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More on Market (far from done), Minor Fixes, Edited Outfits Module, Some Cosmetics.
* Started building the market UI. * More work on the market functionality. * Fixes to the market protocol. (Known issue: if I use safeSend method from Market (like so: MarketProtocol.send~) is thinks it is a bot). * Fixes to the market offer class. * Outfit window will no longer display the mount box if you are using protocol < 870. * Added getFeature to playermount module. * Added isMarketable and getMarketData to the lua binding. * Added lua casts for MarketData. * Fixed typo in the module manager. * Added new 'light flat panel' for more variation (can change later) will require some graphics for market. * Added new functions to table lib. * Fixed some styling issues from previous commits.
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@@ -41,6 +41,18 @@ function table.find(t, value)
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end
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end
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function table.findKey(t, key)
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if t and type(t) == 'table' then
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for k,v in pairs(t) do
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if k == key then return k end
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end
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end
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end
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function table.hasKey(t, key)
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return table.findKey(t, key) ~= nil
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end
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function table.removevalue(t, value)
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for k,v in pairs(t) do
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if v == value then
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@@ -59,7 +71,7 @@ function table.compare(t, other)
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end
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function table.empty(t)
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if(t) then
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if t and type(t) == 'table' then
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return next(t) == nil
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end
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return true
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