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focus and active states fixes
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@@ -16,7 +16,7 @@ end
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function Game.createInterface()
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Background.hide()
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CharacterList.destroyLoadBox()
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Game.gameUi = loadUI('/game/game.otui', UI.root)
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Game.gameUi = UI.loadAndDisplay('/game/game.otui')
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UI.root:moveChildToIndex(Game.gameUi, 1)
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Game.gameMapPanel = Game.gameUi:getChildById('mapPanel')
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Game.gameRightPanel = Game.gameUi:getChildById('rightPanel')
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