos and keyboardModifiers == KeyboardNoModifier and mouseButton == MouseLeftButton then
local dirs = g_map.findPath(g_game.getLocalPlayer():getPosition(), autoWalkPos, 127)
local dirs = g_map.findPath(g_game.getLocalPlayer():getPosition(), autoWalkPos, 127, PathFindFlags.AllowNullTiles)
if #dirs == 0 then
modules.game_textmessage.displayStatusMessage(tr('There is no way.'))
return true