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Fixed issue #160 and an issue with entergame module.
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@@ -185,7 +185,7 @@ function smartWalk(defaultDir)
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local rebindKey = false
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local lastKey = arrowKeys[lastWalkDir]
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-- choose a new direction
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-- choose the new direction
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if not g_keyboard.isKeyPressed(arrowKeys[defaultDir]) then
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local changeDir = false
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for k,v in pairs(arrowKeys) do
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