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More on Market (far from done), Minor Fixes, Edited Outfits Module, Some Cosmetics.
* Started building the market UI. * More work on the market functionality. * Fixes to the market protocol. (Known issue: if I use safeSend method from Market (like so: MarketProtocol.send~) is thinks it is a bot). * Fixes to the market offer class. * Outfit window will no longer display the mount box if you are using protocol < 870. * Added getFeature to playermount module. * Added isMarketable and getMarketData to the lua binding. * Added lua casts for MarketData. * Fixed typo in the module manager. * Added new 'light flat panel' for more variation (can change later) will require some graphics for market. * Added new functions to table lib. * Fixed some styling issues from previous commits.
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@@ -48,7 +48,7 @@ Window
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Label
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id: outfitName
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!text: tr('No Outfit')
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width: 100
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width: 115
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anchors.bottom: prev.top
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anchors.left: prev.left
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margin-bottom: 2
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@@ -81,7 +81,7 @@ Window
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Label
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id: mountName
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!text: tr('No Mount')
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width: 140
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width: 115
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anchors.bottom: prev.top
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anchors.left: prev.left
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margin-bottom: 2
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@@ -95,7 +95,7 @@ Window
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@onClick: Outfit.nextMountType()
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PrevMountButton
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id: mountPreviousButton
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id: mountPrevButton
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anchors.right: mountCreatureBox.left
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anchors.verticalCenter: mountCreatureBox.verticalCenter
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margin-right: 3
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@@ -170,7 +170,7 @@ Window
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anchors.left: head.left
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margin-top: 3
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margin-right: 20
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width: 323
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width: 302
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height: 119
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layout:
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type: grid
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