More on Market (far from done), Minor Fixes, Edited Outfits Module, Some Cosmetics.

* Started building the market UI.
* More work on the market functionality.
* Fixes to the market protocol. (Known issue: if I use safeSend method from Market (like so: MarketProtocol.send~) is thinks it is a bot).
* Fixes to the market offer class.
* Outfit window will no longer display the mount box if you are using protocol < 870.
* Added getFeature to playermount module.
* Added isMarketable and getMarketData to the lua binding.
* Added lua casts for MarketData.
* Fixed typo in the module manager.
* Added new 'light flat panel' for more variation (can change later) will require some graphics for market.
* Added new functions to table lib.
* Fixed some styling issues from previous commits.
This commit is contained in:
BeniS
2012-07-20 06:54:24 +12:00
parent 9dc88de6b0
commit 6293a49f8f
34 changed files with 744 additions and 99 deletions

View File

@@ -48,7 +48,7 @@ Window
Label
id: outfitName
!text: tr('No Outfit')
width: 100
width: 115
anchors.bottom: prev.top
anchors.left: prev.left
margin-bottom: 2
@@ -81,7 +81,7 @@ Window
Label
id: mountName
!text: tr('No Mount')
width: 140
width: 115
anchors.bottom: prev.top
anchors.left: prev.left
margin-bottom: 2
@@ -95,7 +95,7 @@ Window
@onClick: Outfit.nextMountType()
PrevMountButton
id: mountPreviousButton
id: mountPrevButton
anchors.right: mountCreatureBox.left
anchors.verticalCenter: mountCreatureBox.verticalCenter
margin-right: 3
@@ -170,7 +170,7 @@ Window
anchors.left: head.left
margin-top: 3
margin-right: 20
width: 323
width: 302
height: 119
layout:
type: grid