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restore outfit colors
* rework sprite manager and ThingType * render colored outfits again compatible with OpenGL 1
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@@ -29,6 +29,7 @@ class Texture : public std::enable_shared_from_this<Texture>
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{
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public:
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Texture();
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Texture(const ImagePtr& image);
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Texture(int width, int height, int channels, uchar* pixels = NULL);
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virtual ~Texture();
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